Player Matchup

Ganesha
Ganesha
Druskoo
Ganesha
Level 20
God Stats
1W - 0L
1,766 SR
Queue Stats
6W - 2L
1,733 Elo+
Party 1
Scylla
Scylla
Naterlos
Scylla
Level 26
God Stats
5W - 0L
1,902 SR
Queue Stats
13W - 4L
1,807 Elo+
Party 1
Danzaburou
Danzaburou
SwagmasterSnipe
Danzaburou
Level 56
God Stats
2W - 0L
1,713 SR
Queue Stats
12W - 2L
1,810 Elo+
Party 1
Team Averages
Level 34
1,793 SR
1,783 Elo+

VS

Team Averages
Level 109
1,496 SR
1,571 Elo+
Zeus
Zeus
ElAsustaMorenos
Zeus
Level 18
God Stats
2W - 2L
1,585 SR
Queue Stats
5W - 6L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
McDonaldsMonarch
Gilgamesh
Level 148
God Stats
2W - 2L
1,384 SR
Queue Stats
62W - 66L
1,559 Elo+
Solo
Raijin
Raijin
kinoxx210
Raijin
Level 160
God Stats
0W - 1L
1,519 SR
Queue Stats
158W - 162L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Druskoo
Ganesha
15
0 / 4 / 9
11,757
692
6,090
19,327
19,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Naterlos
Scylla
16
5 / 6 / 4
12,045
709
7,407
10,483
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SwagmasterSnipe
Danzaburou
16
5 / 6 / 5
12,760
751
12,000
14,431
5,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 9
11,113
654
13,580
10,273
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
16
7 / 3 / 6
13,712
807
11,240
14,216
11,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
kinoxx210
Raijin
15
4 / 3 / 9
11,445
673
10,624
8,383
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
10
Kills
16
16
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Druskoo
Ganesha
0
4
9
1.13
L
5
4
9
2.38
L
Gilgamesh
7
3
6
3.33
W
Scylla
Naterlos
Scylla
5
6
4
1.17
W
Danzaburou
SwagmasterSnipe
Danzaburou
5
6
5
1.25
L
Raijin
kinoxx210
Raijin
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
35,444
44,241
Taken
32,872
27,728
Mitigated
17,681
7,053
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Druskoo
Ganesha
6,090
625
0
1,304
19,327
19,042
203
9,502
8,899
29,265
0
L
13,580
543
0
2,070
10,273
3,037
394
5,400
4,873
45,352
0
L
Gilgamesh
11,240
2,868
0
1,561
14,216
11,605
516
4,838
9,378
0
61,600
W
Scylla
Naterlos
Scylla
7,407
551
0
1,039
10,483
3,490
0
4,912
5,285
40,240
0
W
Danzaburou
SwagmasterSnipe
Danzaburou
12,000
7,470
0
4,710
14,431
5,196
1,250
8,307
5,516
0
62,264
L
Raijin
kinoxx210
Raijin
10,624
1,356
0
761
8,383
3,039
1,522
3,291
5,092
44,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,562
Gold Earned
36,270
173
Minions Killed
222
0
Camps Cleared
0
933,335
Distance Traveled
775,231
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,757
692
0
0
0
323,263
3
L
Zeus
11,113
654
75
4
0
248,971
2
L
Gilgamesh
13,712
807
75
4
0
264,707
4
W
Scylla
12,045
709
60
4
0
293,354
4
W
Danzaburou
12,760
751
113
7
0
316,718
4
L
Raijin
11,445
673
72
4
0
261,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role