Player Matchup

Ymir
Ymir
CBNJ Mafia
Ymir
Level 92
God Stats
1W - 1L
1,586 SR
Queue Stats
37W - 41L
1,442 Elo+
Party 3
Janus
Janus
King Josh2504
Janus
Level 46
God Stats
3W - 4L
1,506 SR
Queue Stats
45W - 31L
1,582 Elo+
Solo
Sobek
Sobek
Parcoredovakin
Sobek
Level 140
God Stats
1W - 3L
1,461 SR
Queue Stats
143W - 135L
1,551 Elo+
Party 3
Medusa
Medusa
SquatchyElite3
Medusa
Level 48
God Stats
12W - 10L
1,652 SR
Queue Stats
72W - 82L
1,518 Elo+
Party 3
Awilix
Awilix
xXPBMXx Salty
Awilix
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,555 Elo+
Party 3
Team Averages
Level 89
1,541 SR
1,529 Elo+

VS

Team Averages
Level 48
1,436 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CCLTCN
Heimdallr
Level 28
God Stats
23W - 12L
1,616 SR
Queue Stats
88W - 74L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
GriffinLol
Ne Zha
Level 29
God Stats
1W - 2L
1,282 SR
Queue Stats
122W - 111L
1,549 Elo+
Party 1
Chaac
Chaac
JaxterZPD
Chaac
Level 17
God Stats
2W - 4L
1,428 SR
Queue Stats
31W - 31L
1,564 Elo+
Party 2
Zhong Kui
Zhong Kui
TrulyViking
Zhong Kui
Level 84
God Stats
6W - 8L
1,353 SR
Queue Stats
144W - 153L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
6,629
442
3,711
11,273
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 7 / 1
7,477
498
4,893
9,261
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 2
7,599
507
8,238
16,844
15,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 3
5,689
379
5,745
9,295
2,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 5 / 3
8,435
562
7,529
13,905
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 3 / 7
8,408
561
6,076
12,187
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
CCLTCN
Heimdallr
14
6 / 3 / 3
9,005
600
10,307
11,338
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
GriffinLol
Ne Zha
15
7 / 3 / 1
8,908
594
6,633
11,480
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
JaxterZPD
Chaac
13
1 / 3 / 3
7,916
528
10,594
12,181
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
TrulyViking
Zhong Kui
15
7 / 0 / 1
9,002
600
10,409
8,141
6,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
25
25
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
3
7
2.5
L
1
4
5
0.88
W
Heimdallr
CCLTCN
Heimdallr
6
3
3
2.5
W
Ne Zha
GriffinLol
Ne Zha
7
3
1
2.5
W
Chaac
JaxterZPD
Chaac
1
3
3
0.83
L
3
7
1
0.5
L
3
2
2
2
L
0
7
3
0.21
W
Zhong Kui
TrulyViking
Zhong Kui
7
0
1
7.5
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,116
Damage
44,019
60,578
Taken
55,327
31,623
Mitigated
34,559
18,291
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,076
800
0
1,582
12,187
10,810
139
2,814
9,373
22,137
0
L
3,711
712
0
1,414
11,273
5,736
138
3,174
8,099
20,684
0
W
Heimdallr
CCLTCN
Heimdallr
10,307
7,076
0
4,749
11,338
4,118
493
3,167
8,171
0
59,225
W
Ne Zha
GriffinLol
Ne Zha
6,633
2,935
0
1,475
11,480
4,330
0
937
10,543
0
64,841
W
Chaac
JaxterZPD
Chaac
10,594
1,114
0
4,735
12,181
9,027
34
7,367
4,814
0
46,918
L
4,893
547
0
1,247
9,261
2,564
0
3,309
5,927
37,303
0
L
8,238
1,362
0
9,075
16,844
15,759
0
2,576
13,418
36,307
0
L
5,745
3,296
210
1,373
9,295
2,646
168
3,325
5,970
0
30,599
W
Zhong Kui
TrulyViking
Zhong Kui
10,409
995
0
6,260
8,141
6,274
993
2,557
5,584
55,607
0
L
7,529
3,807
0
4,972
13,905
4,918
0
4,101
9,779
0
36,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
43,239
285
Minions Killed
458
0
Camps Cleared
0
1,414,241
Distance Traveled
1,417,567
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,408
561
34
2
0
267,032
0
L
Ymir
6,629
442
38
3
0
252,542
3
W
Heimdallr
9,005
600
105
7
0
269,109
4
W
Ne Zha
8,908
594
126
8
0
311,927
3
W
Chaac
7,916
528
86
6
0
276,268
2
L
Janus
7,477
498
61
4
0
273,620
6
L
Sobek
7,599
507
76
5
0
268,714
4
L
Medusa
5,689
379
34
2
0
336,069
0
W
Zhong Kui
9,002
600
107
7
0
293,231
1
L
Awilix
8,435
562
76
5
0
283,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role