Player Matchup

Tyr
Tyr
GankLocas
Tyr
Level 68
God Stats
3W - 0L
1,562 SR
Queue Stats
100W - 93L
1,586 Elo+
Party 2
Merlin
Merlin
TheGrandBoss
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
melvinhdz
Anhur
Level 66
God Stats
4W - 5L
1,518 SR
Queue Stats
48W - 72L
1,430 Elo+
Solo
Team Averages
Level 87
1,527 SR
1,505 Elo+

VS

Team Averages
Level 45
1,590 SR
1,372 Elo+
Ymir
Ymir
BadNewsBalls
Ymir
Level 52
God Stats
1W - 3L
1,474 SR
Queue Stats
12W - 19L
1,406 Elo+
Solo
Cupid
Cupid
DinosDutches
Cupid
Level 37
God Stats
11W - 19L
1,749 SR
Queue Stats
132W - 189L
1,342 Elo+
Party 1
Hades
Hades
SirStride
Hades
Level 47
God Stats
3W - 2L
1,549 SR
Queue Stats
204W - 268L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 13
12,198
813
13,916
15,831
11,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
9 / 1 / 14
12,110
807
20,166
8,003
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
melvinhdz
Anhur
15
8 / 3 / 13
11,795
786
9,532
7,178
2,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
9,340
623
4,904
20,723
15,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 9 / 3
8,839
589
6,110
12,787
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
SirStride
Hades
11
1 / 9 / 3
8,935
596
9,212
16,007
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
26
Kills
5
6
Deaths
26
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
2
9
3
0.39
W
9
2
13
7.75
L
Hades
SirStride
Hades
1
9
3
0.28
W
Merlin
9
1
14
16
W
Anhur
melvinhdz
Anhur
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,614
Damage
20,226
31,012
Taken
49,517
17,621
Mitigated
27,876
8,244
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,904
1,108
357
1,046
20,723
15,855
74
10,496
10,227
17,894
0
L
6,110
3,711
135
477
12,787
4,433
54
3,882
8,905
211
22,904
W
13,916
2,506
0
5,201
15,831
11,908
161
6,766
9,065
0
48,450
L
Hades
SirStride
Hades
9,212
710
222
1,854
16,007
7,588
0
5,816
10,191
40,046
0
W
Merlin
20,166
1,956
0
1,081
8,003
3,070
682
3,237
4,766
74,137
0
W
Anhur
melvinhdz
Anhur
9,532
4,000
0
1,962
7,178
2,643
2,094
4,518
2,660
0
44,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
27,114
194
Minions Killed
113
0
Camps Cleared
0
841,202
Distance Traveled
716,142
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,340
623
21
1
0
236,170
0
L
Cupid
8,839
589
31
2
0
240,252
2
W
Tyr
12,198
813
57
4
0
300,585
4
L
Hades
8,935
596
61
4
0
239,720
3
W
Merlin
12,110
807
83
6
0
265,460
4
W
Anhur
11,795
786
54
4
0
275,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role