Player Matchup

Kumbhakarna
Kumbhakarna
Clowntox
Kumbhakarna
Level 160
God Stats
96W - 18L
2,124 SR
Queue Stats
2,051W - 267L
2,157 Elo+
Party 2
Ganesha
Ganesha
FLINTGIVEN
Ganesha
Level 155
God Stats
49W - 16L
1,640 SR
Queue Stats
1,395W - 308L
1,929 Elo+
Party 2
Gilgamesh
Gilgamesh
LudaFlow
Gilgamesh
Level 147
God Stats
274W - 14L
2,248 SR
Queue Stats
1,484W - 183L
2,130 Elo+
Party 2
Discordia
Discordia
SerSkellyman
Discordia
Level 17
God Stats
11W - 1L
1,887 SR
Queue Stats
598W - 19L
1,889 Elo+
Party 2
Loki
Loki
Yhwxch
Loki
Level 160
God Stats
262W - 40L
1,982 SR
Queue Stats
904W - 241L
1,937 Elo+
Party 2
Team Averages
Level 128
1,976 SR
2,008 Elo+

VS

Team Averages
Level 64
1,480 SR
1,489 Elo+
Neith
Neith
Ch1kENbuTt
Neith
Level 12
God Stats
2W - 2L
1,587 SR
Queue Stats
21W - 19L
1,477 Elo+
Party 1
Odin
Odin
SlothRiots
Odin
Level 63
God Stats
6W - 6L
1,347 SR
Queue Stats
67W - 60L
1,485 Elo+
Party 1
Horus
Horus
SolarisVI
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
VisualCHASE2000
Cthulhu
Level 105
God Stats
2W - 3L
1,436 SR
Queue Stats
39W - 38L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
wcochran3361
Kukulkan
Level 15
God Stats
17W - 17L
1,528 SR
Queue Stats
33W - 37L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Clowntox
Kumbhakarna
15
0 / 1 / 9
9,826
983
3,568
9,022
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
FLINTGIVEN
Ganesha
19
0 / 1 / 24
11,768
1,177
11,446
11,474
15,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
LudaFlow
Gilgamesh
16
5 / 1 / 9
10,719
1,072
14,379
12,903
12,664
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
SerSkellyman
Discordia
16
2 / 2 / 11
9,856
986
8,635
4,537
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Yhwxch
Loki
17
20 / 1 / 2
12,889
1,289
25,669
8,865
4,451
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

274

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 9 / 4
8,677
868
6,397
12,931
4,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
8,625
863
6,479
10,434
8,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
SolarisVI
Horus
14
3 / 5 / 2
9,304
930
10,309
15,048
10,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 2
9,466
947
8,259
13,531
14,611
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
wcochran3361
Kukulkan
15
0 / 8 / 3
8,729
873
10,608
17,451
7,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
27
Kills
6
6
Deaths
27
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
0
9
4
0.22
W
Kumbhakarna
Clowntox
Kumbhakarna
0
1
9
4.5
W
Ganesha
FLINTGIVEN
Ganesha
0
1
24
12
W
Gilgamesh
LudaFlow
Gilgamesh
5
1
9
9.5
W
Discordia
SerSkellyman
Discordia
2
2
11
3.75
L
1
3
2
0.67
L
Horus
SolarisVI
Horus
3
5
2
0.8
L
2
2
2
1.5
W
Loki
Yhwxch
Loki
20
1
2
21
L
Kukulkan
wcochran3361
Kukulkan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,697
Damage
42,052
46,801
Taken
69,395
42,502
Mitigated
45,707
3,635
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,397
3,446
0
484
12,931
4,250
0
2,015
10,788
0
20,561
W
Kumbhakarna
Clowntox
Kumbhakarna
3,568
0
0
993
9,022
7,932
0
4,850
4,172
13,777
0
W
Ganesha
FLINTGIVEN
Ganesha
11,446
1,297
0
1,256
11,474
15,545
0
4,832
6,642
17,846
0
W
Gilgamesh
LudaFlow
Gilgamesh
14,379
2,809
0
734
12,903
12,664
0
4,625
8,278
0
29,456
W
Discordia
SerSkellyman
Discordia
8,635
49
0
0
4,537
1,910
0
1,519
3,018
25,927
0
L
6,479
228
809
696
10,434
8,926
0
4,906
5,388
0
16,229
L
Horus
SolarisVI
Horus
10,309
5,446
1,065
1,741
15,048
10,792
0
5,837
8,935
0
20,458
L
8,259
889
1,412
450
13,531
14,611
0
7,181
5,986
28,184
0
W
Loki
Yhwxch
Loki
25,669
11,642
0
652
8,865
4,451
0
3,041
5,824
0
38,711
L
Kukulkan
wcochran3361
Kukulkan
10,608
465
0
0
17,451
7,128
0
2,652
14,649
26,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,058
Gold Earned
44,801
136
Minions Killed
170
7
Camps Cleared
3
1,078,311
Distance Traveled
968,639
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,677
868
41
4
2
172,301
0
W
Kumbhakarna
9,826
983
18
2
0
203,162
2
W
Ganesha
11,768
1,177
1
0
1
196,027
2
W
Gilgamesh
10,719
1,072
24
2
4
225,046
0
W
Discordia
9,856
986
63
6
1
210,766
0
L
Odin
8,625
863
23
2
0
203,947
0
L
Horus
9,304
930
14
1
0
194,525
0
L
Cthulhu
9,466
947
49
5
1
204,596
0
W
Loki
12,889
1,289
30
3
1
243,310
0
L
Kukulkan
8,729
873
43
4
0
193,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role