Player Matchup

Anhur
Anhur
Eskol21
Anhur
Level 25
God Stats
2W - 5L
1,322 SR
Queue Stats
139W - 106L
1,614 Elo+
Solo
Cthulhu
Cthulhu
SA197SZ
Cthulhu
Level 16
God Stats
81W - 70L
1,451 SR
Queue Stats
165W - 190L
1,454 Elo+
Solo
Hades
Hades
TheLamoraBoy
Hades
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
119W - 109L
1,549 Elo+
Solo
Awilix
Awilix
bıel
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,524 Elo+
Solo
Ah Puch
Ah Puch
erikdouglas12
Ah Puch
Level 21
God Stats
1W - 2L
1,447 SR
Queue Stats
9W - 14L
1,235 Elo+
Solo
Team Averages
Level 19
1,444 SR
1,475 Elo+

VS

Team Averages
Level 22
1,558 SR
1,542 Elo+
Yemoja
Yemoja
Kamaall
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,819 Elo+
Solo
Kali
Kali
Poch8
Kali
Level 25
God Stats
3W - 2L
1,509 SR
Queue Stats
102W - 92L
1,398 Elo+
Solo
Loki
Loki
PomboCanhoto
Loki
Level 28
God Stats
3W - 5L
1,578 SR
Queue Stats
174W - 135L
1,511 Elo+
Solo
Tiamat
Tiamat
Tedas1552
Tiamat
Level 27
God Stats
6W - 5L
1,536 SR
Queue Stats
179W - 186L
1,475 Elo+
Solo
Medusa
Medusa
s4D4m
Medusa
Level 28
God Stats
2W - 2L
1,667 SR
Queue Stats
54W - 46L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eskol21
Anhur
17
9 / 2 / 4
10,993
611
9,938
11,919
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SA197SZ
Cthulhu
14
2 / 4 / 8
8,740
486
10,283
12,488
6,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 0 / 4
11,297
628
10,774
14,911
11,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
bıel
Awilix
18
7 / 2 / 6
10,730
596
6,921
11,066
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
16
4 / 1 / 7
9,889
549
9,314
10,796
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kamaall
Yemoja
12
1 / 6 / 3
8,104
450
4,081
12,555
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Poch8
Kali
12
2 / 8 / 3
8,285
460
5,700
12,499
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 1
9,557
531
9,712
13,985
5,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
Tedas1552
Tiamat
13
0 / 4 / 1
8,382
466
9,057
11,445
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
s4D4m
Medusa
14
4 / 3 / 2
9,056
503
8,673
12,676
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
9
9
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
Eskol21
Anhur
9
2
4
5.5
L
Yemoja
Kamaall
Yemoja
1
6
3
0.42
L
Kali
Poch8
Kali
2
8
3
0.44
L
2
6
1
0.42
W
Cthulhu
SA197SZ
Cthulhu
2
4
8
1.5
L
Tiamat
Tedas1552
Tiamat
0
4
1
0.13
W
5
0
4
7
W
Awilix
bıel
Awilix
7
2
6
5
W
Ah Puch
4
1
7
7.5
L
Medusa
s4D4m
Medusa
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,230
Damage
37,223
61,180
Taken
63,160
29,552
Mitigated
28,279
28,136
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Eskol21
Anhur
9,938
4,532
0
4,623
11,919
4,218
1,374
2,196
9,709
0
72,494
L
Yemoja
Kamaall
Yemoja
4,081
1,057
655
943
12,555
7,818
384
6,893
5,560
26,059
0
L
Kali
Poch8
Kali
5,700
3,212
0
2,004
12,499
5,161
0
3,100
9,355
0
36,200
L
9,712
3,384
0
2,164
13,985
5,313
0
8,614
5,365
0
64,931
W
Cthulhu
SA197SZ
Cthulhu
10,283
603
513
2,848
12,488
6,222
141
3,055
9,311
35,788
0
L
Tiamat
Tedas1552
Tiamat
9,057
482
0
1,472
11,445
6,285
0
7,154
3,947
51,180
0
W
10,774
1,185
397
8,677
14,911
11,217
0
0
14,911
77,806
0
W
Awilix
bıel
Awilix
6,921
2,662
0
4,898
11,066
4,223
913
1,806
9,172
0
81,112
W
Ah Puch
9,314
549
0
6,180
10,796
3,672
1,340
5,457
4,939
54,254
0
L
Medusa
s4D4m
Medusa
8,673
4,437
0
2,957
12,676
3,702
750
4,008
8,562
0
57,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
43,384
616
Minions Killed
463
0
Camps Cleared
0
1,805,008
Distance Traveled
1,585,519
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,993
611
131
7
0
325,109
2
L
Yemoja
8,104
450
48
3
0
309,959
1
L
Kali
8,285
460
61
3
0
314,396
2
L
Loki
9,557
531
132
7
0
342,576
3
W
Cthulhu
8,740
486
68
4
0
361,569
3
L
Tiamat
8,382
466
120
7
0
285,934
0
W
Hades
11,297
628
179
10
0
344,356
3
W
Awilix
10,730
596
133
7
0
425,204
4
W
Ah Puch
9,889
549
105
6
0
348,770
0
L
Medusa
9,056
503
102
6
0
332,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role