Player Matchup

Baron Samedi
Baron Samedi
Aeroxius
Baron Samedi
Level 125
God Stats
6W - 7L
1,210 SR
Queue Stats
152W - 138L
1,599 Elo+
Party 1
Medusa
Medusa
Bagel911
Medusa
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
375W - 243L
1,904 Elo+
Party 1
Jormungandr
Jormungandr
DelReysCherries
Jormungandr
Level 156
God Stats
10W - 11L
1,502 SR
Queue Stats
675W - 508L
1,627 Elo+
Party 1
Hercules
Hercules
SoleilOriana
Hercules
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
283W - 211L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
bruh810
Kukulkan
Level 15
God Stats
8W - 2L
1,893 SR
Queue Stats
9W - 3L
1,904 Elo+
Party 1
Team Averages
Level 91
1,521 SR
1,730 Elo+

VS

Team Averages
Level 41
1,565 SR
1,406 Elo+
Bastet
Bastet
Abzir
Bastet
Level 23
God Stats
14W - 14L
1,502 SR
Queue Stats
26W - 29L
1,419 Elo+
Party 3
Da Ji
Da Ji
LezzRincon
Da Ji
Level 37
God Stats
51W - 71L
1,459 SR
Queue Stats
116W - 128L
1,407 Elo+
Solo
Tiamat
Tiamat
Morhual
Tiamat
Level 16
God Stats
6W - 11L
1,344 SR
Queue Stats
176W - 190L
1,385 Elo+
Party 2
Terra
Terra
N1NGUNA PERSONA
Terra
Level 86
God Stats
16W - 24L
1,568 SR
Queue Stats
782W - 819L
1,425 Elo+
Party 2
Artemis
Artemis
Seiiyko
Artemis
Level 44
God Stats
3W - 3L
1,955 SR
Queue Stats
12W - 20L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aeroxius
Baron Samedi
16
4 / 1 / 16
9,911
991
13,591
5,422
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Bagel911
Medusa
15
3 / 1 / 10
9,694
969
3,426
4,006
1,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DelReysCherries
Jormungandr
18
6 / 2 / 17
10,907
1,091
17,435
12,274
10,556
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
SoleilOriana
Hercules
16
7 / 0 / 12
10,477
1,048
14,681
13,597
12,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
bruh810
Kukulkan
16
5 / 1 / 12
10,202
1,020
15,650
5,873
2,425
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

303

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Abzir
Bastet
14
1 / 1 / 4
8,808
881
10,527
11,071
5,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
14
1 / 6 / 3
8,842
884
5,489
16,217
7,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Morhual
Tiamat
15
0 / 7 / 4
8,586
859
5,202
17,664
9,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 3
9,149
915
4,041
14,684
10,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Seiiyko
Artemis
15
2 / 7 / 3
9,064
906
8,889
11,508
5,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
25
Kills
5
5
Deaths
25
67
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
Abzir
Bastet
1
1
4
3
W
Baron Samedi
Aeroxius
Baron Samedi
4
1
16
12
W
Medusa
Bagel911
Medusa
3
1
10
8
W
Jormungandr
DelReysCherries
Jormungandr
6
2
17
7.25
L
Da Ji
1
6
3
0.42
L
Tiamat
Morhual
Tiamat
0
7
4
0.29
L
1
4
3
0.63
L
Artemis
Seiiyko
Artemis
2
7
3
0.5
W
Hercules
SoleilOriana
Hercules
7
0
12
13
W
Kukulkan
bruh810
Kukulkan
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,783
Damage
34,148
41,172
Taken
71,144
29,516
Mitigated
37,854
11,492
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Abzir
Bastet
10,527
2,049
0
0
11,071
5,109
0
6,894
4,068
0
18,675
W
Baron Samedi
Aeroxius
Baron Samedi
13,591
1,038
2,938
1,772
5,422
2,797
0
1,340
4,082
23,420
0
W
Medusa
Bagel911
Medusa
3,426
1,324
0
248
4,006
1,570
0
1,261
2,745
0
15,752
W
Jormungandr
DelReysCherries
Jormungandr
17,435
3,594
716
522
12,274
10,556
0
2,867
9,407
33,412
0
L
Da Ji
5,489
921
0
47
16,217
7,517
0
9,609
6,074
0
12,187
L
Tiamat
Morhual
Tiamat
5,202
657
45
2,138
17,664
9,165
0
13,177
4,159
22,873
0
L
4,041
555
1,610
1,653
14,684
10,838
0
9,904
4,461
30,649
0
L
Artemis
Seiiyko
Artemis
8,889
4,015
219
573
11,508
5,225
0
6,967
4,388
0
20,819
W
Hercules
SoleilOriana
Hercules
14,681
6,325
0
4,918
13,597
12,168
0
1,799
11,798
1,612
22,699
W
Kukulkan
bruh810
Kukulkan
15,650
1,146
0
378
5,873
2,425
0
1,976
3,897
44,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,191
Gold Earned
44,449
207
Minions Killed
156
6
Camps Cleared
3
879,672
Distance Traveled
830,774
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,808
881
21
2
0
187,964
0
W
Baron Samedi
9,911
991
27
3
0
162,281
0
W
Medusa
9,694
969
35
4
0
170,815
1
W
Jormungandr
10,907
1,091
40
4
3
177,389
0
L
Da Ji
8,842
884
13
1
1
177,613
0
L
Tiamat
8,586
859
33
3
1
145,793
1
L
Terra
9,149
915
56
6
1
179,036
2
L
Artemis
9,064
906
33
3
0
140,368
0
W
Hercules
10,477
1,048
23
2
2
198,909
1
W
Kukulkan
10,202
1,020
82
8
1
170,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role