Player Matchup

Terra
Terra
HOMER0154
Terra
Level 48
God Stats
12W - 7L
1,790 SR
Queue Stats
355W - 337L
1,406 Elo+
Party 2
Odin
Odin
Warriorguy5111
Odin
Level 28
God Stats
57W - 55L
1,446 SR
Queue Stats
260W - 214L
1,447 Elo+
Party 2
Baba Yaga
Baba Yaga
nuggetman259
Baba Yaga
Level 60
God Stats
47W - 33L
1,583 SR
Queue Stats
333W - 288L
1,466 Elo+
Party 2
Team Averages
Level 45
1,606 SR
1,440 Elo+

VS

Team Averages
Level 72
1,526 SR
1,425 Elo+
Tiamat
Tiamat
DancinDemon_
Tiamat
Level 69
God Stats
0W - 3L
1,414 SR
Queue Stats
9W - 13L
1,235 Elo+
Party 1
Kumbhakarna
Kumbhakarna
General_Rey
Kumbhakarna
Level 122
God Stats
1W - 1L
1,730 SR
Queue Stats
57W - 47L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
Leapcrab69
Gilgamesh
Level 24
God Stats
11W - 14L
1,433 SR
Queue Stats
22W - 18L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HOMER0154
Terra
14
2 / 0 / 12
11,955
703
5,317
15,932
16,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 6 / 9
11,507
677
5,742
15,297
10,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
nuggetman259
Baba Yaga
16
7 / 1 / 8
12,018
707
26,721
13,691
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 5 / 3
9,960
586
7,866
12,865
6,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
General_Rey
Kumbhakarna
13
2 / 3 / 5
10,246
603
7,463
20,532
12,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Leapcrab69
Gilgamesh
11
2 / 8 / 2
9,472
557
9,182
13,043
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
6
7
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
3
0.7
L
Kumbhakarna
General_Rey
Kumbhakarna
2
3
5
1.5
W
Terra
HOMER0154
Terra
2
0
12
8
L
Gilgamesh
Leapcrab69
Gilgamesh
2
8
2
0.38
W
7
6
9
1.92
W
Baba Yaga
nuggetman259
Baba Yaga
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,780
Damage
24,511
44,920
Taken
46,440
32,343
Mitigated
25,993
13,010
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,866
731
156
2,703
12,865
6,727
0
8,654
3,866
31,424
0
L
Kumbhakarna
General_Rey
Kumbhakarna
7,463
185
0
18
20,532
12,265
0
13,352
6,700
35,504
0
W
Terra
HOMER0154
Terra
5,317
368
5,717
4,673
15,932
16,089
672
4,179
11,364
27,203
0
L
Gilgamesh
Leapcrab69
Gilgamesh
9,182
1,682
990
1,416
13,043
7,001
36
8,949
3,744
0
20,043
W
5,742
511
0
1,588
15,297
10,034
593
4,912
10,025
0
17,458
W
Baba Yaga
nuggetman259
Baba Yaga
26,721
1,587
0
1,032
13,691
6,220
1,286
5,298
8,176
73,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,480
Gold Earned
29,678
150
Minions Killed
123
0
Camps Cleared
0
929,767
Distance Traveled
839,056
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,960
586
61
4
0
271,223
5
L
Kumbhakarna
10,246
603
31
2
0
300,133
2
W
Terra
11,955
703
31
2
0
316,064
5
L
Gilgamesh
9,472
557
31
2
0
267,700
0
W
Odin
11,507
677
30
2
0
314,394
0
W
Baba Yaga
12,018
707
89
5
0
299,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role