Player Matchup

Ullr
Ullr
Drustyy
Ullr
Level 155
God Stats
2W - 2L
1,183 SR
Queue Stats
199W - 107L
1,708 Elo+
Party 2
Cerberus
Cerberus
DweebGod
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,543 Elo+
Party 2
Zeus
Zeus
XOlafX
Zeus
Level 126
God Stats
3W - 2L
1,486 SR
Queue Stats
43W - 36L
1,567 Elo+
Party 2
Team Averages
Level 103
1,390 SR
1,606 Elo+

VS

Team Averages
Level 77
1,517 SR
1,350 Elo+
Discordia
Discordia
Alessandro777
Discordia
Level 103
God Stats
3W - 5L
1,361 SR
Queue Stats
117W - 142L
1,412 Elo+
Solo
Bacchus
Bacchus
HoodiesForDays
Bacchus
Level 123
God Stats
1W - 3L
1,689 SR
Queue Stats
90W - 80L
1,319 Elo+
Party 1
Artemis
Artemis
VindeFar
Artemis
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 91L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Drustyy
Ullr
14
2 / 5 / 5
11,115
654
10,000
13,863
6,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
DweebGod
Cerberus
15
3 / 0 / 8
12,214
718
7,669
15,131
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
XOlafX
Zeus
15
6 / 3 / 2
11,334
667
12,501
10,193
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alessandro777
Discordia
15
4 / 2 / 3
10,957
645
11,469
9,756
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 3
11,427
672
6,735
12,983
14,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
VindeFar
Artemis
13
1 / 7 / 4
9,769
575
8,574
13,011
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
8
8
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alessandro777
Discordia
4
2
3
2.75
W
Ullr
Drustyy
Ullr
2
5
5
0.9
W
Cerberus
DweebGod
Cerberus
3
0
8
7
L
3
2
3
2.25
L
Artemis
VindeFar
Artemis
1
7
4
0.43
W
Zeus
XOlafX
Zeus
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
26,778
39,187
Taken
35,750
28,059
Mitigated
24,147
9,367
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alessandro777
Discordia
11,469
614
0
1,945
9,756
4,150
43
6,253
3,503
72,155
0
W
Ullr
Drustyy
Ullr
10,000
5,638
0
1,097
13,863
6,557
1,457
6,557
6,935
0
72,337
W
Cerberus
DweebGod
Cerberus
7,669
574
0
6,470
15,131
16,875
248
5,539
9,170
31,920
0
L
6,735
833
816
1,926
12,983
14,674
0
6,486
6,497
22,816
0
L
Artemis
VindeFar
Artemis
8,574
4,331
0
911
13,011
5,323
0
7,475
5,536
0
22,692
W
Zeus
XOlafX
Zeus
12,501
889
0
1,800
10,193
4,627
890
5,445
4,388
53,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
32,153
226
Minions Killed
165
0
Camps Cleared
0
875,938
Distance Traveled
849,083
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,957
645
118
7
0
305,196
5
W
Ullr
11,115
654
108
6
0
282,567
4
W
Cerberus
12,214
718
29
2
0
316,405
8
L
Bacchus
11,427
672
16
1
0
298,961
0
L
Artemis
9,769
575
31
2
0
244,926
0
W
Zeus
11,334
667
89
5
0
276,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role