Player Matchup

Jing Wei
Jing Wei
ElKaiser97
Jing Wei
Level 42
God Stats
14W - 20L
1,403 SR
Queue Stats
50W - 52L
1,338 Elo+
Party 4
Cerberus
Cerberus
Jhoticakitkat
Cerberus
Level 44
God Stats
6W - 8L
1,531 SR
Queue Stats
106W - 127L
1,309 Elo+
Party 4
Cthulhu
Cthulhu
Sly_Burn6
Cthulhu
Level 17
God Stats
1W - 2L
1,385 SR
Queue Stats
17W - 27L
1,056 Elo+
Party 2
Olorun
Olorun
nvchetusss
Olorun
Level 29
God Stats
4W - 5L
1,438 SR
Queue Stats
42W - 53L
1,294 Elo+
Party 4
Bakasura
Bakasura
xXRoad--RageXx
Bakasura
Level 61
God Stats
18W - 10L
1,763 SR
Queue Stats
115W - 133L
1,241 Elo+
Party 2
Team Averages
Level 39
1,504 SR
1,248 Elo+

VS

Team Averages
Level 57
1,365 SR
1,298 Elo+
Fenrir
Fenrir
SCaufieldofAqua
Fenrir
Level 38
God Stats
8W - 8L
1,479 SR
Queue Stats
244W - 308L
1,283 Elo+
Party 1
Izanami
Izanami
TheRealKenobi614
Izanami
Level 60
God Stats
10W - 13L
1,322 SR
Queue Stats
328W - 425L
1,284 Elo+
Party 1
Tiamat
Tiamat
TurtBerzerk
Tiamat
Level 96
God Stats
0W - 10L
1,077 SR
Queue Stats
290W - 358L
1,366 Elo+
Party 3
Horus
Horus
charliethaklutz1
Horus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
460W - 570L
1,286 Elo+
Party 1
Nike
Nike
crackangel20
Nike
Level 29
God Stats
16W - 23L
1,447 SR
Queue Stats
110W - 192L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElKaiser97
Jing Wei
18
4 / 4 / 8
13,940
450
19,296
23,669
9,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Jhoticakitkat
Cerberus
17
4 / 9 / 13
14,929
482
10,029
34,889
38,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Sly_Burn6
Cthulhu
18
0 / 8 / 13
12,465
402
14,060
26,261
18,770
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
nvchetusss
Olorun
19
4 / 12 / 4
14,048
453
24,131
26,738
11,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
20
13 / 6 / 5
18,977
612
26,918
30,827
16,598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 15
13,674
441
17,012
23,910
12,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

20
4 / 4 / 16
13,922
449
16,947
21,278
8,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
20
15 / 5 / 13
15,565
502
41,469
26,916
16,769
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
6 / 7 / 12
13,752
444
8,099
31,564
30,907
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
3 / 5 / 15
12,136
391
9,870
21,173
16,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
109
25
Kills
38
39
Deaths
26
43
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ElKaiser97
Jing Wei
4
4
8
2
W
Cerberus
Jhoticakitkat
Cerberus
4
9
13
1.17
L
10
5
15
3.5
W
Cthulhu
Sly_Burn6
Cthulhu
0
8
13
0.81
L
4
4
16
3
L
Tiamat
15
5
13
4.3
L
6
7
12
1.71
L
3
5
15
2.1
W
Olorun
nvchetusss
Olorun
4
12
4
0.5
W
Bakasura
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,434
Damage
93,397
142,384
Taken
124,841
95,419
Mitigated
84,757
40,575
Healing
38,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ElKaiser97
Jing Wei
19,296
15,186
0
2,115
23,669
9,325
4,273
7,286
16,258
0
88,381
W
Cerberus
Jhoticakitkat
Cerberus
10,029
762
1,060
10,465
34,889
38,871
965
9,408
25,182
33,919
0
L
17,012
5,445
2,133
6,778
23,910
12,318
336
8,069
15,631
0
58,957
W
Cthulhu
Sly_Burn6
Cthulhu
14,060
1,506
944
1,765
26,261
18,770
227
7,329
18,782
44,333
0
L
16,947
11,733
0
4,647
21,278
8,091
5,507
6,859
13,857
0
100,053
L
Tiamat
41,469
4,458
1,312
8,855
26,916
16,769
1,489
14,430
12,304
97,255
0
L
8,099
4,324
3,967
8,202
31,564
30,907
2,034
11,174
19,866
0
51,259
L
9,870
1,731
0
2,800
21,173
16,672
322
7,688
12,995
7,642
30,208
W
Olorun
nvchetusss
Olorun
24,131
10,214
178
7,580
26,738
11,855
572
10,373
16,313
79,608
0
W
Bakasura
26,918
19,964
1,252
15,216
30,827
16,598
10,737
9,413
21,264
0
129,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,359
Gold Earned
69,049
529
Minions Killed
479
0
Camps Cleared
0
2,806,587
Distance Traveled
2,791,006
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,940
450
103
3
0
586,242
3
W
Cerberus
14,929
482
43
1
0
527,816
1
L
Fenrir
13,674
441
93
3
0
600,452
3
W
Cthulhu
12,465
402
60
2
0
601,787
0
L
Izanami
13,922
449
153
5
0
559,836
7
L
Tiamat
15,565
502
120
4
0
535,962
0
L
Horus
13,752
444
66
2
0
533,065
4
L
Nike
12,136
391
47
2
0
561,691
0
W
Olorun
14,048
453
76
2
0
504,547
0
W
Bakasura
18,977
612
247
8
0
586,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role