Player Matchup

Tiamat
Tiamat
Churrit23
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
TheOneFake
Tyr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,535 Elo+
Party 1
Anhur
Anhur
WizzardDestroyer
Anhur
Level 157
God Stats
4W - 1L
1,547 SR
Queue Stats
48W - 40L
1,530 Elo+
Party 1
Team Averages
Level 112
1,516 SR
1,522 Elo+

VS

Team Averages
Level 46
1,479 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
Cedouuu19
Cu Chulainn
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
Darkclutch
Sylvanus
Level 5
God Stats
1W - 2L
1,437 SR
Queue Stats
2W - 5L
1,533 Elo+
Solo
Neith
Neith
William322
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Churrit23
Tiamat
13
6 / 3 / 6
10,517
751
11,969
11,341
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 11
10,232
731
11,556
13,380
9,471
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 0 / 5
11,235
803
11,074
10,660
3,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cedouuu19
Cu Chulainn
12
2 / 4 / 2
8,994
642
7,838
14,924
7,551
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Darkclutch
Sylvanus
10
1 / 8 / 2
8,179
584
5,145
16,158
12,113
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
1 / 4 / 1
8,481
606
7,960
10,399
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cedouuu19
Cu Chulainn
2
4
2
0.75
W
Tiamat
Churrit23
Tiamat
6
3
6
3
L
Sylvanus
Darkclutch
Sylvanus
1
8
2
0.25
W
4
1
11
9.5
L
Neith
1
4
1
0.38
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
20,943
35,381
Taken
41,481
20,611
Mitigated
23,223
11,843
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cedouuu19
Cu Chulainn
7,838
1,379
0
790
14,924
7,551
0
4,406
10,518
0
26,736
W
Tiamat
Churrit23
Tiamat
11,969
1,466
252
3,516
11,341
7,758
401
1,239
10,102
43,606
0
L
Sylvanus
Darkclutch
Sylvanus
5,145
1,005
1,854
3,282
16,158
12,113
0
4,963
11,195
16,442
0
W
11,556
1,305
0
3,865
13,380
9,471
503
2,330
11,050
0
29,705
L
Neith
7,960
2,442
0
678
10,399
3,559
0
2,692
7,707
0
30,154
W
11,074
7,759
0
4,210
10,660
3,382
1,835
1,792
8,868
0
64,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
25,654
174
Minions Killed
117
0
Camps Cleared
0
824,444
Distance Traveled
694,186
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,994
642
36
3
0
268,667
0
W
Tiamat
10,517
751
56
4
0
262,347
1
L
Sylvanus
8,179
584
34
2
0
206,359
0
W
Tyr
10,232
731
33
2
0
312,524
0
L
Neith
8,481
606
47
3
0
219,160
0
W
Anhur
11,235
803
85
6
0
249,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role