Player Matchup

Horus
Horus
Broncody
Horus
Level 136
God Stats
1W - 1L
1,254 SR
Queue Stats
47W - 51L
1,509 Elo+
Party 2
Chaac
Chaac
Corelaenutus
Chaac
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 85L
1,493 Elo+
Solo
Heimdallr
Heimdallr
StanziLandUSA
Heimdallr
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 136L
1,509 Elo+
Party 2
Scylla
Scylla
Wrath of Kahan
Scylla
Level 116
God Stats
2W - 0L
1,704 SR
Queue Stats
140W - 146L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aznXbox
Ah Muzen Cab
Level 151
God Stats
4W - 2L
1,234 SR
Queue Stats
50W - 48L
1,559 Elo+
Party 2
Team Averages
Level 129
1,439 SR
1,502 Elo+

VS

Team Averages
Level 93
1,483 SR
1,511 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DHG10163
The Morrigan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 59L
1,578 Elo+
Solo
Nu Wa
Nu Wa
Demonhawk14
Nu Wa
Level 64
God Stats
6W - 6L
1,305 SR
Queue Stats
365W - 337L
1,474 Elo+
Party 1
Pele
Pele
FadedCade
Pele
Level 124
God Stats
1W - 1L
1,632 SR
Queue Stats
77W - 87L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Naydrake
Ne Zha
Level 49
God Stats
2W - 3L
1,480 SR
Queue Stats
255W - 256L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Broncody
Horus
18
6 / 6 / 15
11,779
982
8,010
20,167
26,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 5 / 12
12,401
1,033
22,213
23,306
23,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Heimdallr
StanziLandUSA
Heimdallr
14
1 / 7 / 8
8,750
729
8,340
16,520
5,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 9
8,881
740
3,351
11,975
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
aznXbox
Ah Muzen Cab
19
8 / 4 / 15
11,428
952
14,330
17,757
8,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
9 / 6 / 16
11,128
927
20,942
14,523
7,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
DHG10163
The Morrigan
17
7 / 5 / 17
10,438
870
13,929
11,271
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 5 / 17
8,839
737
12,639
9,362
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
17
6 / 4 / 19
10,162
847
14,128
24,666
14,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Naydrake
Ne Zha
16
4 / 7 / 13
9,657
805
12,538
12,387
4,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
111
27
Kills
29
30
Deaths
27
59
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
9
6
16
2.83
W
Horus
Broncody
Horus
6
6
15
2.25
W
11
5
12
3.4
L
The Morrigan
DHG10163
The Morrigan
7
5
17
3.1
L
3
5
17
2.3
L
Pele
6
4
19
3.88
L
Ne Zha
Naydrake
Ne Zha
4
7
13
1.5
W
Heimdallr
StanziLandUSA
Heimdallr
1
7
8
0.71
W
1
8
9
0.69
W
Ah Muzen Cab
aznXbox
Ah Muzen Cab
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,244
Damage
74,176
89,725
Taken
72,209
67,774
Mitigated
35,327
38,042
Healing
27,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
20,942
10,755
2,729
2,636
14,523
7,547
1,715
576
13,947
0
28,859
W
Horus
Broncody
Horus
8,010
3,300
8,879
6,293
20,167
26,763
165
5,401
14,350
0
14,523
W
22,213
4,150
1,280
8,620
23,306
23,192
813
5,142
17,746
2,506
45,971
L
The Morrigan
DHG10163
The Morrigan
13,929
2,651
1,395
987
11,271
5,123
1,009
56
11,162
21,163
5,556
L
12,639
2,146
486
890
9,362
3,310
658
1,064
8,298
20,182
0
L
Pele
14,128
3,251
3,295
11,415
24,666
14,385
371
1,777
22,889
0
22,912
L
Ne Zha
Naydrake
Ne Zha
12,538
3,398
1,141
2,272
12,387
4,962
276
772
11,615
0
18,810
W
Heimdallr
StanziLandUSA
Heimdallr
8,340
3,933
420
3,493
16,520
5,364
2,033
3,483
11,354
0
13,282
W
3,351
619
1,739
1,074
11,975
4,149
294
2,861
8,871
12,303
0
W
Ah Muzen Cab
aznXbox
Ah Muzen Cab
14,330
4,489
1,732
4,512
17,757
8,306
2,325
5,498
12,083
0
44,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,239
Gold Earned
50,224
144
Minions Killed
122
0
Camps Cleared
0
1,017,733
Distance Traveled
1,134,961
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,128
927
24
2
0
292,179
0
W
Horus
11,779
982
13
1
0
217,442
2
W
Chaac
12,401
1,033
40
3
0
210,647
1
L
The Morrigan
10,438
870
30
3
0
176,588
0
L
Nu Wa
8,839
737
25
2
0
188,530
0
L
Pele
10,162
847
28
2
0
269,660
0
L
Ne Zha
9,657
805
15
1
0
208,004
0
W
Heimdallr
8,750
729
17
1
0
207,464
0
W
Scylla
8,881
740
24
2
0
178,913
2
W
Ah Muzen Cab
11,428
952
50
4
0
203,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role