Player Matchup

Fenrir
Fenrir
ReisMOBNC
Fenrir
Level 8
God Stats
4W - 5L
1,267 SR
Queue Stats
116W - 131L
1,310 Elo+
Party 1
Heimdallr
Heimdallr
Samido72
Heimdallr
Level 28
God Stats
5W - 5L
1,491 SR
Queue Stats
264W - 262L
1,393 Elo+
Solo
Nike
Nike
Tsune_Akatsukid
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 190L
1,306 Elo+
Solo
Ares
Ares
darkwarriorpt
Ares
Level 7
God Stats
3W - 5L
1,189 SR
Queue Stats
88W - 90L
1,310 Elo+
Party 1
Merlin
Merlin
tsukuyomee11
Merlin
Level 21
God Stats
5W - 8L
1,489 SR
Queue Stats
278W - 297L
1,386 Elo+
Solo
Team Averages
Level 18
1,387 SR
1,341 Elo+

VS

Team Averages
Level 27
1,687 SR
1,487 Elo+
The Morrigan
The Morrigan
Enzo3011900
The Morrigan
Level 24
God Stats
5W - 2L
1,702 SR
Queue Stats
103W - 68L
1,586 Elo+
Party 2
Hou Yi
Hou Yi
Jappo_89
Hou Yi
Level 29
God Stats
48W - 47L
1,464 SR
Queue Stats
353W - 410L
1,326 Elo+
Solo
Arachne
Arachne
Jxrkyy
Arachne
Level 26
God Stats
9W - 1L
1,724 SR
Queue Stats
55W - 38L
1,453 Elo+
Solo
Chang'e
Chang'e
Naxau
Chang'e
Level 28
God Stats
5W - 2L
1,931 SR
Queue Stats
339W - 258L
1,629 Elo+
Party 2
Xbalanque
Xbalanque
xFreeya
Xbalanque
Level 29
God Stats
38W - 18L
1,615 SR
Queue Stats
133W - 122L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ReisMOBNC
Fenrir
13
0 / 9 / 1
8,277
414
3,657
16,474
7,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Samido72
Heimdallr
12
0 / 8 / 1
7,935
397
6,155
16,072
5,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 1
8,333
417
5,283
14,512
8,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 7 / 0
7,555
378
4,082
17,497
12,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
0 / 5 / 1
8,449
422
6,411
10,637
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Enzo3011900
The Morrigan
17
7 / 0 / 6
11,791
590
10,520
7,372
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Jappo_89
Hou Yi
16
2 / 1 / 5
10,491
525
5,917
8,781
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Jxrkyy
Arachne
20
17 / 0 / 3
13,840
692
17,262
12,181
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Naxau
Chang'e
20
6 / 1 / 5
13,121
656
15,062
16,443
14,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
xFreeya
Xbalanque
16
0 / 0 / 5
10,801
540
3,371
9,697
3,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
32
34
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Enzo3011900
The Morrigan
7
0
6
10
W
Hou Yi
Jappo_89
Hou Yi
2
1
5
4.5
W
Arachne
Jxrkyy
Arachne
17
0
3
18.5
W
Chang'e
Naxau
Chang'e
6
1
5
8.5
L
Fenrir
ReisMOBNC
Fenrir
0
9
1
0.06
L
Heimdallr
Samido72
Heimdallr
0
8
1
0.06
L
1
5
1
0.3
L
1
7
0
0.14
L
Merlin
0
5
1
0.1
W
Xbalanque
xFreeya
Xbalanque
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,588
Damage
52,132
75,192
Taken
54,474
37,526
Mitigated
30,437
14,361
Healing
29,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Enzo3011900
The Morrigan
10,520
1,222
0
3,523
7,372
2,983
1,106
1,719
5,628
52,908
3,918
W
Hou Yi
Jappo_89
Hou Yi
5,917
2,230
0
3,255
8,781
2,798
3,262
2,269
6,487
0
48,815
W
Arachne
Jxrkyy
Arachne
17,262
11,899
0
5,276
12,181
6,667
4,842
4,212
7,944
0
95,402
W
Chang'e
Naxau
Chang'e
15,062
1,889
820
11,322
16,443
14,437
37
1,199
14,744
90,340
0
L
Fenrir
ReisMOBNC
Fenrir
3,657
1,052
0
4,370
16,474
7,803
0
4,791
11,683
0
52,288
L
Heimdallr
Samido72
Heimdallr
6,155
1,738
0
2,643
16,072
5,473
709
3,960
12,112
0
53,605
L
5,283
898
0
2,637
14,512
8,172
0
7,700
6,812
2,342
48,468
L
4,082
129
0
2,411
17,497
12,274
209
3,658
13,839
11,027
0
L
Merlin
6,411
309
231
2,069
10,637
3,804
0
2,177
8,460
48,459
0
W
Xbalanque
xFreeya
Xbalanque
3,371
1,285
0
5,554
9,697
3,552
3,629
3,413
6,284
0
75,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
60,044
359
Minions Killed
606
0
Camps Cleared
0
1,696,882
Distance Traveled
2,011,874
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,791
590
89
4
0
372,511
3
W
Hou Yi
10,491
525
83
4
0
377,835
0
W
Arachne
13,840
692
148
7
0
521,292
0
W
Chang'e
13,121
656
158
8
0
389,825
3
L
Fenrir
8,277
414
97
5
0
338,332
2
L
Heimdallr
7,935
397
91
5
0
297,462
5
L
Nike
8,333
417
73
4
0
362,464
1
L
Ares
7,555
378
8
0
0
378,132
0
L
Merlin
8,449
422
90
5
0
320,492
6
W
Xbalanque
10,801
540
128
6
0
350,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role