Player Matchup

Sylvanus
Sylvanus
Gold V
Bamajama
Sylvanus
Gold V
Level 127
God Stats
8W - 1L
1,857 SR
Queue Stats
33W - 22L
1,514 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
BroiledGoose
Sun Wukong
Gold III
Level 106
God Stats
5W - 8L
1,486 SR
Queue Stats
136W - 146L
1,516 MMR
Solo
Anhur
Anhur
Gold II
EMlKYOU
Anhur
Gold II
Level 128
God Stats
2W - 2L
1,505 SR
Queue Stats
50W - 53L
1,516 MMR
Solo
Agni
Agni
Gold II
Stupid
Agni
Gold II
Level 146
God Stats
5W - 2L
1,661 SR
Queue Stats
100W - 101L
1,530 MMR
Solo
Nemesis
Nemesis
Gold IV
Wonderpajamas
Nemesis
Gold IV
Level 121
God Stats
12W - 6L
1,609 SR
Queue Stats
37W - 33L
1,519 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,624 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,490 SR
1,514 MMR
Ratatoskr
Ratatoskr
Silver II
NotTheNegrodamus
Ratatoskr
Silver II
Level 67
God Stats
0W - 1L
1,404 SR
Queue Stats
6W - 7L
1,504 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ReallyJoker
Guan Yu
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,512 MMR
Solo
Chiron
Chiron
Gold III
Rimgrazer
Chiron
Gold III
Level 121
God Stats
6W - 4L
1,543 SR
Queue Stats
44W - 36L
1,626 MMR
Party 1
Cthulhu
Cthulhu
Silver II
iBraavosi
Cthulhu
Silver II
Level 123
God Stats
3W - 3L
1,502 SR
Queue Stats
5W - 9L
1,429 MMR
Party 1
Janus
Janus
Gold III
walkerCR
Janus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bamajama
Sylvanus
17
2 / 3 / 17
11,903
595
8,837
20,121
18,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
BroiledGoose
Sun Wukong
19
1 / 4 / 11
12,328
616
10,846
18,507
15,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
EMlKYOU
Anhur
18
7 / 6 / 11
11,942
597
13,317
19,399
7,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Stupid
Agni
20
7 / 1 / 7
12,827
641
19,754
8,140
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
18
9 / 5 / 5
12,392
620
9,645
13,320
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetTsukuyomiAthenaTiamatApollo

VS

Bans
ScyllaSobekGaneshaKumbhakarnaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
17
2 / 4 / 5
10,058
503
4,643
15,771
4,402
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
ReallyJoker
Guan Yu
16
3 / 4 / 3
10,465
523
9,003
18,450
15,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Rimgrazer
Chiron
16
3 / 8 / 5
10,122
506
11,864
18,726
4,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
iBraavosi
Cthulhu
14
3 / 4 / 3
9,130
457
8,594
15,570
7,224
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
walkerCR
Janus
18
7 / 6 / 4
11,547
577
10,043
16,309
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
26
Kills
18
19
Deaths
26
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bamajama
Sylvanus
2
3
17
3.5
W
Sun Wukong
BroiledGoose
Sun Wukong
1
4
11
1.63
W
Anhur
EMlKYOU
Anhur
7
6
11
2.08
L
Ratatoskr
2
4
5
1.13
L
Guan Yu
ReallyJoker
Guan Yu
3
4
3
1.13
L
Chiron
Rimgrazer
Chiron
3
8
5
0.69
W
Agni
Stupid
Agni
7
1
7
10.5
W
Nemesis
9
5
5
2.3
L
Cthulhu
iBraavosi
Cthulhu
3
4
3
1.13
L
Janus
walkerCR
Janus
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,399
Damage
44,147
79,487
Taken
84,826
50,991
Mitigated
36,792
24,826
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bamajama
Sylvanus
8,837
1,713
3,687
5,878
20,121
18,824
1,659
6,806
13,147
29,692
0
W
Sun Wukong
BroiledGoose
Sun Wukong
10,846
2,041
0
5,820
18,507
15,063
229
2,732
15,681
0
79,216
W
Anhur
EMlKYOU
Anhur
13,317
6,789
0
7,004
19,399
7,964
4,678
6,110
13,225
0
84,447
L
Ratatoskr
4,643
1,162
0
4,844
15,771
4,402
0
5,405
10,188
0
69,015
L
Guan Yu
ReallyJoker
Guan Yu
9,003
1,884
306
5,895
18,450
15,862
610
5,437
12,619
0
58,493
L
Chiron
Rimgrazer
Chiron
11,864
5,539
1,011
4,942
18,726
4,591
105
6,163
12,426
0
66,164
W
Agni
Stupid
Agni
19,754
518
0
1,325
8,140
3,318
1,007
3,622
4,348
98,306
0
W
Nemesis
9,645
4,437
0
1,112
13,320
5,822
1,836
2,597
10,637
0
70,023
L
Cthulhu
iBraavosi
Cthulhu
8,594
484
408
1,331
15,570
7,224
87
4,300
11,216
31,266
0
L
Janus
walkerCR
Janus
10,043
904
132
3,957
16,309
4,713
0
7,640
8,353
73,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,392
Gold Earned
51,322
559
Minions Killed
549
0
Camps Cleared
0
1,963,978
Distance Traveled
1,882,001
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,903
595
25
1
0
375,936
5
W
Sun Wukong
12,328
616
168
8
0
434,015
6
W
Anhur
11,942
597
113
6
0
355,988
2
L
Ratatoskr
10,058
503
135
7
0
409,736
2
L
Guan Yu
10,465
523
107
5
0
394,259
8
L
Chiron
10,122
506
110
6
0
339,442
5
W
Agni
12,827
641
150
8
0
391,935
3
W
Nemesis
12,392
620
103
5
0
406,104
7
L
Cthulhu
9,130
457
35
2
0
387,921
4
L
Janus
11,547
577
162
8
0
350,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role