Player Matchup

Chiron
Chiron
Altair_Snake
Chiron
Level 105
God Stats
8W - 17L
1,430 SR
Queue Stats
134W - 125L
1,489 Elo+
Solo
Khepri
Khepri
Got No Daddy
Khepri
Level 146
God Stats
2W - 2L
1,479 SR
Queue Stats
251W - 230L
1,567 Elo+
Party 1
Ra
Ra
JellyBae
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,522 Elo+
Solo
Ne Zha
Ne Zha
amazindonkeykong
Ne Zha
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 100L
1,545 Elo+
Solo
Bellona
Bellona
xRatatosk
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,472 Elo+
Party 1
Team Averages
Level 119
1,482 SR
1,519 Elo+

VS

Team Averages
Level 89
1,521 SR
1,526 Elo+
Cerberus
Cerberus
Harl3yQuinn_313
Cerberus
Level 88
God Stats
13W - 11L
1,535 SR
Queue Stats
323W - 299L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
HoahNawkins69
Ne Zha
Level 68
God Stats
9W - 6L
1,607 SR
Queue Stats
130W - 116L
1,518 Elo+
Solo
Anhur
Anhur
PNXSundew
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
660W - 648L
1,518 Elo+
Solo
Thoth
Thoth
Portalkiller205
Thoth
Level 89
God Stats
4W - 4L
1,472 SR
Queue Stats
123W - 119L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
SebastianCV2006
Baron Samedi
Level 71
God Stats
9W - 8L
1,490 SR
Queue Stats
228W - 214L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 1 / 0
5,058
506
2,249
4,026
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
7
1 / 2 / 0
5,141
514
1,602
6,521
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 2
5,097
510
2,827
6,795
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 1
5,519
552
2,551
7,853
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
xRatatosk
Bellona
7
0 / 3 / 0
4,319
432
1,813
7,393
3,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 0 / 5
5,195
520
2,269
5,655
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 0 / 7
7,052
705
6,994
6,536
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
PNXSundew
Anhur
10
0 / 0 / 2
5,258
526
2,624
2,839
643
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 6
6,332
633
5,520
4,002
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SebastianCV2006
Baron Samedi
10
4 / 1 / 3
5,967
597
3,976
4,022
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
17
17
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
0
0
L
Khepri
1
2
0
0.5
W
Cerberus
0
0
5
2.5
W
9
0
7
12.5
L
0
6
2
0.17
W
Anhur
PNXSundew
Anhur
0
0
2
1
W
4
1
6
7
W
Baron Samedi
SebastianCV2006
Baron Samedi
4
1
3
5.5
L
1
5
1
0.3
L
Bellona
xRatatosk
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,042
Damage
21,383
32,588
Taken
23,054
10,867
Mitigated
8,005
8,880
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
2,249
933
235
1,476
4,026
808
0
327
3,699
0
27,692
L
Khepri
1,602
124
0
2,212
6,521
2,111
0
2,387
4,058
14,325
0
W
Cerberus
2,269
92
199
2,874
5,655
2,398
202
896
4,759
19,755
0
W
6,994
3,132
0
324
6,536
2,314
0
1,381
5,155
0
35,951
L
2,827
378
71
1,199
6,795
1,964
0
3,472
3,041
28,492
0
W
Anhur
PNXSundew
Anhur
2,624
1,550
0
1,594
2,839
643
652
500
2,339
0
24,642
W
5,520
357
0
797
4,002
1,183
754
1,060
2,942
27,315
0
W
Baron Samedi
SebastianCV2006
Baron Samedi
3,976
610
0
1,687
4,022
1,467
544
592
3,430
18,691
0
L
2,551
1,044
0
2,239
7,853
2,040
0
1,941
5,689
0
26,403
L
Bellona
xRatatosk
Bellona
1,813
438
0
1,448
7,393
3,944
0
2,764
4,336
0
11,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
29,804
213
Minions Killed
260
0
Camps Cleared
0
927,661
Distance Traveled
926,534
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,058
506
51
5
0
177,873
3
L
Khepri
5,141
514
26
3
0
209,449
0
W
Cerberus
5,195
520
44
4
0
202,344
4
W
Ne Zha
7,052
705
60
6
0
213,044
1
L
Ra
5,097
510
48
5
0
170,620
1
W
Anhur
5,258
526
62
6
0
163,608
0
W
Thoth
6,332
633
58
6
0
175,320
0
W
Baron Samedi
5,967
597
36
4
0
172,218
2
L
Ne Zha
5,519
552
62
6
0
185,656
0
L
Bellona
4,319
432
26
3
0
184,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role