Player Matchup

Athena
Athena
Ethereagle
Athena
Level 123
God Stats
78W - 72L
1,520 SR
Queue Stats
244W - 239L
1,450 Elo+
Party 2
Achilles
Achilles
Kn1ght_O_Gold6
Achilles
Level 152
God Stats
5W - 4L
1,410 SR
Queue Stats
504W - 479L
1,442 Elo+
Party 2
Anhur
Anhur
Merc Gritz
Anhur
Level 108
God Stats
5W - 1L
1,582 SR
Queue Stats
84W - 88L
1,510 Elo+
Party 3
Chang'e
Chang'e
OrganicArmJabber
Chang'e
Level 138
God Stats
4W - 4L
1,425 SR
Queue Stats
264W - 233L
1,479 Elo+
Party 2
Fenrir
Fenrir
nF BigBoy
Fenrir
Level 149
God Stats
17W - 21L
1,559 SR
Queue Stats
469W - 428L
1,486 Elo+
Party 3
Team Averages
Level 134
1,499 SR
1,473 Elo+

VS

Team Averages
Level 84
1,589 SR
1,458 Elo+
Skadi
Skadi
CJW82504
Skadi
Level 80
God Stats
13W - 3L
1,818 SR
Queue Stats
366W - 376L
1,497 Elo+
Party 4
Ravana
Ravana
Dysfunction7291
Ravana
Level 109
God Stats
7W - 10L
1,354 SR
Queue Stats
788W - 750L
1,478 Elo+
Party 4
Cerberus
Cerberus
Marine Mudkip
Cerberus
Level 89
God Stats
6W - 8L
1,455 SR
Queue Stats
277W - 291L
1,489 Elo+
Party 4
Nu Wa
Nu Wa
MintoKitsune
Nu Wa
Level 55
God Stats
2W - 3L
1,914 SR
Queue Stats
21W - 48L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Veltous
Cthulhu
Level 85
God Stats
2W - 2L
1,404 SR
Queue Stats
20W - 39L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ethereagle
Athena
16
1 / 5 / 21
11,034
480
11,677
22,244
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
18
7 / 5 / 10
11,752
511
11,891
22,520
22,799
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
18
5 / 5 / 8
11,268
490
10,025
17,160
5,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 4 / 6
12,398
539
16,722
21,328
7,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
nF BigBoy
Fenrir
19
9 / 3 / 11
12,471
542
18,991
19,775
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CJW82504
Skadi
16
5 / 8 / 5
9,955
433
12,225
17,307
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 6 / 6
11,532
501
10,570
12,684
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Marine Mudkip
Cerberus
17
6 / 5 / 6
11,246
489
16,145
24,057
19,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 7 / 5
10,612
461
13,075
17,328
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Veltous
Cthulhu
17
1 / 5 / 8
10,662
464
13,572
18,990
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
51
31
Kills
21
22
Deaths
31
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
CJW82504
Skadi
5
8
5
0.94
L
7
6
6
1.67
W
Athena
Ethereagle
Athena
1
5
21
2.3
W
Achilles
7
5
10
2.4
L
Cerberus
Marine Mudkip
Cerberus
6
5
6
1.8
W
Anhur
5
5
8
1.8
L
2
7
5
0.64
W
9
4
6
3
L
Cthulhu
Veltous
Cthulhu
1
5
8
1
W
Fenrir
nF BigBoy
Fenrir
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,306
Damage
65,587
103,027
Taken
90,366
62,956
Mitigated
45,740
35,475
Healing
23,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CJW82504
Skadi
12,225
6,983
0
3,158
17,307
4,924
1,782
5,767
11,540
0
46,477
L
10,570
4,310
0
1,133
12,684
5,212
465
4,825
7,859
0
71,491
W
Athena
Ethereagle
Athena
11,677
3,079
0
2,937
22,244
18,284
309
6,955
14,961
48,424
0
W
Achilles
11,891
4,004
0
2,783
22,520
22,799
308
6,477
15,912
0
58,442
L
Cerberus
Marine Mudkip
Cerberus
16,145
774
0
10,549
24,057
19,651
339
5,780
18,277
65,289
0
W
Anhur
10,025
4,613
0
6,681
17,160
5,837
3,116
9,957
6,629
0
70,243
L
13,075
3,900
0
2,489
17,328
5,607
75
6,737
10,591
70,022
0
W
16,722
947
6,309
10,588
21,328
7,696
1,064
10,975
9,918
98,076
0
L
Cthulhu
Veltous
Cthulhu
13,572
879
0
6,160
18,990
10,346
913
5,290
13,700
61,364
0
W
Fenrir
nF BigBoy
Fenrir
18,991
3,190
0
6,177
19,775
8,340
3,341
6,763
12,815
0
81,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,923
Gold Earned
54,007
515
Minions Killed
547
0
Camps Cleared
0
2,157,773
Distance Traveled
1,936,394
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,955
433
74
3
0
353,616
1
L
Ravana
11,532
501
114
5
0
406,189
1
W
Athena
11,034
480
59
3
0
470,089
3
W
Achilles
11,752
511
99
4
0
422,410
1
L
Cerberus
11,246
489
126
5
0
387,806
1
W
Anhur
11,268
490
97
4
0
384,131
9
L
Nu Wa
10,612
461
120
5
0
358,030
5
W
Chang'e
12,398
539
154
7
0
426,360
3
L
Cthulhu
10,662
464
113
5
0
430,753
3
W
Fenrir
12,471
542
106
5
0
454,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role