Player Matchup

Jormungandr
Jormungandr
Dizzyiwo
Jormungandr
Level 123
God Stats
5W - 3L
1,617 SR
Queue Stats
322W - 277L
1,630 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ElDiosKevin
Kumbhakarna
Level 81
God Stats
8W - 5L
1,254 SR
Queue Stats
54W - 76L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
KillerEmi98
Gilgamesh
Level 118
God Stats
11W - 2L
1,936 SR
Queue Stats
192W - 164L
1,657 Elo+
Party 2
Apollo
Apollo
Matt3100
Apollo
Level 132
God Stats
4W - 9L
1,327 SR
Queue Stats
173W - 178L
1,497 Elo+
Party 2
Fenrir
Fenrir
Tonyrt
Fenrir
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 78L
1,435 Elo+
Party 2
Team Averages
Level 111
1,527 SR
1,529 Elo+

VS

Team Averages
Level 84
1,536 SR
1,420 Elo+
Loki
Loki
Delayyy
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 313L
1,442 Elo+
Party 3
Chronos
Chronos
FiveSh0rt
Chronos
Level 88
God Stats
38W - 31L
1,563 SR
Queue Stats
443W - 483L
1,375 Elo+
Party 1
Chang'e
Chang'e
Just Decayy
Chang'e
Level 67
God Stats
28W - 19L
1,608 SR
Queue Stats
326W - 347L
1,450 Elo+
Party 3
Danzaburou
Danzaburou
LikeABoss1883
Danzaburou
Level 105
God Stats
15W - 19L
1,510 SR
Queue Stats
255W - 288L
1,334 Elo+
Party 1
Skadi
Skadi
pinabells
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dizzyiwo
Jormungandr
17
6 / 0 / 6
10,325
688
10,957
11,000
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
ElDiosKevin
Kumbhakarna
13
3 / 0 / 10
8,168
545
4,057
12,107
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
KillerEmi98
Gilgamesh
16
7 / 3 / 4
9,411
627
12,842
13,925
9,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Matt3100
Apollo
14
5 / 2 / 7
8,635
576
6,853
12,212
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Tonyrt
Fenrir
13
5 / 1 / 5
8,417
561
5,285
9,807
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Delayyy
Loki
12
0 / 4 / 2
6,905
460
4,121
11,054
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
FiveSh0rt
Chronos
13
2 / 3 / 0
7,707
514
6,289
9,220
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Just Decayy
Chang'e
10
0 / 7 / 3
5,967
398
8,046
9,951
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
LikeABoss1883
Danzaburou
11
2 / 5 / 0
6,411
427
8,790
9,956
3,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Skadi
pinabells
Skadi
11
2 / 7 / 0
7,156
477
5,381
12,819
6,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
26
Kills
6
6
Deaths
26
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Delayyy
Loki
0
4
2
0.25
W
Jormungandr
Dizzyiwo
Jormungandr
6
0
6
9
W
Kumbhakarna
ElDiosKevin
Kumbhakarna
3
0
10
8
L
Chronos
FiveSh0rt
Chronos
2
3
0
0.67
L
Chang'e
Just Decayy
Chang'e
0
7
3
0.21
W
Gilgamesh
KillerEmi98
Gilgamesh
7
3
4
3
L
Danzaburou
LikeABoss1883
Danzaburou
2
5
0
0.4
W
Apollo
Matt3100
Apollo
5
2
7
4.25
W
Fenrir
Tonyrt
Fenrir
5
1
5
7.5
L
Skadi
pinabells
Skadi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,994
Damage
32,627
59,051
Taken
53,000
30,799
Mitigated
19,528
23,412
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Delayyy
Loki
4,121
1,018
0
3,846
11,054
3,606
0
2,836
8,148
0
44,357
W
Jormungandr
Dizzyiwo
Jormungandr
10,957
1,776
0
4,819
11,000
5,594
224
4,910
6,016
72,769
0
W
Kumbhakarna
ElDiosKevin
Kumbhakarna
4,057
150
166
4,182
12,107
7,905
357
3,452
8,263
19,365
0
L
Chronos
FiveSh0rt
Chronos
6,289
3,041
0
2,910
9,220
3,203
897
5,274
3,795
44,799
0
L
Chang'e
Just Decayy
Chang'e
8,046
119
1,413
2,471
9,951
2,922
0
3,530
6,271
23,346
0
W
Gilgamesh
KillerEmi98
Gilgamesh
12,842
3,084
0
4,119
13,925
9,459
0
712
13,205
5,995
55,171
L
Danzaburou
LikeABoss1883
Danzaburou
8,790
4,153
0
1,997
9,956
3,543
0
3,651
6,182
0
39,880
W
Apollo
Matt3100
Apollo
6,853
3,764
0
5,399
12,212
4,008
3,056
2,927
8,985
0
46,680
W
Fenrir
Tonyrt
Fenrir
5,285
817
0
4,727
9,807
3,833
1,340
1,468
8,247
0
42,738
L
Skadi
pinabells
Skadi
5,381
2,218
0
1,554
12,819
6,254
302
609
12,210
0
33,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,956
Gold Earned
34,146
457
Minions Killed
354
0
Camps Cleared
0
1,472,507
Distance Traveled
1,300,148
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,905
460
92
6
0
330,736
7
W
Jormungandr
10,325
688
154
10
0
296,028
3
W
Kumbhakarna
8,168
545
27
2
0
271,663
1
L
Chronos
7,707
514
83
6
0
251,502
3
L
Chang'e
5,967
398
39
3
0
262,904
1
W
Gilgamesh
9,411
627
101
7
0
297,733
3
L
Danzaburou
6,411
427
69
5
0
243,192
1
W
Apollo
8,635
576
94
6
0
285,426
1
W
Fenrir
8,417
561
81
5
0
321,657
3
L
Skadi
7,156
477
71
5
0
211,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role