Player Matchup

Cerberus
Cerberus
Artensca
Cerberus
Level 27
God Stats
11W - 10L
1,583 SR
Queue Stats
108W - 121L
1,401 Elo+
Party 2
Chiron
Chiron
Brxntes
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,460 Elo+
Party 2
Nemesis
Nemesis
reaperkills101
Nemesis
Level 17
God Stats
7W - 4L
1,822 SR
Queue Stats
86W - 101L
1,402 Elo+
Party 4
Odin
Odin
yoitsmeh3re
Odin
Level 12
God Stats
1W - 1L
1,227 SR
Queue Stats
63W - 77L
1,336 Elo+
Party 4
Danzaburou
Danzaburou
Ģôňè
Danzaburou
Level 7
God Stats
2W - 4L
1,408 SR
Queue Stats
7W - 8L
1,414 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,403 Elo+

VS

Team Averages
Level 36
1,464 SR
1,383 Elo+
Bakasura
Bakasura
AceBLOODNINJA
Bakasura
Level 29
God Stats
45W - 59L
1,583 SR
Queue Stats
392W - 431L
1,415 Elo+
Solo
King Arthur
King Arthur
Destroyer769jk
King Arthur
Level 29
God Stats
46W - 30L
1,572 SR
Queue Stats
89W - 90L
1,350 Elo+
Party 3
Sylvanus
Sylvanus
Faoiltiiama
Sylvanus
Level 100
God Stats
21W - 21L
1,456 SR
Queue Stats
150W - 155L
1,358 Elo+
Party 1
Ra
Ra
MaternalPuppet7
Ra
Level 16
God Stats
2W - 5L
1,173 SR
Queue Stats
19W - 22L
1,330 Elo+
Party 3
Skadi
Skadi
Zalia254
Skadi
Level 8
God Stats
2W - 3L
1,535 SR
Queue Stats
55W - 64L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Artensca
Cerberus
19
10 / 7 / 24
14,919
533
28,290
33,371
38,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
Brxntes
Chiron
20
6 / 2 / 15
13,973
499
17,841
20,368
8,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 1 / 13
15,528
555
24,310
29,594
16,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 5 / 15
13,009
465
16,814
20,422
20,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Ģôňè
Danzaburou
20
8 / 6 / 11
15,578
556
22,367
20,871
9,269
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AceBLOODNINJA
Bakasura
19
5 / 9 / 5
13,306
475
14,051
26,427
15,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Destroyer769jk
King Arthur
16
3 / 9 / 5
11,237
401
17,933
38,069
36,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
Faoiltiiama
Sylvanus
17
1 / 10 / 6
11,819
422
12,018
24,348
17,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 10 / 5
12,842
459
19,043
20,163
7,826
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Zalia254
Skadi
17
6 / 12 / 8
12,775
456
25,879
27,596
9,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
49
50
Kills
20
21
Deaths
50
78
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AceBLOODNINJA
Bakasura
5
9
5
0.83
W
Cerberus
Artensca
Cerberus
10
7
24
3.14
W
Chiron
Brxntes
Chiron
6
2
15
6.75
L
King Arthur
Destroyer769jk
King Arthur
3
9
5
0.61
L
Sylvanus
Faoiltiiama
Sylvanus
1
10
6
0.4
L
5
10
5
0.75
L
Skadi
Zalia254
Skadi
6
12
8
0.83
W
18
1
13
24.5
W
8
5
15
3.1
W
Danzaburou
Ģôňè
Danzaburou
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,622
Damage
88,924
124,626
Taken
136,603
93,628
Mitigated
86,128
34,013
Healing
36,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AceBLOODNINJA
Bakasura
14,051
9,294
0
5,405
26,427
15,167
488
4,118
22,109
0
75,452
W
Cerberus
Artensca
Cerberus
28,290
2,201
0
13,016
33,371
38,401
691
9,843
23,021
69,841
0
W
Chiron
Brxntes
Chiron
17,841
9,196
2,212
7,813
20,368
8,839
3,869
5,433
14,322
0
81,331
L
King Arthur
Destroyer769jk
King Arthur
17,933
378
0
9,510
38,069
36,877
0
8,517
29,284
0
57,786
L
Sylvanus
Faoiltiiama
Sylvanus
12,018
2,888
2,792
6,314
24,348
17,156
393
6,259
18,014
41,578
0
L
19,043
2,033
1,624
5,680
20,163
7,826
1,124
3,453
16,546
66,695
0
L
Skadi
Zalia254
Skadi
25,879
13,061
0
5,551
27,596
9,102
2,631
5,943
21,653
0
69,580
W
24,310
13,804
0
3,948
29,594
16,803
0
7,087
22,228
0
124,996
W
16,814
5,362
0
2,401
20,422
20,316
52
7,500
12,912
0
50,914
W
Danzaburou
Ģôňè
Danzaburou
22,367
11,539
0
4,623
20,871
9,269
1,973
5,118
15,577
0
117,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,007
Gold Earned
61,979
600
Minions Killed
454
0
Camps Cleared
0
2,758,313
Distance Traveled
2,299,805
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,306
475
119
4
0
566,188
3
W
Cerberus
14,919
533
121
4
0
555,749
11
W
Chiron
13,973
499
132
5
0
593,945
0
L
King Arthur
11,237
401
78
3
0
478,553
1
L
Sylvanus
11,819
422
62
2
0
370,559
4
L
Ra
12,842
459
107
4
0
428,979
1
L
Skadi
12,775
456
88
3
0
455,526
6
W
Nemesis
15,528
555
143
5
0
641,897
9
W
Odin
13,009
465
50
2
0
442,878
2
W
Danzaburou
15,578
556
154
6
0
523,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role