Player Matchup

Nu Wa
Nu Wa
Archidyo
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Brenchm8
King Arthur
Level 159
God Stats
3W - 9L
1,500 SR
Queue Stats
176W - 143L
1,586 Elo+
Party 4
Cernunnos
Cernunnos
Duffonzicus
Cernunnos
Level 129
God Stats
5W - 4L
1,638 SR
Queue Stats
36W - 42L
1,532 Elo+
Party 4
Horus
Horus
Evilana
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Joericks
He Bo
Level 125
God Stats
7W - 8L
1,588 SR
Queue Stats
143W - 129L
1,563 Elo+
Party 4
Team Averages
Level 131
1,545 SR
1,536 Elo+

VS

Team Averages
Level 126
1,528 SR
1,513 Elo+
Raijin
Raijin
CheekyBoi
Raijin
Level 159
God Stats
4W - 3L
1,726 SR
Queue Stats
379W - 374L
1,573 Elo+
Solo
Da Ji
Da Ji
EirisStrife
Da Ji
Level 77
God Stats
103W - 64L
1,622 SR
Queue Stats
560W - 540L
1,460 Elo+
Party 1
Anhur
Anhur
GetTheDiamonds
Anhur
Level 109
God Stats
18W - 30L
1,412 SR
Queue Stats
694W - 690L
1,523 Elo+
Party 2
Bellona
Bellona
Leitnor
Bellona
Level 126
God Stats
1W - 4L
1,427 SR
Queue Stats
964W - 970L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
UnwashedFreya
Sylvanus
Level 160
God Stats
4W - 4L
1,451 SR
Queue Stats
696W - 720L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Archidyo
Nu Wa
16
4 / 3 / 9
9,336
549
12,057
7,270
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Brenchm8
King Arthur
18
8 / 4 / 4
10,889
641
18,145
15,788
9,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Duffonzicus
Cernunnos
15
2 / 4 / 1
8,758
515
5,756
8,212
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Evilana
Horus
14
2 / 2 / 7
8,173
481
5,152
11,646
5,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
Joericks
He Bo
14
7 / 4 / 4
9,047
532
10,441
9,662
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CheekyBoi
Raijin
15
7 / 3 / 3
9,486
558
9,377
10,915
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 6
8,280
487
4,370
11,591
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 4
8,974
528
5,780
13,538
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Leitnor
Bellona
11
1 / 7 / 2
7,118
419
5,836
15,786
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
UnwashedFreya
Sylvanus
12
2 / 5 / 7
7,757
456
6,336
16,749
9,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
23
Kills
17
17
Deaths
23
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Archidyo
Nu Wa
4
3
9
2.83
W
King Arthur
Brenchm8
King Arthur
8
4
4
2.5
L
Raijin
CheekyBoi
Raijin
7
3
3
2.83
W
Cernunnos
Duffonzicus
Cernunnos
2
4
1
0.63
L
3
5
6
1.2
W
Horus
Evilana
Horus
2
2
7
2.75
L
4
3
4
2
W
He Bo
Joericks
He Bo
7
4
4
2.25
L
Bellona
Leitnor
Bellona
1
7
2
0.29
L
Sylvanus
UnwashedFreya
Sylvanus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,551
Damage
31,699
52,578
Taken
68,579
21,869
Mitigated
35,761
12,801
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Archidyo
Nu Wa
12,057
1,724
0
894
7,270
2,226
153
2,560
4,538
72,079
0
W
King Arthur
Brenchm8
King Arthur
18,145
3,135
0
4,236
15,788
9,272
526
3,049
12,087
0
78,397
L
Raijin
CheekyBoi
Raijin
9,377
1,025
0
2,363
10,915
3,970
956
3,028
7,627
57,993
0
W
Cernunnos
Duffonzicus
Cernunnos
5,756
2,040
0
2,051
8,212
2,665
358
3,317
4,791
0
53,809
L
4,370
1,067
0
770
11,591
4,582
117
4,846
6,533
0
43,552
W
Horus
Evilana
Horus
5,152
1,795
408
2,746
11,646
5,285
0
2,980
8,558
1,680
31,607
L
5,780
3,580
0
5,469
13,538
4,630
145
4,319
9,071
0
50,304
W
He Bo
Joericks
He Bo
10,441
994
0
2,466
9,662
2,421
0
2,716
6,839
42,344
0
L
Bellona
Leitnor
Bellona
5,836
1,757
0
2,728
15,786
13,227
0
3,995
11,675
0
30,780
L
Sylvanus
UnwashedFreya
Sylvanus
6,336
1,657
705
3,071
16,749
9,352
0
5,547
10,920
29,301
7,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,203
Gold Earned
41,615
482
Minions Killed
401
0
Camps Cleared
0
1,489,608
Distance Traveled
1,425,816
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,336
549
106
6
0
305,506
3
W
King Arthur
10,889
641
139
8
0
305,171
3
L
Raijin
9,486
558
109
6
0
272,162
3
W
Cernunnos
8,758
515
108
6
0
240,555
3
L
Da Ji
8,280
487
77
5
0
321,153
1
W
Horus
8,173
481
48
3
0
330,122
1
L
Anhur
8,974
528
89
5
0
263,047
3
W
He Bo
9,047
532
81
5
0
308,254
3
L
Bellona
7,118
419
66
4
0
286,554
3
L
Sylvanus
7,757
456
60
4
0
282,900
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role