Player Matchup

Tyr
Tyr
CrazyChriis
Tyr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 68L
1,360 Elo+
Party 1
Apollo
Apollo
Damicarter
Apollo
Level 29
God Stats
11W - 21L
1,347 SR
Queue Stats
166W - 245L
1,335 Elo+
Solo
Kukulkan
Kukulkan
KarlKarlson
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Quandrall
Tsukuyomi
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
97W - 96L
1,376 Elo+
Party 1
Zeus
Zeus
llAlphaZeroll
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 19
1,469 SR
1,414 Elo+

VS

Team Averages
Level 11
1,450 SR
1,261 Elo+
Thor
Thor
Marqueenn
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,180 Elo+
Solo
Thoth
Thoth
Patskii
Thoth
Level 15
God Stats
3W - 9L
1,250 SR
Queue Stats
26W - 34L
1,316 Elo+
Solo
Xing Tian
Xing Tian
fernando200689
Xing Tian
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,199 Elo+
Party 3
Heimdallr
Heimdallr
kratoselculeador
Heimdallr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,109 Elo+
Party 3
Artemis
Artemis
xyougotx21
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
9,336
467
5,781
14,814
10,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Damicarter
Apollo
15
2 / 4 / 8
9,823
491
4,706
11,294
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
KarlKarlson
Kukulkan
16
12 / 7 / 9
10,877
544
20,654
10,586
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Quandrall
Tsukuyomi
20
19 / 1 / 9
13,296
665
20,934
13,852
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 10
8,822
441
3,905
11,935
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 8 / 2
10,731
537
7,086
14,400
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Patskii
Thoth
16
9 / 8 / 3
10,240
512
15,303
15,785
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
fernando200689
Xing Tian
13
3 / 4 / 3
8,213
411
4,782
15,974
14,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
13
2 / 9 / 4
8,554
428
8,349
12,792
5,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
xyougotx21
Artemis
11
2 / 11 / 2
7,865
393
6,449
13,899
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
39
Kills
21
22
Deaths
40
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
W
Apollo
Damicarter
Apollo
2
4
8
1.5
W
Kukulkan
KarlKarlson
Kukulkan
12
7
9
2.36
L
Thor
5
8
2
0.75
L
Thoth
Patskii
Thoth
9
8
3
1.31
W
Tsukuyomi
Quandrall
Tsukuyomi
19
1
9
23.5
L
Xing Tian
fernando200689
Xing Tian
3
4
3
1.13
L
Heimdallr
2
9
4
0.44
W
2
5
10
1.4
L
Artemis
xyougotx21
Artemis
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,980
Damage
41,969
62,481
Taken
72,850
27,948
Mitigated
35,650
10,319
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,781
1,877
0
1,812
14,814
10,502
1,107
3,477
11,160
0
29,398
W
Apollo
Damicarter
Apollo
4,706
2,518
0
2,184
11,294
5,032
2,436
3,239
7,864
0
48,559
W
Kukulkan
KarlKarlson
Kukulkan
20,654
2,070
0
250
10,586
3,295
1,274
4,857
5,391
51,739
0
L
Thor
7,086
2,375
0
1,682
14,400
5,519
0
2,022
12,262
0
50,618
L
Thoth
Patskii
Thoth
15,303
658
140
3,413
15,785
5,307
493
5,913
9,326
59,610
0
W
Tsukuyomi
Quandrall
Tsukuyomi
20,934
5,684
0
4,864
13,852
6,075
1,719
1,813
11,912
0
93,122
L
Xing Tian
fernando200689
Xing Tian
4,782
471
0
2,777
15,974
14,744
215
3,344
12,492
18,586
0
L
Heimdallr
8,349
4,329
0
1,109
12,792
5,244
708
4,449
8,161
0
39,272
W
3,905
618
0
1,209
11,935
3,044
385
5,478
6,069
30,590
0
L
Artemis
xyougotx21
Artemis
6,449
3,250
0
90
13,899
4,836
800
7,349
6,050
0
22,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,154
Gold Earned
45,603
413
Minions Killed
315
0
Camps Cleared
0
1,776,818
Distance Traveled
1,703,069
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,336
467
54
3
0
378,316
3
W
Apollo
9,823
491
99
5
0
312,199
1
W
Kukulkan
10,877
544
76
4
0
320,147
1
L
Thor
10,731
537
90
5
0
324,758
0
L
Thoth
10,240
512
91
5
0
335,576
0
W
Tsukuyomi
13,296
665
135
7
0
445,677
2
L
Xing Tian
8,213
411
23
1
0
362,834
7
L
Heimdallr
8,554
428
66
3
0
369,611
1
W
Zeus
8,822
441
49
2
0
320,479
4
L
Artemis
7,865
393
45
2
0
310,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role