Player Matchup

Cthulhu
Cthulhu
FIFADJAN
Cthulhu
Level 158
God Stats
5W - 7L
1,422 SR
Queue Stats
198W - 207L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
MaskRod
Danzaburou
Level 157
God Stats
2W - 2L
1,510 SR
Queue Stats
7W - 7L
1,475 Elo+
Party 1
Janus
Janus
Pedroh01
Janus
Level 160
God Stats
8W - 17L
1,446 SR
Queue Stats
725W - 639L
1,560 Elo+
Party 1
Team Averages
Level 158
1,459 SR
1,515 Elo+

VS

Team Averages
Level 80
1,532 SR
1,512 Elo+
Gilgamesh
Gilgamesh
Black kinght185
Gilgamesh
Level 96
God Stats
83W - 57L
1,463 SR
Queue Stats
308W - 308L
1,584 Elo+
Party 2
Zeus
Zeus
ThatLobster7890
Zeus
Level 47
God Stats
86W - 55L
1,387 SR
Queue Stats
341W - 398L
1,428 Elo+
Solo
Chaac
Chaac
Thetoxicgod7905
Chaac
Level 96
God Stats
12W - 4L
1,745 SR
Queue Stats
413W - 421L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FIFADJAN
Cthulhu
12
0 / 6 / 4
10,024
590
9,008
19,328
11,816
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
MaskRod
Danzaburou
12
1 / 7 / 2
10,180
599
6,754
14,729
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Pedroh01
Janus
16
4 / 6 / 1
11,767
692
11,666
12,681
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black kinght185
Gilgamesh
16
11 / 1 / 7
12,582
740
17,697
15,285
11,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
6 / 3 / 8
12,191
717
7,648
7,587
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 16
12,116
713
14,750
18,857
19,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
19
19
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Black kinght185
Gilgamesh
11
1
7
14.5
L
Cthulhu
FIFADJAN
Cthulhu
0
6
4
0.33
L
Danzaburou
MaskRod
Danzaburou
1
7
2
0.29
L
Janus
Pedroh01
Janus
4
6
1
0.75
W
6
3
8
3.33
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
40,095
46,738
Taken
41,729
21,583
Mitigated
33,222
5,953
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Black kinght185
Gilgamesh
17,697
5,376
571
2,565
15,285
11,084
320
8,835
6,450
0
32,656
L
Cthulhu
FIFADJAN
Cthulhu
9,008
619
380
1,923
19,328
11,816
0
4,037
15,091
33,973
0
L
Danzaburou
MaskRod
Danzaburou
6,754
2,203
0
1,200
14,729
5,441
0
2,027
12,520
0
40,105
L
Janus
Pedroh01
Janus
11,666
199
0
2,450
12,681
4,326
0
1,161
11,390
63,615
0
W
7,648
1,678
0
1,345
7,587
2,807
0
4,884
2,703
50,303
0
W
14,750
2,769
380
8,440
18,857
19,331
625
7,182
11,675
0
66,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
36,889
194
Minions Killed
203
0
Camps Cleared
0
890,092
Distance Traveled
962,936
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,582
740
29
2
0
362,426
5
L
Cthulhu
10,024
590
42
2
0
318,279
3
L
Danzaburou
10,180
599
49
3
0
266,404
3
L
Janus
11,767
692
103
6
0
305,409
4
W
Zeus
12,191
717
72
4
0
290,813
2
W
Chaac
12,116
713
102
6
0
309,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role