Player Matchup

King Arthur
King Arthur
HorntaiI
King Arthur
Level 145
God Stats
2W - 3L
1,307 SR
Queue Stats
399W - 475L
1,521 Elo+
Solo
Cabrakan
Cabrakan
hellmode121
Cabrakan
Level 9
God Stats
35W - 2L
1,807 SR
Queue Stats
73W - 6L
2,061 Elo+
Party 2
Merlin
Merlin
hrartbeattt655
Merlin
Level 123
God Stats
20W - 3L
1,580 SR
Queue Stats
988W - 63L
2,193 Elo+
Party 2
Team Averages
Level 92
1,565 SR
1,925 Elo+

VS

Team Averages
Level 23
1,547 SR
1,540 Elo+
Gilgamesh
Gilgamesh
FilthyMogrel
Gilgamesh
Level 16
God Stats
1W - 4L
1,414 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 1
Ymir
Ymir
RustableBooch85
Ymir
Level 23
God Stats
9W - 14L
1,486 SR
Queue Stats
48W - 59L
1,421 Elo+
Party 1
Susano
Susano
sated-network7
Susano
Level 29
God Stats
13W - 9L
1,742 SR
Queue Stats
36W - 25L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HorntaiI
King Arthur
10
3 / 4 / 5
7,408
741
3,673
7,909
4,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
hellmode121
Cabrakan
12
6 / 1 / 9
8,183
818
7,852
9,313
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 7
8,345
835
11,558
5,231
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FilthyMogrel
Gilgamesh
8
1 / 8 / 2
6,209
621
4,165
9,892
4,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 4 / 4
6,922
692
2,660
10,130
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 3 / 1
6,808
681
7,426
8,623
2,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
6
6
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FilthyMogrel
Gilgamesh
1
8
2
0.25
W
King Arthur
HorntaiI
King Arthur
3
4
5
1.38
L
1
4
4
0.75
W
Cabrakan
hellmode121
Cabrakan
6
1
9
10.5
W
6
1
7
9.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,083
Damage
14,251
22,453
Taken
28,645
19,790
Mitigated
13,420
3,429
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FilthyMogrel
Gilgamesh
4,165
1,255
0
647
9,892
4,180
0
6,031
3,763
0
25,033
W
King Arthur
HorntaiI
King Arthur
3,673
859
0
573
7,909
4,031
18
373
7,536
0
16,078
L
2,660
688
0
1,069
10,130
6,339
0
6,963
3,029
13,573
0
W
Cabrakan
hellmode121
Cabrakan
7,852
1,264
0
1,738
9,313
12,043
388
1,895
7,418
21,124
0
W
11,558
1,961
0
1,118
5,231
3,716
1,553
466
4,765
40,342
0
L
7,426
1,605
0
2,146
8,623
2,901
0
6,082
2,370
0
17,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
19,939
116
Minions Killed
73
0
Camps Cleared
0
481,795
Distance Traveled
474,495
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,209
621
41
4
0
146,409
2
W
King Arthur
7,408
741
21
2
0
139,791
0
L
Ymir
6,922
692
13
1
0
165,111
5
W
Cabrakan
8,183
818
32
3
0
187,090
5
W
Merlin
8,345
835
63
6
0
154,914
2
L
Susano
6,808
681
19
2
0
162,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role