Player Matchup

Nu Wa
Nu Wa
EerieAkire
Nu Wa
Level 129
God Stats
0W - 1L
1,793 SR
Queue Stats
70W - 74L
1,427 Elo+
Party 2
Cernunnos
Cernunnos
G0GO1231
Cernunnos
Level 36
God Stats
11W - 5L
1,536 SR
Queue Stats
107W - 81L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
JDRenegade
Jormungandr
Level 28
God Stats
4W - 5L
1,568 SR
Queue Stats
38W - 42L
1,318 Elo+
Party 2
Geb
Geb
JRA Viejo
Geb
Level 97
God Stats
30W - 28L
1,608 SR
Queue Stats
645W - 558L
1,568 Elo+
Party 1
Thor
Thor
rayortiz
Thor
Level 108
God Stats
7W - 3L
1,715 SR
Queue Stats
427W - 376L
1,468 Elo+
Party 1
Team Averages
Level 80
1,644 SR
1,454 Elo+

VS

Team Averages
Level 60
1,416 SR
1,483 Elo+
Pele
Pele
Adarr01
Pele
Level 86
God Stats
6W - 2L
1,617 SR
Queue Stats
108W - 107L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
AdriP4837
Cthulhu
Level 86
God Stats
32W - 39L
1,372 SR
Queue Stats
202W - 219L
1,457 Elo+
Party 4
Danzaburou
Danzaburou
IFeedLevels
Danzaburou
Level 47
God Stats
31W - 18L
1,549 SR
Queue Stats
86W - 88L
1,433 Elo+
Solo
Sol
Sol
TheAlexEra16
Sol
Level 35
God Stats
1W - 0L
1,294 SR
Queue Stats
247W - 251L
1,490 Elo+
Party 4
Guan Yu
Guan Yu
scimp
Guan Yu
Level 46
God Stats
1W - 2L
1,248 SR
Queue Stats
329W - 269L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
5 / 7 / 6
9,294
516
19,529
12,481
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
G0GO1231
Cernunnos
15
0 / 2 / 2
8,846
491
8,292
14,372
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
JDRenegade
Jormungandr
15
3 / 4 / 5
8,733
485
10,758
15,049
12,277
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 4 / 7
7,993
444
6,258
15,759
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
14
3 / 3 / 2
8,683
482
7,864
17,184
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Adarr01
Pele
16
7 / 4 / 3
10,118
562
9,071
14,369
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
AdriP4837
Cthulhu
13
0 / 1 / 5
8,681
482
4,800
13,107
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
IFeedLevels
Danzaburou
17
9 / 3 / 5
11,666
648
18,053
17,870
5,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 1 / 3
9,648
536
11,830
12,330
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
scimp
Guan Yu
16
3 / 2 / 6
9,801
545
10,171
18,034
15,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
11
Kills
20
20
Deaths
11
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
Adarr01
Pele
7
4
3
2.13
W
Cthulhu
AdriP4837
Cthulhu
0
1
5
2.5
L
Nu Wa
5
7
6
1.14
L
Cernunnos
G0GO1231
Cernunnos
0
2
2
0.5
W
Danzaburou
IFeedLevels
Danzaburou
9
3
5
3.83
L
Jormungandr
JDRenegade
Jormungandr
3
4
5
1.38
L
0
4
7
0.88
W
1
1
3
2.5
L
Thor
3
3
2
1.33
W
Guan Yu
scimp
Guan Yu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,701
Damage
53,925
74,845
Taken
75,710
37,215
Mitigated
37,908
21,497
Healing
36,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Adarr01
Pele
9,071
1,745
0
4,340
14,369
4,677
0
5,482
8,887
0
73,363
W
Cthulhu
AdriP4837
Cthulhu
4,800
519
414
6,030
13,107
7,166
159
9,142
3,965
34,090
0
L
Nu Wa
19,529
5,250
518
2,567
12,481
3,512
510
780
11,701
56,687
0
L
Cernunnos
G0GO1231
Cernunnos
8,292
4,260
0
8,247
14,372
5,575
0
8,974
5,398
0
67,988
W
Danzaburou
IFeedLevels
Danzaburou
18,053
10,390
0
8,883
17,870
5,960
2,649
8,931
8,939
0
75,340
L
Jormungandr
JDRenegade
Jormungandr
10,758
2,617
0
685
15,049
12,277
0
1,368
13,681
44,855
0
L
6,258
821
0
3,450
15,759
10,813
0
5,948
9,811
26,109
0
W
11,830
3,762
0
7,798
12,330
4,426
0
4,411
7,919
77,865
0
L
Thor
7,864
2,398
0
6,030
17,184
5,038
0
0
17,184
0
55,224
W
Guan Yu
scimp
Guan Yu
10,171
1,044
1,403
7,446
18,034
15,679
126
8,579
9,455
0
62,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
49,914
420
Minions Killed
558
0
Camps Cleared
0
1,621,444
Distance Traveled
1,712,288
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,118
562
110
6
0
373,222
7
W
Cthulhu
8,681
482
70
4
0
351,392
0
L
Nu Wa
9,294
516
79
4
0
314,241
6
L
Cernunnos
8,846
491
148
8
0
319,964
4
W
Danzaburou
11,666
648
128
7
0
319,084
3
L
Jormungandr
8,733
485
80
4
0
292,783
5
L
Geb
7,993
444
28
2
0
366,581
3
W
Sol
9,648
536
135
8
0
327,308
4
L
Thor
8,683
482
85
5
0
327,875
3
W
Guan Yu
9,801
545
115
6
0
341,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role