Player Matchup

Chaac
Chaac
BaldTireBob
Chaac
Level 43
God Stats
0W - 3L
1,149 SR
Queue Stats
2W - 6L
1,338 Elo+
Party 2
Kuzenbo
Kuzenbo
Bilitronic156
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,572 Elo+
Solo
Thoth
Thoth
IThinkItsMatt
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,298 Elo+
Solo
Rama
Rama
McWraith
Rama
Level 58
God Stats
15W - 32L
1,407 SR
Queue Stats
123W - 144L
1,357 Elo+
Party 2
Nemesis
Nemesis
WellSpokenToken
Nemesis
Level 126
God Stats
4W - 8L
1,384 SR
Queue Stats
19W - 15L
1,561 Elo+
Solo
Team Averages
Level 68
1,388 SR
1,425 Elo+

VS

Team Averages
Level 64
1,495 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
Beekdoor
Tsukuyomi
Level 109
God Stats
22W - 12L
1,602 SR
Queue Stats
330W - 359L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
BlckJackson
Gilgamesh
Level 82
God Stats
31W - 21L
1,678 SR
Queue Stats
96W - 81L
1,563 Elo+
Solo
The Morrigan
The Morrigan
GamaruARG
The Morrigan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
SGNTUG
Ymir
Level 38
God Stats
5W - 6L
1,194 SR
Queue Stats
218W - 222L
1,416 Elo+
Party 1
Neith
Neith
Yessz
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 7
9,240
924
5,279
18,007
19,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
17
1 / 5 / 10
10,445
1,045
9,579
14,791
16,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 8 / 5
11,059
1,106
14,924
12,219
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
16
0 / 9 / 9
9,581
958
5,587
12,941
5,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 6
11,306
1,131
12,391
23,147
15,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

73

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beekdoor
Tsukuyomi
18
12 / 5 / 16
13,160
1,316
23,451
13,931
5,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
BlckJackson
Gilgamesh
19
14 / 2 / 18
13,127
1,313
23,958
17,171
13,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
GamaruARG
The Morrigan
17
3 / 0 / 14
10,513
1,051
10,160
3,051
1,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SGNTUG
Ymir
16
3 / 5 / 16
10,106
1,011
7,647
12,487
12,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Yessz
Neith
17
3 / 0 / 18
10,428
1,043
8,689
5,850
2,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
117
12
Kills
35
35
Deaths
12
37
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
Tsukuyomi
Beekdoor
Tsukuyomi
12
5
16
4
L
Kuzenbo
1
5
10
1.2
W
Gilgamesh
BlckJackson
Gilgamesh
14
2
18
11.5
W
The Morrigan
GamaruARG
The Morrigan
3
0
14
10
L
5
8
5
0.94
L
Rama
0
9
9
0.5
W
Ymir
SGNTUG
Ymir
3
5
16
2.2
L
6
5
6
1.8
W
Neith
Yessz
Neith
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,760
Damage
73,905
81,105
Taken
52,490
61,272
Mitigated
34,533
8,730
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,279
773
147
2,284
18,007
19,495
0
3,259
14,748
0
20,531
W
Tsukuyomi
Beekdoor
Tsukuyomi
23,451
7,033
0
3,218
13,931
5,602
0
6,081
7,850
0
41,935
L
Kuzenbo
9,579
2,998
0
0
14,791
16,906
0
2,812
11,979
26,211
0
W
Gilgamesh
BlckJackson
Gilgamesh
23,958
7,861
0
2,071
17,171
13,257
0
7,553
9,618
0
35,545
W
The Morrigan
GamaruARG
The Morrigan
10,160
1,404
0
538
3,051
1,069
0
1,327
1,724
36,280
8,715
L
14,924
1,150
0
114
12,219
4,530
0
1,403
10,816
41,766
0
L
Rama
5,587
4,162
482
768
12,941
5,246
0
4,288
8,653
0
27,091
W
Ymir
SGNTUG
Ymir
7,647
908
0
20
12,487
12,458
0
5,935
6,552
15,767
0
L
12,391
5,092
1,120
3,815
23,147
15,095
0
3,018
20,129
0
26,306
W
Neith
Yessz
Neith
8,689
4,991
0
3,496
5,850
2,147
0
3,607
2,243
0
24,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,631
Gold Earned
57,334
187
Minions Killed
225
9
Camps Cleared
3
863,989
Distance Traveled
862,381
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,240
924
18
2
0
145,141
0
W
Tsukuyomi
13,160
1,316
29
3
2
185,151
0
L
Kuzenbo
10,445
1,045
38
4
2
197,157
0
W
Gilgamesh
13,127
1,313
33
3
0
182,969
0
W
The Morrigan
10,513
1,051
94
9
0
180,083
1
L
Thoth
11,059
1,106
64
6
3
176,761
0
L
Rama
9,581
958
45
5
1
140,899
0
W
Ymir
10,106
1,011
23
2
0
162,433
0
L
Nemesis
11,306
1,131
22
2
3
204,031
0
W
Neith
10,428
1,043
46
5
1
151,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role