Player Matchup

Cerberus
Cerberus
Dhariuxx
Cerberus
Level 119
God Stats
43W - 73L
1,263 SR
Queue Stats
487W - 737L
1,276 Elo+
Solo
Neith
Neith
Im Zyshonne
Neith
Level 52
God Stats
3W - 1L
1,646 SR
Queue Stats
132W - 142L
1,643 Elo+
Solo
Zeus
Zeus
destroyrofturds
Zeus
Level 89
God Stats
10W - 6L
1,500 SR
Queue Stats
100W - 130L
1,361 Elo+
Solo
Team Averages
Level 87
1,470 SR
1,427 Elo+

VS

Team Averages
Level 20
1,469 SR
1,303 Elo+
Ra
Ra
BIGPAPIBREEZY
Ra
Level 18
God Stats
42W - 53L
1,417 SR
Queue Stats
274W - 378L
1,296 Elo+
Solo
Ymir
Ymir
staelonrofa
Ymir
Level 15
God Stats
2W - 4L
1,489 SR
Queue Stats
77W - 74L
1,512 Elo+
Party 1
Medusa
Medusa
xSnagBeKillinn
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dhariuxx
Cerberus
10
2 / 5 / 6
8,011
668
4,885
10,679
6,874
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 9
8,626
719
9,637
9,431
2,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 3 / 5
9,397
783
8,239
5,966
1,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
8,497
708
5,688
6,424
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 3 / 2
8,810
734
6,209
12,881
8,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 7 / 6
7,782
649
6,554
8,632
2,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
14
Kills
9
9
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Cerberus
Dhariuxx
Cerberus
2
5
6
1
W
4
1
9
8.5
W
8
3
5
3.5
L
5
3
2
2
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
18,451
26,076
Taken
27,937
11,752
Mitigated
13,437
6,507
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,688
891
1,163
1,540
6,424
2,283
0
4,048
2,376
34,367
0
W
Cerberus
Dhariuxx
Cerberus
4,885
238
315
1,843
10,679
6,874
125
3,650
6,929
21,941
0
W
9,637
4,520
195
3,431
9,431
2,994
649
4,603
4,594
0
27,629
W
8,239
900
148
575
5,966
1,884
467
3,217
2,635
37,555
0
L
6,209
1,097
0
0
12,881
8,512
324
4,578
8,303
21,992
0
L
6,554
3,174
0
196
8,632
2,642
0
4,523
4,109
0
15,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
25,089
168
Minions Killed
123
0
Camps Cleared
0
582,626
Distance Traveled
520,236
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,497
708
76
6
0
180,042
2
W
Cerberus
8,011
668
59
5
0
210,943
0
W
Neith
8,626
719
35
3
0
186,108
0
W
Zeus
9,397
783
74
6
0
185,575
1
L
Ymir
8,810
734
26
2
0
190,924
0
L
Medusa
7,782
649
21
2
0
149,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role