Player Matchup

Nike
Nike
Silver V
BIG_GOD_CHUNGUS
Nike
Silver V
Level 39
God Stats
2W - 3L
1,766 SR
Queue Stats
14W - 28L
1,123 MMR
Party 1
Fenrir
Fenrir
Silver II
CoolBeansBra
Fenrir
Silver II
Level 84
God Stats
4W - 4L
1,640 SR
Queue Stats
43W - 37L
1,124 MMR
Solo
Ra
Ra
Silver I
TheeePope
Ra
Silver I
Level 100
God Stats
1W - 1L
1,217 SR
Queue Stats
63W - 73L
1,131 MMR
Solo
Ymir
Ymir
Bronze I
V0rTeXPlayZ1
Ymir
Bronze I
Level 39
God Stats
15W - 31L
1,697 SR
Queue Stats
737W - 768L
1,038 MMR
Party 1
Artemis
Artemis
Silver I
prometheus1207
Artemis
Silver I
Level 127
God Stats
86W - 63L
1,603 SR
Queue Stats
557W - 555L
1,071 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,585 SR
1,097 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,398 SR
1,098 MMR
Chiron
Chiron
Silver II
General-_-Kolvax
Chiron
Silver II
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 159L
1,070 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
HillTzz
Sun Wukong
Bronze IV
Level 126
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 11L
1,089 MMR
Solo
Tiamat
Tiamat
Bronze I
IROH14
Tiamat
Bronze I
Level 61
God Stats
6W - 4L
1,482 SR
Queue Stats
41W - 40L
1,144 MMR
Solo
Odin
Odin
Silver II
RealJayLuna
Odin
Silver II
Level 78
God Stats
6W - 5L
1,191 SR
Queue Stats
292W - 315L
1,066 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
SYov
Tsukuyomi
Silver II
Level 129
God Stats
3W - 3L
1,513 SR
Queue Stats
94W - 113L
1,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,570
714
1,731
1,854
796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
6
0 / 0 / 0
3,412
682
1,027
4,316
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,187
637
558
2,447
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,423
685
250
2,828
946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

5
0 / 0 / 0
3,140
628
1,561
1,808
308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneDanzaburouCthulhuGuan YuScylla

VS

Bans
SetCu ChulainnBellonaAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,059
612
2,157
1,695
346
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
HillTzz
Sun Wukong
1
0 / 0 / 0
2,496
499
0
0
0
Tiamat
IROH14
Tiamat
6
1 / 0 / 0
3,934
787
2,693
1,853
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,288
658
461
1,897
411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
SYov
Tsukuyomi
6
0 / 1 / 0
3,553
711
860
2,992
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Fenrir
0
0
0
0
L
0
0
0
0
L
Sun Wukong
HillTzz
Sun Wukong
0
0
0
0
L
Tiamat
IROH14
Tiamat
1
0
0
1
L
0
0
0
0
L
Tsukuyomi
SYov
Tsukuyomi
0
1
0
0
W
0
1
0
0
W
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,127
Damage
6,171
13,253
Taken
8,437
3,871
Mitigated
2,386
6,452
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,731
597
0
50
1,854
796
0
0
1,854
0
10,038
W
Fenrir
1,027
222
0
2,693
4,316
1,138
0
680
3,528
0
12,951
L
2,157
758
215
267
1,695
346
0
106
1,589
0
12,017
L
Sun Wukong
HillTzz
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
IROH14
Tiamat
2,693
366
0
988
1,853
881
4
515
1,295
14,820
0
L
461
36
0
740
1,897
411
0
144
1,753
0
2,169
L
Tsukuyomi
SYov
Tsukuyomi
860
384
0
654
2,992
748
0
0
2,892
0
12,890
W
558
252
78
522
2,447
683
0
1,711
542
10,339
0
W
250
0
0
1,862
2,828
946
0
0
2,828
3,790
0
W
1,561
461
0
1,247
1,808
308
0
0
1,808
0
13,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,732
Gold Earned
16,330
134
Minions Killed
89
0
Camps Cleared
0
477,458
Distance Traveled
383,961
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,570
714
26
5
0
96,802
2
W
Fenrir
3,412
682
38
8
0
112,643
2
L
Chiron
3,059
612
19
4
0
75,651
1
L
Sun Wukong
2,496
499
0
0
0
0
0
L
Tiamat
3,934
787
27
5
0
98,884
1
L
Odin
3,288
658
4
1
0
102,704
1
L
Tsukuyomi
3,553
711
39
8
0
106,722
1
W
Ra
3,187
637
35
7
0
84,857
0
W
Ymir
3,423
685
8
2
0
99,611
0
W
Artemis
3,140
628
27
5
0
83,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role