Player Matchup

Janus
Janus
DarkDemoniac
Janus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 66L
1,737 Elo+
Party 1
Gilgamesh
Gilgamesh
MortyUwU
Gilgamesh
Level 102
God Stats
7W - 2L
1,937 SR
Queue Stats
151W - 117L
1,607 Elo+
Party 1
Cerberus
Cerberus
TheShawnyser
Cerberus
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 75L
1,526 Elo+
Party 2
Skadi
Skadi
morin1819
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 210L
1,461 Elo+
Party 2
Medusa
Medusa
pandabearmike
Medusa
Level 10
God Stats
3W - 1L
1,675 SR
Queue Stats
132W - 52L
1,783 Elo+
Party 1
Team Averages
Level 66
1,622 SR
1,623 Elo+

VS

Team Averages
Level 85
1,556 SR
1,545 Elo+
Kukulkan
Kukulkan
BJFJ
Kukulkan
Level 38
God Stats
3W - 2L
1,336 SR
Queue Stats
181W - 197L
1,422 Elo+
Solo
Danzaburou
Danzaburou
FareBrowns
Danzaburou
Level 34
God Stats
7W - 17L
1,439 SR
Queue Stats
63W - 86L
1,408 Elo+
Solo
Athena
Athena
Herpderp156
Athena
Level 48
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Ketsuchi
Gilgamesh
Level 147
God Stats
32W - 17L
1,607 SR
Queue Stats
328W - 210L
1,690 Elo+
Party 3
Agni
Agni
valtino3
Agni
Level 156
God Stats
4W - 0L
1,689 SR
Queue Stats
178W - 97L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
10,471
952
14,532
14,752
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MortyUwU
Gilgamesh
16
1 / 3 / 8
9,979
907
12,567
15,539
14,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
TheShawnyser
Cerberus
15
4 / 6 / 3
10,131
921
6,399
16,615
20,169
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
morin1819
Skadi
15
1 / 8 / 6
9,608
873
5,804
16,385
6,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 5
10,442
949
14,574
15,165
6,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

106

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BJFJ
Kukulkan
16
2 / 3 / 11
10,199
927
14,231
6,698
2,803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FareBrowns
Danzaburou
17
3 / 2 / 16
11,327
1,030
11,643
10,072
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
18
4 / 1 / 19
12,206
1,110
11,860
16,841
22,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Ketsuchi
Gilgamesh
18
13 / 3 / 11
12,597
1,145
19,886
15,757
13,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
18
6 / 2 / 14
11,792
1,072
16,901
7,701
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
11
Kills
28
28
Deaths
11
27
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BJFJ
Kukulkan
2
3
11
2.5
L
3
7
5
0.79
W
Danzaburou
FareBrowns
Danzaburou
3
2
16
5.5
W
Athena
4
1
19
13.5
W
Gilgamesh
Ketsuchi
Gilgamesh
13
3
11
6.17
L
Gilgamesh
MortyUwU
Gilgamesh
1
3
8
1.67
L
Cerberus
TheShawnyser
Cerberus
4
6
3
0.92
L
Skadi
morin1819
Skadi
1
8
6
0.5
L
2
4
5
1.13
W
Agni
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,876
Damage
74,521
78,456
Taken
57,069
52,981
Mitigated
46,373
6,344
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BJFJ
Kukulkan
14,231
995
0
131
6,698
2,803
0
3,295
3,307
32,850
0
L
14,532
1,412
0
391
14,752
5,295
0
7,208
7,320
41,332
0
W
Danzaburou
FareBrowns
Danzaburou
11,643
5,688
0
1,623
10,072
4,812
0
2,663
7,311
0
37,500
W
Athena
11,860
3,583
0
1,187
16,841
22,194
0
6,211
10,404
22,646
0
W
Gilgamesh
Ketsuchi
Gilgamesh
19,886
4,306
0
4,230
15,757
13,614
0
4,985
10,524
4,739
31,875
L
Gilgamesh
MortyUwU
Gilgamesh
12,567
2,424
0
526
15,539
14,487
0
8,498
6,815
0
22,821
L
Cerberus
TheShawnyser
Cerberus
6,399
811
0
1,231
16,615
20,169
0
10,018
6,289
10,681
0
L
Skadi
morin1819
Skadi
5,804
2,383
0
1,808
16,385
6,535
0
10,279
5,874
0
16,524
L
14,574
8,473
0
2,388
15,165
6,495
0
8,420
6,595
0
47,880
W
Agni
16,901
1,137
0
656
7,701
2,950
0
3,033
4,592
36,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,631
Gold Earned
58,121
212
Minions Killed
225
7
Camps Cleared
11
1,010,304
Distance Traveled
1,097,679
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,199
927
49
4
1
180,444
1
L
Janus
10,471
952
75
7
2
208,730
0
W
Danzaburou
11,327
1,030
51
5
6
212,376
1
W
Athena
12,206
1,110
21
2
0
238,782
2
W
Gilgamesh
12,597
1,145
32
3
4
242,587
1
L
Gilgamesh
9,979
907
30
3
2
220,004
1
L
Cerberus
10,131
921
11
1
0
190,869
1
L
Skadi
9,608
873
24
2
3
194,301
1
L
Medusa
10,442
949
72
7
0
196,400
0
W
Agni
11,792
1,072
72
7
0
223,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role