Player Matchup

Bacchus
Bacchus
Sanination
Bacchus
Level 15
God Stats
3W - 3L
1,637 SR
Queue Stats
35W - 50L
1,278 Elo+
Party 2
Artemis
Artemis
Shawnee5058
Artemis
Level 13
God Stats
6W - 16L
1,286 SR
Queue Stats
6W - 17L
1,196 Elo+
Solo
Olorun
Olorun
seaskydiver420
Olorun
Level 28
God Stats
6W - 12L
1,362 SR
Queue Stats
58W - 97L
1,304 Elo+
Party 2
Team Averages
Level 19
1,428 SR
1,259 Elo+

VS

Team Averages
Level 31
1,553 SR
1,413 Elo+
King Arthur
King Arthur
JDMKxJ
King Arthur
Level 24
God Stats
13W - 3L
1,813 SR
Queue Stats
34W - 20L
1,552 Elo+
Party 1
Izanami
Izanami
Speck517
Izanami
Level 21
God Stats
30W - 17L
1,519 SR
Queue Stats
67W - 37L
1,336 Elo+
Party 1
Nox
Nox
VLONE DRE8695
Nox
Level 48
God Stats
11W - 12L
1,326 SR
Queue Stats
614W - 662L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sanination
Bacchus
15
2 / 8 / 3
12,459
593
11,884
28,983
32,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Shawnee5058
Artemis
14
1 / 9 / 3
11,923
568
7,013
15,162
5,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 9 / 3
13,140
626
10,780
20,454
9,068
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JDMKxJ
King Arthur
16
5 / 1 / 19
14,016
667
11,614
18,405
16,793
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Speck517
Izanami
19
12 / 1 / 11
15,290
728
24,346
15,206
5,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 3 / 13
14,298
681
17,988
13,080
5,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
5
Kills
26
26
Deaths
5
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JDMKxJ
King Arthur
5
1
19
14.5
L
Bacchus
Sanination
Bacchus
2
8
3
0.44
L
Artemis
Shawnee5058
Artemis
1
9
3
0.28
W
Izanami
Speck517
Izanami
12
1
11
17.5
W
9
3
13
5.17
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,677
Damage
53,948
64,599
Taken
46,691
46,547
Mitigated
28,233
12,800
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JDMKxJ
King Arthur
11,614
1,469
0
3,465
18,405
16,793
259
4,969
13,436
0
42,451
L
Bacchus
Sanination
Bacchus
11,884
429
209
4,223
28,983
32,374
0
5,092
23,685
50,001
0
L
Artemis
Shawnee5058
Artemis
7,013
4,317
0
2,024
15,162
5,105
438
5,855
9,071
0
29,235
W
Izanami
Speck517
Izanami
24,346
19,877
267
4,196
15,206
5,951
2,384
8,804
6,402
0
119,329
W
17,988
1,859
0
1,070
13,080
5,489
1,209
9,200
3,880
54,970
0
L
10,780
6,368
1,542
4,802
20,454
9,068
865
6,349
13,786
67,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
43,604
186
Minions Killed
255
0
Camps Cleared
0
866,639
Distance Traveled
975,167
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,016
667
32
2
0
345,666
1
L
Bacchus
12,459
593
50
2
0
338,589
3
L
Artemis
11,923
568
42
2
0
256,890
0
W
Izanami
15,290
728
146
7
0
331,060
3
W
Nox
14,298
681
77
4
0
298,441
0
L
Olorun
13,140
626
94
4
0
271,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role