Player Matchup

Hel
Hel
Dizzyiwo
Hel
Level 123
God Stats
1W - 3L
1,872 SR
Queue Stats
232W - 226L
1,563 Elo+
Party 3
Kukulkan
Kukulkan
ElDiosKevin
Kukulkan
Level 81
God Stats
0W - 1L
1,138 SR
Queue Stats
9W - 14L
1,453 Elo+
Party 3
Sun Wukong
Sun Wukong
Full Chungus489
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,570 Elo+
Solo
Persephone
Persephone
KillerEmi98
Persephone
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 135L
1,622 Elo+
Party 3
Anhur
Anhur
Matt3100
Anhur
Level 132
God Stats
0W - 1L
1,762 SR
Queue Stats
79W - 79L
1,493 Elo+
Party 3
Team Averages
Level 116
1,554 SR
1,540 Elo+

VS

Team Averages
Level 127
1,570 SR
1,512 Elo+
Aphrodite
Aphrodite
HaZey vG
Aphrodite
Level 128
God Stats
4W - 1L
1,828 SR
Queue Stats
191W - 199L
1,550 Elo+
Solo
Chernobog
Chernobog
JCArmyman
Chernobog
Level 136
God Stats
2W - 4L
1,615 SR
Queue Stats
298W - 286L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
ScaryAres
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TameablePlace8
Zhong Kui
Level 127
God Stats
8W - 4L
1,301 SR
Queue Stats
326W - 280L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
XxDJ RIDAxX
Cthulhu
Level 118
God Stats
4W - 1L
1,603 SR
Queue Stats
154W - 165L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 12
14,285
752
19,076
25,860
19,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
ElDiosKevin
Kukulkan
20
4 / 9 / 13
13,374
704
21,541
21,270
10,288
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Full Chungus489
Sun Wukong
19
3 / 8 / 17
12,384
652
15,637
31,084
37,604
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
KillerEmi98
Persephone
20
10 / 6 / 10
16,289
857
32,833
22,875
10,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Matt3100
Anhur
17
3 / 11 / 10
11,581
610
24,393
24,530
10,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HaZey vG
Aphrodite
20
5 / 5 / 18
14,923
785
18,049
25,950
16,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
JCArmyman
Chernobog
20
7 / 9 / 9
13,586
715
21,461
22,019
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ScaryAres
Sun Wukong
20
10 / 7 / 18
14,612
769
25,993
35,228
30,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
TameablePlace8
Zhong Kui
20
10 / 6 / 16
14,333
754
17,497
22,209
24,780
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
XxDJ RIDAxX
Cthulhu
20
7 / 3 / 23
14,036
739
28,591
32,671
36,857
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
123
30
Kills
39
39
Deaths
30
62
Assists
84
Player
Kills
Deaths
Assists
KDA
L
10
5
12
3.2
L
Kukulkan
ElDiosKevin
Kukulkan
4
9
13
1.17
L
Sun Wukong
Full Chungus489
Sun Wukong
3
8
17
1.44
W
Aphrodite
HaZey vG
Aphrodite
5
5
18
2.8
W
Chernobog
JCArmyman
Chernobog
7
9
9
1.28
L
Persephone
KillerEmi98
Persephone
10
6
10
2.5
L
Anhur
Matt3100
Anhur
3
11
10
0.73
W
Sun Wukong
ScaryAres
Sun Wukong
10
7
18
2.71
W
Zhong Kui
TameablePlace8
Zhong Kui
10
6
16
3
W
Cthulhu
XxDJ RIDAxX
Cthulhu
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,480
Damage
111,591
125,619
Taken
138,077
88,711
Mitigated
117,265
55,333
Healing
69,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,076
528
19,849
14,075
25,860
19,650
384
14,373
11,487
33,008
0
L
Kukulkan
ElDiosKevin
Kukulkan
21,541
1,590
1,566
3,188
21,270
10,288
805
11,198
10,072
43,563
0
L
Sun Wukong
Full Chungus489
Sun Wukong
15,637
2,171
2,523
6,198
31,084
37,604
1,021
13,913
17,171
0
37,008
W
Aphrodite
HaZey vG
Aphrodite
18,049
1,079
17,419
15,717
25,950
16,692
1,289
16,504
9,296
50,268
0
W
Chernobog
JCArmyman
Chernobog
21,461
8,955
2,228
3,350
22,019
8,680
2,930
12,742
9,267
0
47,688
L
Persephone
KillerEmi98
Persephone
32,833
1,916
948
5,954
22,875
10,664
800
11,800
11,070
75,655
0
L
Anhur
Matt3100
Anhur
24,393
17,358
0
1,032
24,530
10,505
292
12,849
11,681
0
35,941
W
Sun Wukong
ScaryAres
Sun Wukong
25,993
2,230
5,047
9,186
35,228
30,256
593
19,235
15,847
0
38,633
W
Zhong Kui
TameablePlace8
Zhong Kui
17,497
2,160
1,508
3,760
22,209
24,780
989
10,303
11,846
31,004
0
W
Cthulhu
XxDJ RIDAxX
Cthulhu
28,591
1,216
5,175
5,993
32,671
36,857
473
14,125
18,371
54,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,913
Gold Earned
71,490
205
Minions Killed
212
0
Camps Cleared
0
1,531,573
Distance Traveled
1,714,631
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,285
752
28
1
0
325,880
0
L
Kukulkan
13,374
704
51
3
0
269,434
0
L
Sun Wukong
12,384
652
12
1
0
321,877
0
W
Aphrodite
14,923
785
68
4
0
356,422
0
W
Chernobog
13,586
715
42
2
0
290,040
0
L
Persephone
16,289
857
88
5
0
332,237
0
L
Anhur
11,581
610
26
1
0
282,145
0
W
Sun Wukong
14,612
769
18
1
0
371,812
1
W
Zhong Kui
14,333
754
34
2
0
317,188
0
W
Cthulhu
14,036
739
50
3
0
379,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role