Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GassedBunny_
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 132L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
SeveralLizards
Gilgamesh
Level 124
God Stats
22W - 24L
1,500 SR
Queue Stats
466W - 442L
1,459 Elo+
Solo
Medusa
Medusa
billi_juni26
Medusa
Level 43
God Stats
9W - 16L
1,392 SR
Queue Stats
33W - 53L
1,342 Elo+
Solo
Athena
Athena
watersurge100
Athena
Level 35
God Stats
7W - 8L
1,558 SR
Queue Stats
26W - 27L
1,509 Elo+
Solo
Team Averages
Level 77
1,490 SR
1,446 Elo+

VS

Team Averages
Level 91
1,547 SR
1,448 Elo+
Anhur
Anhur
BandoDso
Anhur
Level 33
God Stats
2W - 6L
1,410 SR
Queue Stats
109W - 96L
1,530 Elo+
Solo
Achilles
Achilles
Blindsint
Achilles
Level 69
God Stats
6W - 8L
1,580 SR
Queue Stats
50W - 74L
1,378 Elo+
Solo
Athena
Athena
E-Destroyer9
Athena
Level 109
God Stats
13W - 7L
1,638 SR
Queue Stats
95W - 92L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
OBELYSKO7
Baron Samedi
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 247L
1,362 Elo+
Solo
Ne Zha
Ne Zha
WBC_Alpha
Ne Zha
Level 122
God Stats
4W - 2L
1,608 SR
Queue Stats
130W - 108L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 4 / 1
9,609
384
3,390
7,822
3,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
GassedBunny_
Sun Wukong
17
3 / 5 / 2
11,030
441
14,651
22,171
20,103
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
SeveralLizards
Gilgamesh
19
6 / 3 / 5
11,981
479
15,480
16,326
9,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
12
1 / 9 / 3
8,578
343
6,471
14,671
4,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 4
9,694
388
9,137
25,083
20,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BandoDso
Anhur
19
5 / 1 / 11
12,724
509
18,770
15,186
7,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Blindsint
Achilles
18
2 / 4 / 5
12,453
498
10,425
18,271
25,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
17
6 / 2 / 14
13,301
532
15,245
30,838
41,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
OBELYSKO7
Baron Samedi
18
3 / 5 / 7
11,970
479
9,820
15,843
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
WBC_Alpha
Ne Zha
20
11 / 1 / 4
14,290
572
11,415
16,459
8,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
11
Kills
27
27
Deaths
13
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
1
0.38
W
Anhur
BandoDso
Anhur
5
1
11
10.5
W
Achilles
Blindsint
Achilles
2
4
5
1.13
W
Athena
6
2
14
6.5
L
Sun Wukong
GassedBunny_
Sun Wukong
3
5
2
0.8
W
Baron Samedi
OBELYSKO7
Baron Samedi
3
5
7
1.3
L
Gilgamesh
SeveralLizards
Gilgamesh
6
3
5
2.83
W
Ne Zha
WBC_Alpha
Ne Zha
11
1
4
13
L
Medusa
1
9
3
0.28
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,129
Damage
65,675
86,073
Taken
96,597
59,068
Mitigated
90,565
9,171
Healing
29,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,390
461
0
1,812
7,822
3,407
110
4,453
3,369
41,302
0
W
Anhur
BandoDso
Anhur
18,770
14,020
0
9,512
15,186
7,185
8,833
1,927
13,259
0
90,260
W
Achilles
Blindsint
Achilles
10,425
4,386
0
5,121
18,271
25,409
3,763
956
17,315
0
63,203
W
Athena
15,245
4,564
1,017
4,111
30,838
41,998
765
5,220
25,618
49,335
0
L
Sun Wukong
GassedBunny_
Sun Wukong
14,651
3,868
175
1,731
22,171
20,103
1,726
4,411
17,260
0
69,569
W
Baron Samedi
OBELYSKO7
Baron Samedi
9,820
842
2,165
3,199
15,843
7,785
912
3,684
12,159
57,899
0
L
Gilgamesh
SeveralLizards
Gilgamesh
15,480
4,869
0
882
16,326
9,860
586
3,335
12,941
0
88,850
W
Ne Zha
WBC_Alpha
Ne Zha
11,415
2,607
0
3,976
16,459
8,188
3,288
740
15,719
0
133,850
L
Medusa
6,471
2,149
0
624
14,671
4,711
0
5,375
9,271
0
34,480
L
9,137
3,120
0
3,947
25,083
20,987
0
7,491
17,492
35,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,892
Gold Earned
64,738
461
Minions Killed
588
0
Camps Cleared
0
1,963,997
Distance Traveled
2,214,491
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,609
384
97
4
0
241,546
0
W
Anhur
12,724
509
132
5
0
440,796
8
W
Achilles
12,453
498
110
4
0
422,430
6
W
Athena
13,301
532
60
2
0
485,702
0
L
Sun Wukong
11,030
441
123
5
0
456,407
2
W
Baron Samedi
11,970
479
100
4
0
361,432
2
L
Gilgamesh
11,981
479
128
5
0
449,704
4
W
Ne Zha
14,290
572
186
7
0
504,131
4
L
Medusa
8,578
343
49
2
0
335,823
5
L
Athena
9,694
388
64
3
0
480,517
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role