Player Matchup

Discordia
Discordia
Legendary 119
Discordia
Level 37
God Stats
2W - 2L
1,614 SR
Queue Stats
20W - 16L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Shoobmove
Danzaburou
Level 56
God Stats
8W - 6L
1,588 SR
Queue Stats
18W - 24L
1,429 Elo+
Party 1
Nemesis
Nemesis
TheMapleLifts
Nemesis
Level 40
God Stats
3W - 6L
1,397 SR
Queue Stats
27W - 36L
1,420 Elo+
Party 1
Team Averages
Level 44
1,533 SR
1,455 Elo+

VS

Team Averages
Level 56
1,604 SR
1,452 Elo+
Hades
Hades
WaterierBow4767
Hades
Level 26
God Stats
79W - 44L
1,616 SR
Queue Stats
135W - 157L
1,334 Elo+
Solo
Athena
Athena
X_FaLL0uT_X-
Athena
Level 89
God Stats
11W - 3L
1,699 SR
Queue Stats
187W - 194L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
marcusmouse2468
Gilgamesh
Level 54
God Stats
4W - 1L
1,497 SR
Queue Stats
148W - 145L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Legendary 119
Discordia
16
3 / 5 / 5
12,101
605
15,723
13,038
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Shoobmove
Danzaburou
15
2 / 8 / 5
11,675
584
10,938
16,416
6,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Nemesis
14
3 / 6 / 3
11,747
587
7,922
16,100
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 5
13,034
652
14,454
18,085
14,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
18
7 / 2 / 11
14,688
734
16,432
21,092
22,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
marcusmouse2468
Gilgamesh
18
5 / 1 / 4
13,738
687
10,225
14,358
9,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
19
19
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Legendary 119
Discordia
3
5
5
1.1
L
Danzaburou
Shoobmove
Danzaburou
2
8
5
0.56
L
Nemesis
3
6
3
0.75
W
7
5
5
1.9
W
Athena
7
2
11
6.25
W
Gilgamesh
marcusmouse2468
Gilgamesh
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
41,111
45,554
Taken
53,535
17,612
Mitigated
46,131
9,669
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Legendary 119
Discordia
15,723
2,522
0
3,896
13,038
4,644
0
9,686
3,352
68,176
0
L
Danzaburou
Shoobmove
Danzaburou
10,938
5,182
0
3,305
16,416
6,298
0
10,647
5,769
0
46,862
L
Nemesis
7,922
2,256
0
2,468
16,100
6,670
0
10,637
5,463
0
40,180
W
14,454
731
1,241
7,170
18,085
14,023
1,422
6,122
11,963
40,890
0
W
Athena
16,432
5,260
0
2,092
21,092
22,178
369
4,885
16,207
66,705
0
W
Gilgamesh
marcusmouse2468
Gilgamesh
10,225
1,767
0
389
14,358
9,930
0
4,813
9,545
0
92,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,523
Gold Earned
41,460
209
Minions Killed
249
0
Camps Cleared
0
961,698
Distance Traveled
1,116,634
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,101
605
104
5
0
297,758
3
L
Danzaburou
11,675
584
51
3
0
301,263
3
L
Nemesis
11,747
587
54
3
0
362,677
3
W
Hades
13,034
652
61
3
0
336,261
0
W
Athena
14,688
734
67
3
0
382,063
4
W
Gilgamesh
13,738
687
121
6
0
398,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role