Player Matchup

Chang'e
Chang'e
Belsev
Chang'e
Level 47
God Stats
34W - 16L
1,728 SR
Queue Stats
52W - 35L
1,599 Elo+
Party 1
Artio
Artio
FiyaFlame
Artio
Level 66
God Stats
4W - 3L
1,593 SR
Queue Stats
166W - 125L
1,610 Elo+
Party 1
Mulan
Mulan
KarkatVantas413
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 72
1,607 SR
1,570 Elo+

VS

Team Averages
Level 121
1,568 SR
1,533 Elo+
Cabrakan
Cabrakan
KitsuneUzumaki
Cabrakan
Level 147
God Stats
13W - 7L
1,512 SR
Queue Stats
339W - 251L
1,640 Elo+
Solo
Zhong Kui
Zhong Kui
P4ndita
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Resishef
Neith
Level 68
God Stats
4W - 3L
1,691 SR
Queue Stats
73W - 76L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Belsev
Chang'e
9
1 / 4 / 2
6,263
626
6,493
9,011
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
FiyaFlame
Artio
8
1 / 5 / 2
6,253
625
3,928
12,848
9,611
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 2
6,625
663
5,357
8,382
4,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
3 / 3 / 8
8,028
803
7,058
7,700
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
P4ndita
Zhong Kui
12
5 / 0 / 8
8,504
850
8,473
9,194
6,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Resishef
Neith
11
5 / 0 / 7
7,841
784
9,191
3,688
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Belsev
Chang'e
1
4
2
0.5
L
Artio
FiyaFlame
Artio
1
5
2
0.4
L
1
4
2
0.5
W
Cabrakan
3
3
8
2.33
W
Zhong Kui
P4ndita
Zhong Kui
5
0
8
9
W
Neith
Resishef
Neith
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
24,722
30,241
Taken
20,582
17,210
Mitigated
13,479
8,908
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Belsev
Chang'e
6,493
711
1,784
2,549
9,011
2,964
64
5,034
3,977
25,779
0
L
Artio
FiyaFlame
Artio
3,928
121
1,113
2,808
12,848
9,611
0
6,946
5,902
9,108
0
L
5,357
304
0
654
8,382
4,635
0
3,591
4,791
0
17,982
W
Cabrakan
7,058
580
0
1,059
7,700
5,909
629
4,441
3,259
19,870
0
W
Zhong Kui
P4ndita
Zhong Kui
8,473
1,264
0
4,746
9,194
6,272
949
3,846
5,348
33,634
0
W
Neith
Resishef
Neith
9,191
4,356
318
1,978
3,688
1,298
1,438
2,192
1,496
0
26,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,141
Gold Earned
24,373
73
Minions Killed
117
0
Camps Cleared
0
548,453
Distance Traveled
518,578
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,263
626
29
3
0
181,767
3
L
Artio
6,253
625
7
1
0
176,559
4
L
Mulan
6,625
663
37
4
0
190,127
2
W
Cabrakan
8,028
803
33
3
0
172,750
2
W
Zhong Kui
8,504
850
44
4
0
181,632
3
W
Neith
7,841
784
40
4
0
164,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role