Player Matchup

Medusa
Medusa
Belpez
Medusa
Level 6
God Stats
3W - 2L
1,195 SR
Queue Stats
4W - 3L
1,202 Elo+
Party 1
Anubis
Anubis
ChrisUY
Anubis
Level 142
God Stats
2W - 1L
1,736 SR
Queue Stats
33W - 31L
1,505 Elo+
Party 1
Neith
Neith
Sislicy
Neith
Level 28
God Stats
2W - 1L
1,494 SR
Queue Stats
64W - 75L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Thefordenet
Jormungandr
Level 3
God Stats
7W - 5L
1,500 SR
Queue Stats
147W - 123L
1,202 Elo+
Party 1
Thanatos
Thanatos
xFenrirKillerx
Thanatos
Level 29
God Stats
17W - 6L
1,888 SR
Queue Stats
52W - 34L
1,526 Elo+
Solo
Team Averages
Level 42
1,563 SR
1,379 Elo+

VS

Team Averages
Level 24
1,445 SR
1,461 Elo+
Cerberus
Cerberus
Feehzz
Cerberus
Level 6
God Stats
1W - 2L
1,679 SR
Queue Stats
2W - 4L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Merlindroso
Baron Samedi
Level 28
God Stats
1W - 2L
1,296 SR
Queue Stats
66W - 107L
1,387 Elo+
Party 2
Ravana
Ravana
Snayder_CVM
Ravana
Level 29
God Stats
0W - 3L
1,157 SR
Queue Stats
148W - 146L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
davidx321
Sun Wukong
Level 29
God Stats
2W - 2L
1,591 SR
Queue Stats
30W - 28L
1,461 Elo+
Solo
Chang'e
Chang'e
zGeeh
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Belpez
Medusa
18
1 / 5 / 21
11,074
923
4,507
10,506
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ChrisUY
Anubis
20
20 / 4 / 18
16,043
1,337
45,385
14,936
6,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Sislicy
Neith
19
3 / 4 / 23
12,063
1,005
20,135
12,950
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Thefordenet
Jormungandr
20
8 / 1 / 26
13,839
1,153
20,055
14,774
12,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
19
8 / 5 / 23
12,597
1,050
14,333
12,160
5,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Feehzz
Cerberus
19
1 / 7 / 9
11,716
976
6,953
20,654
12,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
Merlindroso
Baron Samedi
18
10 / 7 / 6
13,767
1,147
24,360
19,379
6,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
18
2 / 12 / 7
11,108
926
10,461
21,607
7,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
davidx321
Sun Wukong
18
5 / 7 / 9
12,586
1,049
10,487
22,159
9,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
zGeeh
Chang'e
18
1 / 7 / 11
11,237
936
8,362
25,534
7,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
61
40
Kills
19
19
Deaths
40
111
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
Belpez
Medusa
1
5
21
2.3
W
Anubis
ChrisUY
Anubis
20
4
18
7.25
L
Cerberus
Feehzz
Cerberus
1
7
9
0.79
L
Baron Samedi
Merlindroso
Baron Samedi
10
7
6
1.86
W
Neith
Sislicy
Neith
3
4
23
3.63
L
Ravana
2
12
7
0.46
W
Jormungandr
Thefordenet
Jormungandr
8
1
26
21
L
Sun Wukong
davidx321
Sun Wukong
5
7
9
1.36
W
Thanatos
8
5
23
3.9
L
Chang'e
zGeeh
Chang'e
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,415
Damage
60,623
65,326
Taken
109,333
33,543
Mitigated
43,236
14,043
Healing
26,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Belpez
Medusa
4,507
3,686
0
392
10,506
3,962
0
6,468
4,038
0
16,036
W
Anubis
ChrisUY
Anubis
45,385
752
0
5,489
14,936
6,616
0
8,136
6,750
73,075
0
L
Cerberus
Feehzz
Cerberus
6,953
393
0
2,320
20,654
12,459
0
9,879
10,775
18,703
0
L
Baron Samedi
Merlindroso
Baron Samedi
24,360
1,292
5,872
4,650
19,379
6,299
0
12,398
6,981
46,884
0
W
Neith
Sislicy
Neith
20,135
12,066
501
2,333
12,950
5,265
0
8,660
4,290
0
40,703
L
Ravana
10,461
3,218
0
2,197
21,607
7,958
0
12,024
9,583
0
32,191
W
Jormungandr
Thefordenet
Jormungandr
20,055
5,141
0
0
14,774
12,637
0
9,910
4,814
48,772
0
L
Sun Wukong
davidx321
Sun Wukong
10,487
985
0
1,689
22,159
9,202
0
15,530
6,629
0
21,547
W
Thanatos
14,333
4,578
0
5,328
12,160
5,063
0
6,376
5,174
0
20,472
L
Chang'e
zGeeh
Chang'e
8,362
600
4,166
5,224
25,534
7,318
0
15,609
9,925
26,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,616
Gold Earned
60,414
206
Minions Killed
216
8
Camps Cleared
7
977,349
Distance Traveled
1,019,793
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,074
923
29
2
1
176,759
0
W
Anubis
16,043
1,337
74
6
2
186,788
0
L
Cerberus
11,716
976
27
2
0
186,603
2
L
Baron Samedi
13,767
1,147
74
6
2
213,200
1
W
Neith
12,063
1,005
33
3
4
181,100
0
L
Ravana
11,108
926
41
3
1
177,738
0
W
Jormungandr
13,839
1,153
56
5
1
204,810
0
L
Sun Wukong
12,586
1,049
27
2
3
232,907
1
W
Thanatos
12,597
1,050
14
1
0
227,892
0
L
Chang'e
11,237
936
47
4
1
209,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role