Player Matchup

Serqet
Serqet
AEAtlasAce
Serqet
Level 126
God Stats
3W - 2L
1,605 SR
Queue Stats
110W - 96L
1,545 Elo+
Party 2
Chernobog
Chernobog
Griff21
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 392L
1,391 Elo+
Party 1
Bellona
Bellona
QuamaTidal
Bellona
Level 65
God Stats
6W - 2L
1,620 SR
Queue Stats
58W - 63L
1,482 Elo+
Party 2
Hades
Hades
adamdeo85
Hades
Level 65
God Stats
25W - 30L
1,420 SR
Queue Stats
315W - 396L
1,406 Elo+
Party 1
Sobek
Sobek
lineas-raspante
Sobek
Level 100
God Stats
19W - 30L
1,435 SR
Queue Stats
418W - 560L
1,360 Elo+
Solo
Team Averages
Level 85
1,516 SR
1,437 Elo+

VS

Team Averages
Level 112
1,492 SR
1,399 Elo+
Anubis
Anubis
DamuRida204
Anubis
Level 106
God Stats
20W - 17L
1,544 SR
Queue Stats
127W - 127L
1,429 Elo+
Party 3
Athena
Athena
Fat Eevee
Athena
Level 69
God Stats
83W - 64L
1,514 SR
Queue Stats
121W - 129L
1,411 Elo+
Solo
Hun Batz
Hun Batz
Frostedjstorm
Hun Batz
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
313W - 343L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
ShadyBlazin204
Ao Kuang
Level 107
God Stats
30W - 22L
1,386 SR
Queue Stats
56W - 59L
1,435 Elo+
Party 3
Heimdallr
Heimdallr
prez204
Heimdallr
Level 123
God Stats
0W - 3L
1,516 SR
Queue Stats
9W - 17L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AEAtlasAce
Serqet
20
19 / 3 / 9
15,754
606
32,574
19,860
9,073
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Griff21
Chernobog
20
5 / 3 / 10
13,576
522
13,721
23,375
10,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
QuamaTidal
Bellona
19
6 / 5 / 13
13,399
515
13,442
19,039
12,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
adamdeo85
Hades
20
6 / 0 / 14
13,662
525
15,191
10,380
8,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 4 / 10
12,794
492
7,416
23,944
21,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
0 / 11 / 1
10,556
406
10,798
19,950
8,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Fat Eevee
Athena
15
0 / 9 / 6
10,702
412
10,637
27,141
23,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Frostedjstorm
Hun Batz
6
0 / 2 / 0
7,362
283
900
4,660
740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
17
9 / 7 / 0
11,829
455
14,059
29,495
14,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
prez204
Heimdallr
16
6 / 10 / 1
11,340
436
24,384
22,430
8,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
39
Kills
15
15
Deaths
39
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
AEAtlasAce
Serqet
19
3
9
7.83
L
Anubis
0
11
1
0.05
L
Athena
Fat Eevee
Athena
0
9
6
0.33
L
Hun Batz
Frostedjstorm
Hun Batz
0
2
0
0
W
Chernobog
Griff21
Chernobog
5
3
10
3.33
W
Bellona
QuamaTidal
Bellona
6
5
13
2.5
L
Ao Kuang
9
7
0
1.29
W
Hades
adamdeo85
Hades
6
0
14
13
W
3
4
10
2
L
Heimdallr
prez204
Heimdallr
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,344
Damage
60,778
96,598
Taken
103,676
62,572
Mitigated
54,925
35,631
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AEAtlasAce
Serqet
32,574
11,830
1,306
4,852
19,860
9,073
5,443
8,133
11,727
0
85,272
L
Anubis
10,798
705
594
3,581
19,950
8,011
164
5,297
13,532
63,590
0
L
Athena
Fat Eevee
Athena
10,637
2,515
0
3,554
27,141
23,153
80
6,415
20,059
48,085
0
L
Hun Batz
Frostedjstorm
Hun Batz
900
277
0
750
4,660
740
0
0
4,660
0
12,015
W
Chernobog
Griff21
Chernobog
13,721
10,618
0
9,513
23,375
10,325
5,796
5,712
17,663
0
113,448
W
Bellona
QuamaTidal
Bellona
13,442
4,671
0
3,670
19,039
12,748
4,041
11,032
8,007
0
73,365
L
Ao Kuang
14,059
2,293
0
8,620
29,495
14,488
525
3,127
25,058
57,928
0
W
Hades
adamdeo85
Hades
15,191
1,644
963
4,647
10,380
8,873
1,591
4,181
6,199
81,028
0
W
7,416
353
3,053
7,627
23,944
21,553
345
6,436
17,508
38,081
0
L
Heimdallr
prez204
Heimdallr
24,384
11,524
660
3,952
22,430
8,533
0
7,768
14,662
0
59,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,185
Gold Earned
51,789
581
Minions Killed
373
0
Camps Cleared
0
2,485,583
Distance Traveled
1,799,084
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,754
606
107
4
0
514,200
4
L
Anubis
10,556
406
118
5
0
380,091
6
L
Athena
10,702
412
65
3
0
449,707
7
L
Hun Batz
7,362
283
40
2
0
124,943
0
W
Chernobog
13,576
522
176
7
0
456,449
1
W
Bellona
13,399
515
123
5
0
530,723
3
L
Ao Kuang
11,829
455
72
3
0
463,023
0
W
Hades
13,662
525
125
5
0
446,169
0
W
Sobek
12,794
492
50
2
0
538,042
6
L
Heimdallr
11,340
436
78
3
0
381,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role