Player Matchup

Sun Wukong
Sun Wukong
A0rra
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,600 Elo+
Party 1
Raijin
Raijin
Cruzjx8
Raijin
Level 104
God Stats
4W - 2L
1,622 SR
Queue Stats
243W - 218L
1,615 Elo+
Party 1
Loki
Loki
TricksterArsene
Loki
Level 118
God Stats
2W - 2L
1,984 SR
Queue Stats
172W - 148L
1,629 Elo+
Party 1
Terra
Terra
VenusaurFarted
Terra
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
532W - 504L
1,581 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WholeLottaPP
Ah Muzen Cab
Level 120
God Stats
2W - 4L
1,683 SR
Queue Stats
533W - 501L
1,515 Elo+
Party 3
Team Averages
Level 120
1,658 SR
1,588 Elo+

VS

Team Averages
Level 79
1,661 SR
1,566 Elo+
Olorun
Olorun
Fearsntears
Olorun
Level 80
God Stats
2W - 0L
1,761 SR
Queue Stats
54W - 46L
1,524 Elo+
Party 2
King Arthur
King Arthur
JayDucky
King Arthur
Level 89
God Stats
2W - 1L
1,613 SR
Queue Stats
82W - 67L
1,544 Elo+
Solo
Hachiman
Hachiman
TheCurrentMeta
Hachiman
Level 108
God Stats
11W - 4L
1,806 SR
Queue Stats
965W - 930L
1,639 Elo+
Party 2
Fenrir
Fenrir
lleadthehunt
Fenrir
Level 60
God Stats
21W - 19L
1,619 SR
Queue Stats
137W - 134L
1,558 Elo+
Party 4
Ares
Ares
mechman15
Ares
Level 58
God Stats
11W - 8L
1,507 SR
Queue Stats
152W - 156L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A0rra
Sun Wukong
15
6 / 1 / 6
10,163
565
15,878
14,234
13,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Cruzjx8
Raijin
14
1 / 8 / 3
8,621
479
10,268
12,690
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 6 / 4
9,526
529
12,101
13,758
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 6 / 9
8,219
457
6,135
17,204
12,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
WholeLottaPP
Ah Muzen Cab
13
2 / 6 / 4
8,249
458
8,938
13,315
4,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 4 / 2
8,470
471
6,685
8,892
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
JayDucky
King Arthur
17
7 / 5 / 2
10,156
564
15,512
19,396
14,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
16
8 / 2 / 4
10,096
561
14,955
16,470
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
14
5 / 4 / 6
8,780
488
6,940
12,737
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
13
5 / 2 / 9
9,442
525
10,873
16,985
14,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
17
Kills
27
27
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A0rra
Sun Wukong
6
1
6
9
L
Raijin
Cruzjx8
Raijin
1
8
3
0.31
W
Olorun
2
4
2
0.75
W
King Arthur
JayDucky
King Arthur
7
5
2
1.6
W
Hachiman
8
2
4
5
L
6
6
4
1.33
L
2
6
9
1.08
L
Ah Muzen Cab
WholeLottaPP
Ah Muzen Cab
2
6
4
0.67
W
Fenrir
5
4
6
2
W
Ares
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,320
Damage
54,965
71,201
Taken
74,480
40,234
Mitigated
45,307
18,734
Healing
21,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A0rra
Sun Wukong
15,878
4,245
0
3,576
14,234
13,350
156
1,967
12,267
0
55,685
L
Raijin
Cruzjx8
Raijin
10,268
1,483
0
1,976
12,690
4,810
0
1,294
11,396
48,685
0
W
Olorun
6,685
3,675
44
2,457
8,892
4,383
975
1,532
7,358
52,941
5,344
W
King Arthur
JayDucky
King Arthur
15,512
2,076
0
4,657
19,396
14,612
0
2,777
16,487
0
70,299
W
Hachiman
14,955
9,366
0
5,506
16,470
6,105
1,273
5,204
10,832
0
63,465
L
12,101
4,326
0
2,994
13,758
4,857
0
1,824
11,934
0
50,149
L
6,135
1,284
1,821
5,743
17,204
12,466
0
7,811
9,393
16,799
0
L
Ah Muzen Cab
WholeLottaPP
Ah Muzen Cab
8,938
3,565
0
2,624
13,315
4,751
736
4,198
9,117
0
65,642
W
Fenrir
6,940
1,935
0
3,754
12,737
5,763
0
1,705
10,972
0
51,370
W
Ares
10,873
707
648
4,376
16,985
14,444
176
4,439
12,428
24,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
46,944
400
Minions Killed
474
0
Camps Cleared
0
1,596,776
Distance Traveled
1,604,530
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,163
565
100
6
0
353,454
3
L
Raijin
8,621
479
101
6
0
284,726
3
W
Olorun
8,470
471
101
6
0
253,729
3
W
King Arthur
10,156
564
150
8
0
329,707
2
W
Hachiman
10,096
561
111
6
0
335,044
3
L
Loki
9,526
529
74
4
0
322,886
2
L
Terra
8,219
457
34
2
0
347,886
2
L
Ah Muzen Cab
8,249
458
91
5
0
287,824
6
W
Fenrir
8,780
488
83
5
0
337,583
2
W
Ares
9,442
525
29
2
0
348,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role