Player Matchup

Neith
Neith
BeardedTorpeedo
Neith
Level 3
God Stats
0W - 3L
1,314 SR
Queue Stats
1W - 4L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LokNezMunstr
Tsukuyomi
Level 141
God Stats
14W - 15L
1,586 SR
Queue Stats
92W - 102L
1,528 Elo+
Party 1
Ares
Ares
LongTriangle
Ares
Level 28
God Stats
10W - 9L
1,600 SR
Queue Stats
39W - 32L
1,699 Elo+
Solo
Nike
Nike
SirSulley
Nike
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,785 Elo+
Solo
Chang'e
Chang'e
chon1001
Chang'e
Level 3
God Stats
2W - 3L
1,643 SR
Queue Stats
7W - 3L
1,596 Elo+
Solo
Team Averages
Level 38
1,529 SR
1,627 Elo+

VS

Team Averages
Level 17
1,560 SR
1,573 Elo+
Fenrir
Fenrir
BakedAlaskuh
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 157L
1,851 Elo+
Party 2
Sun Wukong
Sun Wukong
ESMILLAMO
Sun Wukong
Level 26
God Stats
5W - 2L
1,800 SR
Queue Stats
187W - 163L
1,654 Elo+
Party 2
Skadi
Skadi
Forunication
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
pops28
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,361 Elo+
Solo
Hera
Hera
skunkpatch
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,464
462
1,558
5,301
1,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
LokNezMunstr
Tsukuyomi
13
5 / 2 / 2
7,471
534
4,959
9,261
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 3
7,110
508
5,629
10,735
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
13
2 / 5 / 2
7,866
562
10,459
13,382
8,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
chon1001
Chang'e
3
0 / 4 / 1
4,513
322
782
2,752
728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 2 / 6
7,912
565
6,816
8,227
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
ESMILLAMO
Sun Wukong
13
4 / 2 / 3
8,167
583
6,472
10,228
6,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 1
6,995
500
4,361
4,512
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
pops28
Neith
11
1 / 3 / 2
6,749
482
2,241
7,366
2,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
6 / 3 / 1
8,487
606
8,345
6,865
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
11
Kills
15
15
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
6
3
L
2
2
0
1
W
Sun Wukong
ESMILLAMO
Sun Wukong
4
2
3
2.75
W
1
1
1
1.5
L
Tsukuyomi
LokNezMunstr
Tsukuyomi
5
2
2
3
L
2
2
3
1.75
L
Nike
2
5
2
0.6
L
Chang'e
chon1001
Chang'e
0
4
1
0.13
W
Neith
pops28
Neith
1
3
2
0.67
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,387
Damage
28,235
41,431
Taken
37,198
20,235
Mitigated
16,734
9,874
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,816
1,005
0
2,165
8,227
4,252
0
1,113
7,114
0
38,276
L
1,558
691
0
740
5,301
1,656
0
0
5,301
0
28,272
W
Sun Wukong
ESMILLAMO
Sun Wukong
6,472
2,259
0
1,606
10,228
6,618
0
829
9,399
0
42,265
W
4,361
2,122
0
1,140
4,512
1,473
484
1,932
2,580
0
35,844
L
Tsukuyomi
LokNezMunstr
Tsukuyomi
4,959
1,285
0
3,569
9,261
3,423
0
2,376
6,757
0
37,594
L
5,629
40
0
2,614
10,735
6,299
0
3,687
6,926
24,021
0
L
Nike
10,459
2,483
0
2,643
13,382
8,129
0
417
12,965
3,522
49,113
L
Chang'e
chon1001
Chang'e
782
180
50
258
2,752
728
189
1,485
1,137
5,553
0
W
Neith
pops28
Neith
2,241
835
0
2,912
7,366
2,084
2,240
1,450
5,916
0
27,915
W
8,345
2,243
0
1,542
6,865
2,307
30
2,496
4,369
52,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
38,310
285
Minions Killed
385
0
Camps Cleared
0
1,099,668
Distance Traveled
1,306,526
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,912
565
78
6
0
259,919
0
L
Neith
6,464
462
70
5
0
220,368
2
W
Sun Wukong
8,167
583
93
7
0
275,604
2
W
Skadi
6,995
500
71
5
0
255,181
2
L
Tsukuyomi
7,471
534
62
4
0
284,847
1
L
Ares
7,110
508
31
2
0
267,291
3
L
Nike
7,866
562
111
8
0
248,698
5
L
Chang'e
4,513
322
11
1
0
78,464
0
W
Neith
6,749
482
46
3
0
252,596
0
W
Hera
8,487
606
97
7
0
263,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role