Player Matchup

Erlang Shen
Erlang Shen
Dannagui
Erlang Shen
Level 148
God Stats
6W - 8L
1,987 SR
Queue Stats
41W - 36L
1,668 Elo+
Party 1
Sol
Sol
Hatticvz
Sol
Level 19
God Stats
6W - 3L
1,697 SR
Queue Stats
42W - 23L
1,647 Elo+
Party 1
Skadi
Skadi
Tiryon48
Skadi
Level 55
God Stats
0W - 2L
1,408 SR
Queue Stats
25W - 35L
1,210 Elo+
Party 1
Ymir
Ymir
xBANANONx
Ymir
Level 21
God Stats
2W - 2L
1,836 SR
Queue Stats
21W - 15L
1,699 Elo+
Party 1
Loki
Loki
xXxGetRecktxXx
Loki
Level 29
God Stats
3W - 1L
1,964 SR
Queue Stats
32W - 18L
1,704 Elo+
Party 1
Team Averages
Level 54
1,779 SR
1,585 Elo+

VS

Team Averages
Level 63
1,614 SR
1,655 Elo+
Aphrodite
Aphrodite
BrandoBrakin
Aphrodite
Level 137
God Stats
3W - 1L
1,219 SR
Queue Stats
343W - 216L
1,669 Elo+
Party 2
Pele
Pele
Clout Rep
Pele
Level 49
God Stats
24W - 23L
1,648 SR
Queue Stats
309W - 359L
1,295 Elo+
Solo
Guan Yu
Guan Yu
Epickiller813
Guan Yu
Level 7
God Stats
77W - 34L
1,908 SR
Queue Stats
219W - 136L
1,867 Elo+
Party 2
Tiamat
Tiamat
RwbyCrimson
Tiamat
Level 39
God Stats
5W - 6L
1,477 SR
Queue Stats
337W - 218L
1,724 Elo+
Party 2
Heimdallr
Heimdallr
TowgaSVO
Heimdallr
Level 81
God Stats
65W - 28L
1,817 SR
Queue Stats
177W - 112L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dannagui
Erlang Shen
15
3 / 4 / 1
9,174
540
10,034
14,381
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
7,662
451
7,737
7,603
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Tiryon48
Skadi
13
0 / 1 / 1
7,862
462
4,489
6,478
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
0 / 3 / 3
6,533
384
3,020
11,871
5,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 1
8,020
472
7,966
9,555
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrandoBrakin
Aphrodite
14
1 / 1 / 7
8,380
493
10,141
10,275
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
5 / 2 / 4
9,016
530
5,066
9,908
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
14
5 / 0 / 5
8,859
521
6,599
13,878
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
16
1 / 2 / 3
8,762
515
6,470
11,750
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
TowgaSVO
Heimdallr
14
2 / 1 / 2
8,270
486
5,508
7,376
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
14
14
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BrandoBrakin
Aphrodite
1
1
7
4.5
W
Pele
5
2
4
3.5
L
Erlang Shen
Dannagui
Erlang Shen
3
4
1
0.88
W
Guan Yu
5
0
5
7.5
L
0
2
2
0.5
W
Tiamat
1
2
3
1.25
L
Skadi
Tiryon48
Skadi
0
1
1
0.5
W
Heimdallr
TowgaSVO
Heimdallr
2
1
2
3
L
Ymir
0
3
3
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
33,784
49,888
Taken
53,187
19,576
Mitigated
32,075
13,982
Healing
28,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BrandoBrakin
Aphrodite
10,141
927
2,896
7,145
10,275
4,400
446
3,886
6,389
53,648
0
W
Pele
5,066
1,515
0
4,024
9,908
3,393
520
1,119
8,789
0
48,631
L
Erlang Shen
Dannagui
Erlang Shen
10,034
6,155
0
6,040
14,381
6,252
716
7,528
6,350
0
56,942
W
Guan Yu
6,599
1,210
1,148
5,666
13,878
9,632
368
4,579
9,299
0
25,811
L
7,737
1,886
0
3,115
7,603
2,577
1,062
2,665
4,721
47,054
2,651
W
Tiamat
6,470
1,419
0
6,434
11,750
11,440
432
599
11,151
52,307
0
L
Skadi
Tiryon48
Skadi
4,489
1,517
0
1,619
6,478
1,961
0
0
6,478
0
48,083
W
Heimdallr
TowgaSVO
Heimdallr
5,508
1,466
0
1,670
7,376
3,210
978
337
7,039
0
47,788
L
Ymir
3,020
253
0
500
11,871
5,806
136
3,786
7,832
27,439
0
L
7,966
762
0
2,708
9,555
2,980
0
1,580
7,896
0
52,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
43,287
465
Minions Killed
437
0
Camps Cleared
0
1,646,315
Distance Traveled
1,650,167
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,380
493
108
6
0
321,783
1
W
Pele
9,016
530
88
5
0
355,750
1
L
Erlang Shen
9,174
540
120
7
0
295,353
1
W
Guan Yu
8,859
521
35
2
0
361,161
4
L
Sol
7,662
451
113
7
0
293,538
6
W
Tiamat
8,762
515
117
7
0
307,428
1
L
Skadi
7,862
462
94
6
0
368,788
7
W
Heimdallr
8,270
486
89
5
0
304,045
1
L
Ymir
6,533
384
45
3
0
333,927
5
L
Loki
8,020
472
93
5
0
354,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role