Player Matchup

Tsukuyomi
Tsukuyomi
Mayabytes
Tsukuyomi
Level 24
God Stats
2W - 0L
1,950 SR
Queue Stats
10W - 31L
1,258 Elo+
Party 2
Anhur
Anhur
TheGillette
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Violet
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 65
1,650 SR
1,419 Elo+

VS

Team Averages
Level 33
1,421 SR
1,319 Elo+
Merlin
Merlin
BustyKittyy
Merlin
Level 8
God Stats
2W - 3L
1,381 SR
Queue Stats
20W - 27L
1,296 Elo+
Party 1
Hou Yi
Hou Yi
CthulhuNudes
Hou Yi
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
201W - 287L
1,385 Elo+
Solo
Odin
Odin
iiDxL
Odin
Level 8
God Stats
1W - 3L
1,381 SR
Queue Stats
35W - 43L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mayabytes
Tsukuyomi
12
4 / 6 / 8
9,425
785
4,479
10,354
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
11 / 3 / 10
11,539
962
16,039
10,129
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
14
9 / 2 / 8
10,508
876
13,569
9,093
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 10 / 5
8,868
739
7,911
12,354
3,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
5 / 6 / 4
10,154
846
8,860
12,512
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
iiDxL
Odin
11
3 / 8 / 5
8,754
730
6,726
15,674
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
24
Kills
11
11
Deaths
24
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
10
5
0.55
L
Hou Yi
5
6
4
1.17
W
Tsukuyomi
Mayabytes
Tsukuyomi
4
6
8
1.33
W
11
3
10
5.33
W
Ra
9
2
8
6.5
L
Odin
iiDxL
Odin
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
23,497
29,576
Taken
40,540
10,676
Mitigated
15,236
6,674
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,911
966
282
838
12,354
3,220
0
4,612
7,742
23,934
0
L
Hou Yi
8,860
4,891
0
1,623
12,512
3,686
0
3,101
9,411
0
45,822
W
Tsukuyomi
Mayabytes
Tsukuyomi
4,479
1,588
0
1,708
10,354
3,702
909
2,190
8,164
0
22,780
W
16,039
8,173
0
250
10,129
3,416
511
3,259
6,870
0
51,246
W
Ra
13,569
2,284
1,023
3,693
9,093
3,558
1,071
2,502
6,591
47,169
0
L
Odin
iiDxL
Odin
6,726
2,583
0
167
15,674
8,330
112
5,896
9,778
0
13,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
27,776
176
Minions Killed
110
0
Camps Cleared
0
654,124
Distance Traveled
578,902
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,868
739
29
2
0
180,990
0
L
Hou Yi
10,154
846
60
5
0
197,846
2
W
Tsukuyomi
9,425
785
22
2
0
232,681
1
W
Anhur
11,539
962
58
5
0
195,644
3
W
Ra
10,508
876
96
8
0
225,799
1
L
Odin
8,754
730
21
2
0
200,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role