Player Matchup

Tyr
Tyr
BriskDiablo
Tyr
Level 147
God Stats
2W - 2L
1,493 SR
Queue Stats
149W - 123L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
Jonku101
Cernunnos
Level 110
God Stats
2W - 2L
1,325 SR
Queue Stats
87W - 75L
1,511 Elo+
Party 1
Discordia
Discordia
MG Krave
Discordia
Level 68
God Stats
4W - 3L
1,562 SR
Queue Stats
163W - 130L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
MMG LIZARD
Guan Yu
Level 56
God Stats
12W - 11L
1,570 SR
Queue Stats
189W - 157L
1,535 Elo+
Party 1
Ymir
Ymir
SweatyTacoV1
Ymir
Level 75
God Stats
8W - 3L
1,598 SR
Queue Stats
67W - 66L
1,468 Elo+
Party 1
Team Averages
Level 91
1,510 SR
1,502 Elo+

VS

Team Averages
Level 105
1,421 SR
1,524 Elo+
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MEGAcoxxy
Hercules
Level 105
God Stats
2W - 2L
1,258 SR
Queue Stats
43W - 57L
1,506 Elo+
Party 2
Sobek
Sobek
Riggie Smallzz
Sobek
Level 88
God Stats
5W - 5L
1,374 SR
Queue Stats
149W - 154L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
SIumply
Sun Wukong
Level 83
God Stats
22W - 26L
1,474 SR
Queue Stats
354W - 329L
1,500 Elo+
Solo
Vulcan
Vulcan
colin11may
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 207L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 0
8,995
643
7,149
10,407
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Jonku101
Cernunnos
12
2 / 1 / 1
7,057
504
6,550
7,099
2,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MG Krave
Discordia
13
0 / 3 / 2
7,669
548
5,682
6,189
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MMG LIZARD
Guan Yu
15
2 / 0 / 2
8,341
596
5,447
10,144
8,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 3
6,783
485
1,821
7,588
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 2 / 0
5,885
420
2,541
6,569
2,212
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
MEGAcoxxy
Hercules
12
3 / 3 / 1
7,251
518
5,468
10,809
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 4
7,724
552
3,043
10,974
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
SIumply
Sun Wukong
12
0 / 2 / 0
6,373
455
2,821
6,139
2,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
colin11may
Vulcan
12
3 / 3 / 3
7,522
537
7,667
6,029
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
7
7
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
W
8
1
0
8
W
Cernunnos
Jonku101
Cernunnos
2
1
1
2.5
L
Hercules
MEGAcoxxy
Hercules
3
3
1
1.17
W
Discordia
MG Krave
Discordia
0
3
2
0.33
W
Guan Yu
MMG LIZARD
Guan Yu
2
0
2
3
L
1
2
4
1.5
L
Sun Wukong
SIumply
Sun Wukong
0
2
0
0
W
0
2
3
0.75
L
Vulcan
colin11may
Vulcan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
21,540
41,427
Taken
40,520
20,717
Mitigated
18,719
17,331
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,541
1,945
0
1,925
6,569
2,212
0
605
5,964
0
32,413
W
7,149
951
0
6,642
10,407
5,047
0
1,115
9,236
0
57,209
W
Cernunnos
Jonku101
Cernunnos
6,550
2,536
0
4,060
7,099
2,307
658
3,060
3,935
0
45,771
L
Hercules
MEGAcoxxy
Hercules
5,468
2,081
0
4,000
10,809
3,870
0
2,173
8,484
0
40,412
W
Discordia
MG Krave
Discordia
5,682
98
0
1,423
6,189
1,793
349
2,921
3,008
49,080
0
W
Guan Yu
MMG LIZARD
Guan Yu
5,447
937
117
4,195
10,144
8,098
509
0
10,144
0
50,433
L
3,043
218
282
4,489
10,974
8,381
0
1,740
9,168
24,399
0
L
Sun Wukong
SIumply
Sun Wukong
2,821
663
0
1,253
6,139
2,110
0
50
6,049
0
32,917
W
1,821
337
0
894
7,588
3,472
64
3,128
4,394
21,946
0
L
Vulcan
colin11may
Vulcan
7,667
1,033
0
717
6,029
2,146
0
2,293
3,352
41,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,845
Gold Earned
34,755
440
Minions Killed
345
0
Camps Cleared
0
1,355,847
Distance Traveled
1,302,966
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,885
420
71
5
0
209,026
2
W
Tyr
8,995
643
115
8
0
323,184
3
W
Cernunnos
7,057
504
89
6
0
239,633
5
L
Hercules
7,251
518
89
6
0
297,905
1
W
Discordia
7,669
548
100
7
0
268,741
3
W
Guan Yu
8,341
596
97
7
0
275,093
3
L
Sobek
7,724
552
27
2
0
277,804
6
L
Sun Wukong
6,373
455
65
5
0
234,005
2
W
Ymir
6,783
485
39
3
0
249,196
0
L
Vulcan
7,522
537
93
7
0
284,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role