Player Matchup

Discordia
Discordia
Alba_SCR
Discordia
Level 34
God Stats
1W - 1L
1,775 SR
Queue Stats
13W - 16L
1,529 Elo+
Solo
Artemis
Artemis
BeanMiilk
Artemis
Level 67
God Stats
7W - 4L
1,823 SR
Queue Stats
158W - 165L
1,524 Elo+
Party 2
Artio
Artio
Kynd
Artio
Level 48
God Stats
44W - 33L
1,647 SR
Queue Stats
203W - 204L
1,541 Elo+
Party 2
Chaac
Chaac
Sebastian5814
Chaac
Level 42
God Stats
1W - 3L
1,550 SR
Queue Stats
20W - 25L
1,375 Elo+
Solo
Bakasura
Bakasura
manmen25
Bakasura
Level 41
God Stats
30W - 24L
1,621 SR
Queue Stats
194W - 202L
1,488 Elo+
Solo
Team Averages
Level 46
1,683 SR
1,491 Elo+

VS

Team Averages
Level 60
1,575 SR
1,578 Elo+
Amaterasu
Amaterasu
Azura098
Amaterasu
Level 48
God Stats
16W - 10L
1,598 SR
Queue Stats
121W - 129L
1,432 Elo+
Solo
Arachne
Arachne
GQuigz
Arachne
Level 81
God Stats
11W - 2L
1,500 SR
Queue Stats
273W - 231L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
Gnarlyy
Cernunnos
Level 29
God Stats
7W - 2L
1,656 SR
Queue Stats
330W - 300L
1,579 Elo+
Party 1
Ymir
Ymir
Skelebran
Ymir
Level 5
God Stats
3W - 1L
1,621 SR
Queue Stats
5W - 3L
1,600 Elo+
Party 1
Zeus
Zeus
T4keASe4tSon
Zeus
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 102L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alba_SCR
Discordia
19
5 / 9 / 4
12,648
468
11,503
19,757
9,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
BeanMiilk
Artemis
20
9 / 11 / 2
13,711
508
22,221
24,115
13,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Kynd
Artio
18
3 / 6 / 8
13,789
511
11,840
31,602
44,858
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
4 / 10 / 1
13,236
490
17,954
30,845
45,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
manmen25
Bakasura
19
0 / 11 / 3
11,814
438
5,587
24,889
12,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azura098
Amaterasu
20
6 / 5 / 6
15,208
563
19,676
31,891
21,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
GQuigz
Arachne
20
24 / 1 / 5
19,342
716
34,616
23,478
13,472
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Gnarlyy
Cernunnos
20
3 / 3 / 9
15,725
582
13,197
18,219
7,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
18
1 / 7 / 14
12,192
452
6,018
19,885
17,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
13 / 5 / 11
17,007
630
33,161
15,248
6,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
21
Kills
47
47
Deaths
21
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alba_SCR
Discordia
5
9
4
0.78
W
Amaterasu
Azura098
Amaterasu
6
5
6
1.8
L
Artemis
BeanMiilk
Artemis
9
11
2
0.91
W
Arachne
GQuigz
Arachne
24
1
5
26.5
W
Cernunnos
Gnarlyy
Cernunnos
3
3
9
2.5
L
Artio
Kynd
Artio
3
6
8
1.17
L
4
10
1
0.45
W
Ymir
1
7
14
1.14
W
13
5
11
3.7
L
Bakasura
manmen25
Bakasura
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,105
Damage
106,668
131,208
Taken
108,721
125,748
Mitigated
66,309
23,902
Healing
43,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alba_SCR
Discordia
11,503
37
347
2,461
19,757
9,463
0
8,145
11,274
56,465
0
W
Amaterasu
Azura098
Amaterasu
19,676
11,554
0
17,428
31,891
21,066
1,469
1,746
29,575
0
100,226
L
Artemis
BeanMiilk
Artemis
22,221
11,334
0
511
24,115
13,720
2,672
4,809
19,156
0
91,782
W
Arachne
GQuigz
Arachne
34,616
27,099
0
9,456
23,478
13,472
1,163
4,557
18,841
0
193,212
W
Cernunnos
Gnarlyy
Cernunnos
13,197
7,466
0
7,677
18,219
7,600
5,895
4,191
13,930
0
134,060
L
Artio
Kynd
Artio
11,840
667
2,093
4,240
31,602
44,858
617
10,004
21,308
49,995
0
L
17,954
5,276
65
11,022
30,845
45,612
1,944
4,807
25,928
0
87,947
W
Ymir
6,018
722
0
4,800
19,885
17,818
310
7,151
12,559
23,964
0
W
33,161
3,329
0
4,387
15,248
6,353
4,197
5,676
8,959
124,070
0
L
Bakasura
manmen25
Bakasura
5,587
4,165
0
3,163
24,889
12,095
0
10,186
14,363
0
88,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,198
Gold Earned
79,474
630
Minions Killed
783
0
Camps Cleared
0
2,266,821
Distance Traveled
2,563,259
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,648
468
108
4
0
454,888
9
W
Amaterasu
15,208
563
124
5
0
514,997
4
L
Artemis
13,711
508
143
5
0
416,377
2
W
Arachne
19,342
716
237
9
0
592,160
8
W
Cernunnos
15,725
582
186
7
0
531,026
4
L
Artio
13,789
511
65
2
0
514,606
4
L
Chaac
13,236
490
170
6
0
419,216
1
W
Ymir
12,192
452
33
1
0
483,185
5
W
Zeus
17,007
630
203
8
0
441,891
3
L
Bakasura
11,814
438
144
5
0
461,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role