Player Matchup

Nu Wa
Nu Wa
Gold III
AbsoluteZero173
Nu Wa
Gold III
Level 121
God Stats
5W - 5L
1,606 SR
Queue Stats
61W - 57L
1,650 MMR
Solo
Set
Set
Gold I
Defgarra
Set
Gold I
Level 153
God Stats
5W - 5L
1,767 SR
Queue Stats
241W - 227L
1,654 MMR
Solo
Hou Yi
Hou Yi
Gold II
Lycatic
Hou Yi
Gold II
Level 156
God Stats
25W - 19L
1,620 SR
Queue Stats
599W - 596L
1,645 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Top092
Sun Wukong
Gold II
Level 143
God Stats
0W - 2L
1,299 SR
Queue Stats
185W - 179L
1,637 MMR
Solo
Cerberus
Cerberus
Gold I
maxelex
Cerberus
Gold I
Level 156
God Stats
5W - 7L
1,500 SR
Queue Stats
391W - 397L
1,642 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,558 SR
1,646 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,600 SR
1,648 MMR
Kali
Kali
Gold I
Casey315
Kali
Gold I
Level 107
God Stats
44W - 16L
1,773 SR
Queue Stats
120W - 104L
1,718 MMR
Party 1
Raijin
Raijin
Gold V
CultOfBleach
Raijin
Gold V
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,639 MMR
Party 2
Guan Yu
Guan Yu
Silver I
Thirdrike
Guan Yu
Silver I
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 52L
1,631 MMR
Party 2
Xing Tian
Xing Tian
Platinum IV
TimTheEnchantr
Xing Tian
Platinum IV
Level 125
God Stats
2W - 1L
1,785 SR
Queue Stats
134W - 128L
1,627 MMR
Solo
Jing Wei
Jing Wei
Gold III
benkd
Jing Wei
Gold III
Level 122
God Stats
6W - 5L
1,441 SR
Queue Stats
65W - 44L
1,625 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,121
480
11,569
8,860
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 2
9,047
476
4,360
15,734
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Lycatic
Hou Yi
16
2 / 4 / 0
10,358
545
7,843
14,337
5,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Top092
Sun Wukong
15
3 / 4 / 2
9,848
518
13,357
17,879
20,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
maxelex
Cerberus
15
2 / 4 / 3
10,040
528
8,193
14,276
11,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
TiamatAthenaTsukuyomiScyllaDanzaburou

VS

Bans
King ArthurHeimdallrAnhurCu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
6 / 4 / 8
10,966
577
9,964
14,679
8,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
19
6 / 2 / 6
11,776
620
14,837
13,478
5,549
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Thirdrike
Guan Yu
19
1 / 3 / 1
11,184
589
9,093
17,853
12,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
TimTheEnchantr
Xing Tian
16
5 / 0 / 10
11,296
595
8,654
12,638
9,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
benkd
Jing Wei
19
3 / 1 / 2
11,798
621
8,830
12,125
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
21
21
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Kali
6
4
8
2.5
W
Raijin
6
2
6
4.5
L
2
5
2
0.6
L
Hou Yi
Lycatic
Hou Yi
2
4
0
0.5
W
Guan Yu
Thirdrike
Guan Yu
1
3
1
0.5
W
Xing Tian
TimTheEnchantr
Xing Tian
5
0
10
10
L
Sun Wukong
Top092
Sun Wukong
3
4
2
1
W
Jing Wei
benkd
Jing Wei
3
1
2
4
L
Cerberus
maxelex
Cerberus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,322
Damage
51,378
71,086
Taken
70,773
46,213
Mitigated
41,427
16,843
Healing
27,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,569
1,088
0
830
8,860
3,186
0
6,537
2,323
61,986
0
W
Kali
9,964
5,397
0
4,296
14,679
8,937
0
5,179
9,260
0
68,056
W
Raijin
14,837
2,133
501
7,150
13,478
5,549
594
6,307
6,865
95,260
0
L
4,360
1,757
0
4,818
15,734
6,000
0
4,001
11,733
0
58,951
L
Hou Yi
Lycatic
Hou Yi
7,843
4,128
0
4,964
14,337
5,055
0
3,009
10,933
0
80,850
W
Guan Yu
Thirdrike
Guan Yu
9,093
2,193
85
8,755
17,853
12,819
1,786
1,445
16,232
0
82,033
W
Xing Tian
TimTheEnchantr
Xing Tian
8,654
884
0
990
12,638
9,660
33
3,915
8,425
23,107
0
L
Sun Wukong
Top092
Sun Wukong
13,357
3,630
0
4,057
17,879
20,514
0
2,071
15,808
0
74,471
W
Jing Wei
benkd
Jing Wei
8,830
6,787
0
5,463
12,125
4,462
1,003
1,720
10,229
0
94,864
L
Cerberus
maxelex
Cerberus
8,193
204
0
2,174
14,276
11,458
0
7,478
6,798
39,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,414
Gold Earned
57,020
629
Minions Killed
666
0
Camps Cleared
0
1,683,217
Distance Traveled
1,892,675
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,121
480
131
7
0
326,851
8
W
Kali
10,966
577
111
6
0
374,772
3
W
Raijin
11,776
620
178
9
0
335,270
0
L
Set
9,047
476
126
7
0
344,018
7
L
Hou Yi
10,358
545
162
9
0
319,244
5
W
Guan Yu
11,184
589
171
9
0
387,378
1
W
Xing Tian
11,296
595
32
2
0
420,206
7
L
Sun Wukong
9,848
518
137
7
0
314,009
1
W
Jing Wei
11,798
621
174
9
0
375,049
9
L
Cerberus
10,040
528
73
4
0
379,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role