Player Matchup

Cthulhu
Cthulhu
DevinDare
Cthulhu
Level 27
God Stats
13W - 9L
1,598 SR
Queue Stats
76W - 68L
1,510 Elo+
Party 2
Hades
Hades
DrMMeyers
Hades
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 203L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
WeldedBones
Danzaburou
Level 40
God Stats
14W - 7L
1,696 SR
Queue Stats
173W - 180L
1,432 Elo+
Solo
Team Averages
Level 62
1,598 SR
1,492 Elo+

VS

Team Averages
Level 24
1,545 SR
1,344 Elo+
Raijin
Raijin
Dustinishere0I2
Raijin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 134L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
ImJokerIran
Gilgamesh
Level 7
God Stats
17W - 14L
1,681 SR
Queue Stats
133W - 107L
1,472 Elo+
Solo
Ymir
Ymir
valishere0I2
Ymir
Level 7
God Stats
7W - 8L
1,455 SR
Queue Stats
10W - 28L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevinDare
Cthulhu
12
5 / 1 / 11
9,042
822
7,396
11,071
5,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
DrMMeyers
Hades
13
4 / 0 / 12
8,633
785
10,006
8,257
4,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
WeldedBones
Danzaburou
12
8 / 3 / 4
9,083
826
6,807
5,671
1,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,533
685
5,236
8,662
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
ImJokerIran
Gilgamesh
11
2 / 4 / 1
7,151
650
5,885
11,525
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 7 / 3
6,515
592
2,426
9,994
3,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DevinDare
Cthulhu
5
1
11
10.5
W
Hades
DrMMeyers
Hades
4
0
12
10
L
2
6
1
0.42
L
Gilgamesh
ImJokerIran
Gilgamesh
2
4
1
0.63
W
Danzaburou
WeldedBones
Danzaburou
8
3
4
3.33
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
13,547
24,999
Taken
30,181
12,083
Mitigated
12,310
9,044
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DevinDare
Cthulhu
7,396
1,371
166
1,699
11,071
5,467
111
3,085
7,768
20,275
0
W
Hades
DrMMeyers
Hades
10,006
698
813
5,125
8,257
4,678
305
1,722
6,357
49,581
0
L
5,236
669
516
1,195
8,662
2,866
150
5,905
2,757
23,680
0
L
Gilgamesh
ImJokerIran
Gilgamesh
5,885
1,179
0
1,475
11,525
5,511
0
5,703
5,822
0
20,814
W
Danzaburou
WeldedBones
Danzaburou
6,807
3,691
357
884
5,671
1,938
2,040
2,240
3,137
0
27,323
L
2,426
1,050
0
0
9,994
3,933
81
5,822
4,172
9,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
21,199
137
Minions Killed
85
0
Camps Cleared
0
598,884
Distance Traveled
480,506
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,042
822
31
3
0
216,325
2
W
Hades
8,633
785
71
6
0
188,479
1
L
Raijin
7,533
685
49
4
0
156,466
0
L
Gilgamesh
7,151
650
20
2
0
188,193
2
W
Danzaburou
9,083
826
35
3
0
194,080
0
L
Ymir
6,515
592
16
1
0
135,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role