Player Matchup

Freya
Freya
Blitzace89
Freya
Level 25
God Stats
47W - 54L
1,374 SR
Queue Stats
186W - 295L
1,331 Elo+
Party 1
Cupid
Cupid
Edmeister27
Cupid
Level 26
God Stats
2W - 5L
1,411 SR
Queue Stats
186W - 241L
1,305 Elo+
Party 1
Pele
Pele
Time2Kill91
Pele
Level 27
God Stats
23W - 47L
1,350 SR
Queue Stats
118W - 196L
1,341 Elo+
Party 1
Bellona
Bellona
macaroanaturbata
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,116 Elo+
Solo
Cerberus
Cerberus
xFreeya
Cerberus
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
133W - 122L
1,449 Elo+
Solo
Team Averages
Level 23
1,427 SR
1,308 Elo+

VS

Team Averages
Level 13
1,535 SR
1,441 Elo+
Apollo
Apollo
Balotinio
Apollo
Level 26
God Stats
24W - 14L
1,673 SR
Queue Stats
70W - 52L
1,490 Elo+
Solo
Zeus
Zeus
BrockShillington
Zeus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,444 Elo+
Solo
Susano
Susano
Perfectionist-IO
Susano
Level 2
God Stats
8W - 4L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Loki
Loki
SynSynthetic461
Loki
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,423 Elo+
Solo
Sobek
Sobek
psycodesert
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
0 / 3 / 0
6,440
429
1,931
8,440
2,453
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 5 / 2
7,300
487
8,099
9,324
2,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 5 / 1
6,916
461
2,652
11,354
3,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 7 / 0
6,362
424
2,594
9,295
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
xFreeya
Cerberus
10
3 / 5 / 2
7,206
480
6,257
14,012
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Balotinio
Apollo
14
7 / 3 / 3
8,623
575
8,931
9,789
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 8
8,103
540
5,249
3,632
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 1 / 2
9,904
660
14,401
8,856
3,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 2
7,339
489
2,497
9,233
2,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
3 / 3 / 7
7,346
490
6,467
9,899
7,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
10
Kills
25
25
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
Balotinio
Apollo
7
3
3
2.83
L
Freya
0
3
0
0
W
2
1
8
6
L
3
5
2
0.8
W
12
1
2
13
W
1
2
2
1
L
2
5
1
0.5
L
2
7
0
0.29
W
3
3
7
2.17
L
Cerberus
xFreeya
Cerberus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
37,545
52,425
Taken
41,409
24,876
Mitigated
17,116
11,425
Healing
11,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Balotinio
Apollo
8,931
5,052
0
3,708
9,789
2,738
858
1,957
7,832
0
45,193
L
Freya
1,931
843
0
1,410
8,440
2,453
0
1,194
7,246
28,706
0
W
5,249
844
0
1,378
3,632
1,037
717
146
3,486
42,987
0
L
8,099
3,310
102
2,188
9,324
2,908
234
2,185
7,139
0
38,268
W
14,401
5,302
0
1,017
8,856
3,364
1,058
2,055
6,801
0
59,201
W
2,497
500
0
2,300
9,233
2,695
558
1,048
8,185
0
39,042
L
2,652
501
0
1,499
11,354
3,560
0
3,414
7,940
0
32,194
L
2,594
871
0
1,091
9,295
5,463
0
1,228
8,067
0
14,364
W
6,467
492
270
3,298
9,899
7,282
70
2,982
6,917
19,765
0
L
Cerberus
xFreeya
Cerberus
6,257
742
416
4,719
14,012
10,492
0
3,695
10,317
28,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
41,315
263
Minions Killed
384
0
Camps Cleared
0
1,404,944
Distance Traveled
1,438,674
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,623
575
88
6
0
275,424
5
L
Freya
6,440
429
57
4
0
258,133
0
W
Zeus
8,103
540
84
6
0
283,039
0
L
Cupid
7,300
487
69
5
0
286,368
4
W
Susano
9,904
660
112
7
0
322,054
3
W
Loki
7,339
489
73
5
0
277,691
0
L
Pele
6,916
461
60
4
0
294,961
4
L
Bellona
6,362
424
30
2
0
302,859
0
W
Sobek
7,346
490
27
2
0
280,466
0
L
Cerberus
7,206
480
47
3
0
262,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role