Player Matchup

Chang'e
Chang'e
Silver I
ClanceArmstrong
Chang'e
Silver I
Level 89
God Stats
3W - 7L
1,409 SR
Queue Stats
25W - 34L
1,190 MMR
Party 2
Bacchus
Bacchus
Silver III
CyrilFiggis_007
Bacchus
Silver III
Level 99
God Stats
3W - 2L
1,575 SR
Queue Stats
35W - 51L
986 MMR
Party 2
Rama
Rama
Silver IV
Moddy_G14
Rama
Silver IV
Level 59
God Stats
1W - 4L
1,448 SR
Queue Stats
11W - 16L
997 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,478 SR
1,058 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,547 SR
996 MMR
Danzaburou
Danzaburou
Bronze I
BRUNO17431
Danzaburou
Bronze I
Level 71
God Stats
7W - 9L
1,420 SR
Queue Stats
19W - 47L
843 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
JNdeadpool
Cthulhu
Bronze I
Level 63
God Stats
2W - 2L
1,698 SR
Queue Stats
18W - 41L
977 MMR
Party 1
Hades
Hades
Silver V
WM FOOT
Hades
Silver V
Level 86
God Stats
7W - 10L
1,525 SR
Queue Stats
17W - 34L
1,166 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
8,136
678
5,330
8,583
2,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 6 / 4
8,191
683
6,287
11,582
10,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
11
2 / 4 / 4
8,147
679
5,178
11,046
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ZeusPoseidonAnubisChaacKumbhakarna

VS

Bans
IzanamiMedusaYmirHou YiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRUNO17431
Danzaburou
12
5 / 1 / 8
9,226
769
9,536
8,235
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
JNdeadpool
Cthulhu
12
5 / 3 / 7
9,532
794
6,156
10,814
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hades
WM FOOT
Hades
12
4 / 3 / 9
8,801
733
8,903
9,375
4,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
14
14
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BRUNO17431
Danzaburou
5
1
8
9
L
2
4
4
1
L
3
6
4
0.83
W
Cthulhu
JNdeadpool
Cthulhu
5
3
7
2.83
L
Rama
2
4
4
1
W
Hades
WM FOOT
Hades
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
24,595
31,211
Taken
28,424
17,115
Mitigated
15,808
11,325
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BRUNO17431
Danzaburou
9,536
4,495
0
1,745
8,235
3,105
2,022
5,023
3,212
0
36,312
L
5,330
243
3,021
3,142
8,583
2,860
0
4,208
4,175
20,020
0
L
6,287
582
222
1,831
11,582
10,097
0
4,110
7,351
19,749
0
W
Cthulhu
JNdeadpool
Cthulhu
6,156
232
1,074
3,772
10,814
8,211
149
3,186
7,628
21,358
0
L
Rama
5,178
3,680
0
3,109
11,046
4,158
0
6,018
4,606
0
29,806
W
Hades
WM FOOT
Hades
8,903
305
425
3,159
9,375
4,492
240
3,424
5,951
23,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
27,559
95
Minions Killed
118
0
Camps Cleared
0
559,214
Distance Traveled
640,690
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,226
769
37
3
0
205,460
2
L
Chang'e
8,136
678
23
2
0
192,765
1
L
Bacchus
8,191
683
23
2
0
195,054
1
W
Cthulhu
9,532
794
34
3
0
227,952
4
L
Rama
8,147
679
49
4
0
171,395
0
W
Hades
8,801
733
47
4
0
207,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role