Player Matchup

Janus
Janus
ARG_C4CHITOOLI
Janus
Level 33
God Stats
1W - 5L
1,538 SR
Queue Stats
14W - 38L
1,220 Elo+
Party 2
Ymir
Ymir
detectiveAvelana
Ymir
Level 27
God Stats
1W - 4L
1,835 SR
Queue Stats
27W - 58L
1,167 Elo+
Party 2
Ravana
Ravana
morfetico13
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,624 SR
1,296 Elo+

VS

Team Averages
Level 127
1,513 SR
1,506 Elo+
Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Pi3rZu
Gilgamesh
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 49L
1,598 Elo+
Party 1
Apollo
Apollo
Sparco0110
Apollo
Level 157
God Stats
1W - 0L
1,538 SR
Queue Stats
178W - 198L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,050
705
6,154
8,118
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 6 / 1
7,183
718
5,212
10,938
4,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
7
0 / 11 / 2
5,786
579
1,637
8,910
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
9 / 1 / 13
9,498
950
9,606
11,026
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Pi3rZu
Gilgamesh
12
7 / 1 / 10
8,881
888
6,332
4,827
1,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Sparco0110
Apollo
13
8 / 1 / 15
9,061
906
7,287
6,367
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
24
25
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
1
13
15.5
L
1
8
2
0.25
W
Gilgamesh
Pi3rZu
Gilgamesh
7
1
10
12
W
Apollo
Sparco0110
Apollo
8
1
15
15.5
L
2
6
1
0.42
L
Ravana
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,003
Damage
23,225
27,966
Taken
22,220
8,130
Mitigated
13,853
1,399
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,606
500
0
2,479
11,026
9,785
616
5,747
5,009
20,113
0
L
6,154
1,047
0
78
8,118
1,791
0
2,626
5,492
27,342
0
W
Gilgamesh
Pi3rZu
Gilgamesh
6,332
1,896
0
739
4,827
1,729
127
2,749
1,970
0
40,301
W
Apollo
Sparco0110
Apollo
7,287
4,881
0
3,961
6,367
2,339
2,057
2,497
3,734
0
35,146
L
5,212
419
258
990
10,938
4,103
0
4,220
6,718
14,906
0
L
Ravana
1,637
534
0
73
8,910
2,236
0
3,264
5,646
0
4,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,019
Gold Earned
27,440
59
Minions Killed
152
0
Camps Cleared
0
435,837
Distance Traveled
541,866
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,498
950
28
3
0
185,519
1
L
Janus
7,050
705
39
4
0
150,606
4
W
Gilgamesh
8,881
888
56
6
0
200,727
0
W
Apollo
9,061
906
68
7
0
155,620
0
L
Ymir
7,183
718
17
2
0
168,655
2
L
Ravana
5,786
579
3
0
0
116,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role