Player Matchup

Sol
Sol
Adonis9401
Sol
Level 46
God Stats
119W - 130L
1,439 SR
Queue Stats
248W - 352L
1,342 Elo+
Party 1
Nike
Nike
PettyDeity
Nike
Level 66
God Stats
113W - 129L
1,457 SR
Queue Stats
574W - 693L
1,379 Elo+
Party 1
Chaac
Chaac
Post-Leli
Chaac
Level 86
God Stats
21W - 23L
1,393 SR
Queue Stats
249W - 250L
1,338 Elo+
Solo
Arachne
Arachne
UpMag
Arachne
Level 39
God Stats
43W - 26L
1,661 SR
Queue Stats
213W - 253L
1,407 Elo+
Party 1
Izanami
Izanami
hannahbit
Izanami
Level 69
God Stats
115W - 106L
1,483 SR
Queue Stats
844W - 896L
1,415 Elo+
Party 1
Team Averages
Level 61
1,487 SR
1,376 Elo+

VS

Team Averages
Level 54
1,532 SR
1,366 Elo+
Apollo
Apollo
AbandonedBM
Apollo
Level 50
God Stats
64W - 52L
1,450 SR
Queue Stats
122W - 145L
1,308 Elo+
Party 3
Horus
Horus
Chadleyeric
Horus
Level 17
God Stats
1W - 1L
1,703 SR
Queue Stats
75W - 93L
1,294 Elo+
Party 3
Awilix
Awilix
Darkweaver19
Awilix
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 174L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
el_papucho_xd
Zhong Kui
Level 66
God Stats
25W - 28L
1,562 SR
Queue Stats
519W - 546L
1,451 Elo+
Solo
Kukulkan
Kukulkan
sebasmattos
Kukulkan
Level 15
God Stats
0W - 1L
1,446 SR
Queue Stats
19W - 23L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,131
613
2,139
2,214
530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 2
5,656
566
1,682
4,108
1,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
Post-Leli
Chaac
9
3 / 1 / 4
5,610
561
3,110
5,477
2,253
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
UpMag
Arachne
9
2 / 1 / 0
5,363
536
1,932
4,291
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
hannahbit
Izanami
10
5 / 0 / 3
6,355
636
4,564
4,744
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 4 / 0
4,711
471
2,654
4,816
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 0
5,160
516
1,966
4,441
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
8
1 / 0 / 1
4,726
473
2,870
4,883
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Zhong Kui
el_papucho_xd
Zhong Kui
8
0 / 4 / 1
4,397
440
1,929
5,441
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
sebasmattos
Kukulkan
8
0 / 2 / 0
4,434
443
204
3,242
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
4
0
0.25
W
2
0
0
2
L
1
2
0
0.5
L
Awilix
1
0
1
1.5
W
0
1
2
1
W
Chaac
Post-Leli
Chaac
3
1
4
5
W
Arachne
UpMag
Arachne
2
1
0
2
L
Zhong Kui
el_papucho_xd
Zhong Kui
0
4
1
0.13
W
Izanami
hannahbit
Izanami
5
0
3
6.5
L
Kukulkan
sebasmattos
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,427
Damage
9,623
20,834
Taken
22,823
6,350
Mitigated
8,655
8,806
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,654
1,208
147
369
4,816
950
0
0
4,816
0
17,177
W
2,139
106
0
1,778
2,214
530
1,363
126
2,048
30,631
0
L
1,966
968
0
661
4,441
2,364
0
0
4,441
0
20,692
L
Awilix
2,870
825
0
1,860
4,883
1,247
0
276
4,607
0
18,383
W
1,682
466
0
500
4,108
1,260
544
0
4,108
0
27,710
W
Chaac
Post-Leli
Chaac
3,110
881
258
2,072
5,477
2,253
230
939
4,538
0
13,015
W
Arachne
UpMag
Arachne
1,932
1,464
0
2,410
4,291
1,126
0
92
4,199
0
17,257
L
Zhong Kui
el_papucho_xd
Zhong Kui
1,929
483
0
1,637
5,441
3,076
0
0
5,441
14,758
2,075
W
Izanami
hannahbit
Izanami
4,564
2,839
0
1,788
4,744
1,181
658
748
3,996
0
38,258
L
Kukulkan
sebasmattos
Kukulkan
204
86
0
0
3,242
1,018
0
1,863
1,379
14,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
23,428
249
Minions Killed
188
0
Camps Cleared
0
900,886
Distance Traveled
860,379
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,711
471
36
4
0
162,763
0
W
Sol
6,131
613
61
6
0
181,027
4
L
Horus
5,160
516
41
4
0
142,063
0
L
Awilix
4,726
473
42
4
0
204,759
0
W
Nike
5,656
566
56
6
0
182,149
6
W
Chaac
5,610
561
19
2
0
182,176
4
W
Arachne
5,363
536
39
4
0
182,083
1
L
Zhong Kui
4,397
440
35
4
0
176,709
1
W
Izanami
6,355
636
74
7
0
173,451
0
L
Kukulkan
4,434
443
34
3
0
174,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role