Player Matchup

Heimdallr
Heimdallr
Danayyiel
Heimdallr
Level 33
God Stats
1W - 2L
1,197 SR
Queue Stats
114W - 92L
1,564 Elo+
Party 3
Sol
Sol
Nanda04
Sol
Level 28
God Stats
40W - 53L
1,474 SR
Queue Stats
108W - 128L
1,349 Elo+
Party 3
Kali
Kali
Slavquesadilla0
Kali
Level 13
God Stats
14W - 19L
1,692 SR
Queue Stats
144W - 168L
1,460 Elo+
Solo
Geb
Geb
reaperkills101
Geb
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 101L
1,418 Elo+
Party 1
Scylla
Scylla
yoitsmeh3re
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 77L
1,363 Elo+
Party 1
Team Averages
Level 21
1,473 SR
1,431 Elo+

VS

Team Averages
Level 26
1,363 SR
1,429 Elo+
Sun Wukong
Sun Wukong
Anti_Jume
Sun Wukong
Level 18
God Stats
17W - 13L
1,653 SR
Queue Stats
75W - 82L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
GlassesBean_er
Cthulhu
Level 24
God Stats
0W - 4L
1,179 SR
Queue Stats
61W - 68L
1,441 Elo+
Party 2
Loki
Loki
Rivers1263
Loki
Level 29
God Stats
4W - 11L
1,334 SR
Queue Stats
137W - 134L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Zaiira
Kukulkan
Level 28
God Stats
10W - 17L
1,401 SR
Queue Stats
308W - 369L
1,416 Elo+
Solo
Danzaburou
Danzaburou
yaya51o-_-
Danzaburou
Level 29
God Stats
1W - 6L
1,250 SR
Queue Stats
126W - 155L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Danayyiel
Heimdallr
14
7 / 4 / 5
9,224
543
13,708
14,926
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
14
1 / 4 / 0
8,573
504
4,599
9,922
3,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 5
8,996
529
4,736
14,761
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 8
8,111
477
5,457
10,295
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
14
6 / 1 / 2
8,644
508
7,416
7,817
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anti_Jume
Sun Wukong
14
3 / 0 / 0
8,113
477
3,576
6,412
2,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 5 / 2
6,911
407
7,381
11,197
8,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 3 / 3
8,729
513
9,330
11,543
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Zaiira
Kukulkan
12
0 / 8 / 0
7,403
435
4,178
12,061
5,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
yaya51o-_-
Danzaburou
10
1 / 3 / 3
7,007
412
6,208
12,054
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
11
11
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anti_Jume
Sun Wukong
3
0
0
3
W
Heimdallr
Danayyiel
Heimdallr
7
4
5
2.38
L
2
5
2
0.6
W
Sol
1
4
0
0.25
L
5
3
3
2.17
W
3
0
5
5.5
L
Kukulkan
Zaiira
Kukulkan
0
8
0
0
W
2
2
8
3
L
Danzaburou
yaya51o-_-
Danzaburou
1
3
3
0.83
W
Scylla
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
30,673
57,721
Taken
53,267
22,871
Mitigated
24,594
23,452
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anti_Jume
Sun Wukong
3,576
576
0
1,406
6,412
2,555
228
3,155
3,257
0
40,721
W
Heimdallr
Danayyiel
Heimdallr
13,708
8,038
195
5,030
14,926
5,360
1,364
3,738
10,888
0
45,450
L
7,381
496
0
929
11,197
8,916
0
2,978
8,213
31,473
0
W
Sol
4,599
1,293
0
3,450
9,922
3,113
3,857
0
9,922
52,299
0
L
9,330
2,696
0
3,306
11,543
3,988
0
3,661
7,796
0
62,211
W
4,736
2,472
0
10,248
14,761
5,835
679
1,438
13,298
0
41,430
L
Kukulkan
Zaiira
Kukulkan
4,178
539
0
1,108
12,061
5,137
365
6,091
5,710
46,135
0
W
5,457
904
887
2,256
10,295
6,078
400
2,841
7,275
23,514
0
L
Danzaburou
yaya51o-_-
Danzaburou
6,208
2,510
0
1,712
12,054
3,998
0
1,241
10,813
0
29,389
W
Scylla
7,416
1,149
0
1,386
7,817
2,485
870
3,038
4,779
39,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
38,163
333
Minions Killed
394
0
Camps Cleared
0
1,600,062
Distance Traveled
1,608,496
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,113
477
82
5
0
258,395
0
W
Heimdallr
9,224
543
62
4
0
318,895
1
L
Cthulhu
6,911
407
52
3
0
398,128
0
W
Sol
8,573
504
95
6
0
272,230
1
L
Loki
8,729
513
110
6
0
384,731
0
W
Kali
8,996
529
74
4
0
377,579
1
L
Kukulkan
7,403
435
95
6
0
246,077
0
W
Geb
8,111
477
36
2
0
335,223
1
L
Danzaburou
7,007
412
55
3
0
321,165
0
W
Scylla
8,644
508
66
4
0
296,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role