Player Matchup

Anubis
Anubis
BOOSHxo
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,515 Elo+
Party 1
Osiris
Osiris
MagnusElBunghole
Osiris
Level 148
God Stats
1W - 6L
1,757 SR
Queue Stats
298W - 267L
1,485 Elo+
Party 3
Janus
Janus
MotoPrime
Janus
Level 128
God Stats
10W - 14L
1,314 SR
Queue Stats
264W - 228L
1,485 Elo+
Party 3
Zhong Kui
Zhong Kui
Nîchts
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Zeus__3
Poseidon
Level 107
God Stats
1W - 1L
1,737 SR
Queue Stats
56W - 60L
1,525 Elo+
Party 1
Team Averages
Level 127
1,562 SR
1,502 Elo+

VS

Team Averages
Level 107
1,605 SR
1,500 Elo+
Cthulhu
Cthulhu
AlphaSixSix
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
CoakMachine
Ullr
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
442W - 440L
1,547 Elo+
Solo
Hera
Hera
Hedeox
Hera
Level 60
God Stats
7W - 1L
1,766 SR
Queue Stats
102W - 99L
1,457 Elo+
Solo
Khepri
Khepri
Maxie1818
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
captinha08
Vulcan
Level 119
God Stats
3W - 0L
1,760 SR
Queue Stats
149W - 149L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BOOSHxo
Anubis
17
2 / 6 / 2
9,598
600
10,761
13,947
6,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 6 / 6
9,012
563
3,983
16,175
10,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
MotoPrime
Janus
15
1 / 6 / 4
9,678
605
10,161
11,151
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Nîchts
Zhong Kui
20
6 / 2 / 4
11,074
692
13,357
15,711
17,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Zeus__3
Poseidon
15
1 / 6 / 2
9,327
583
7,806
14,299
9,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaSixSix
Cthulhu
20
11 / 1 / 10
14,104
882
17,078
15,898
20,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 3 / 15
11,312
707
8,845
15,582
15,953
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Hedeox
Hera
18
3 / 2 / 14
11,260
704
13,428
10,871
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Maxie1818
Khepri
18
3 / 1 / 13
12,678
792
5,449
14,886
19,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
captinha08
Vulcan
18
4 / 3 / 10
11,513
720
17,310
9,676
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
10
Kills
26
26
Deaths
10
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlphaSixSix
Cthulhu
11
1
10
16
L
Anubis
BOOSHxo
Anubis
2
6
2
0.5
W
5
3
15
4.17
W
Hera
Hedeox
Hera
3
2
14
5
L
0
6
6
0.5
W
Khepri
Maxie1818
Khepri
3
1
13
9.5
L
Janus
MotoPrime
Janus
1
6
4
0.5
L
Zhong Kui
Nîchts
Zhong Kui
6
2
4
4
L
Poseidon
Zeus__3
Poseidon
1
6
2
0.33
W
Vulcan
captinha08
Vulcan
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,068
Damage
62,110
71,283
Taken
66,913
48,094
Mitigated
66,643
26,035
Healing
33,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlphaSixSix
Cthulhu
17,078
427
4,901
1,618
15,898
20,020
695
9,192
6,410
35,019
0
L
Anubis
BOOSHxo
Anubis
10,761
172
2,044
2,771
13,947
6,911
510
11,423
2,524
31,908
0
W
8,845
2,243
3,319
1,899
15,582
15,953
707
9,643
5,575
0
16,504
W
Hera
Hedeox
Hera
13,428
3,354
4,754
3,175
10,871
5,948
1,211
7,521
3,178
30,104
0
L
3,983
231
4,026
2,047
16,175
10,834
363
13,764
2,411
0
11,167
W
Khepri
Maxie1818
Khepri
5,449
94
6,150
2,782
14,886
19,256
1,084
7,548
7,192
13,822
0
L
Janus
MotoPrime
Janus
10,161
185
1,599
1,963
11,151
3,921
557
6,906
4,245
27,794
0
L
Zhong Kui
Nîchts
Zhong Kui
13,357
566
320
6,758
15,711
17,324
875
8,530
7,181
40,430
0
L
Poseidon
Zeus__3
Poseidon
7,806
1,015
1,957
2,550
14,299
9,104
516
12,642
1,657
17,560
0
W
Vulcan
captinha08
Vulcan
17,310
7,645
2,186
2,424
9,676
5,466
2,198
7,071
2,473
47,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,689
Gold Earned
60,867
161
Minions Killed
171
0
Camps Cleared
0
1,324,683
Distance Traveled
1,437,131
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,104
882
34
2
0
302,190
0
L
Anubis
9,598
600
43
3
0
237,748
0
W
Ullr
11,312
707
12
1
0
263,002
1
W
Hera
11,260
704
36
2
0
297,652
0
L
Osiris
9,012
563
4
0
0
288,225
1
W
Khepri
12,678
792
23
1
0
285,104
1
L
Janus
9,678
605
49
3
0
264,986
1
L
Zhong Kui
11,074
692
51
3
0
278,187
4
L
Poseidon
9,327
583
14
1
0
255,537
0
W
Vulcan
11,513
720
66
4
0
289,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role