Player Matchup

King Arthur
King Arthur
D7ahchas
King Arthur
Level 126
God Stats
0W - 1L
1,648 SR
Queue Stats
22W - 23L
1,524 Elo+
Party 1
Nemesis
Nemesis
EkoHostility
Nemesis
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Sniperpro6713
Baron Samedi
Level 127
God Stats
3W - 3L
1,719 SR
Queue Stats
45W - 40L
1,646 Elo+
Party 1
Team Averages
Level 86
1,622 SR
1,557 Elo+

VS

Team Averages
Level 78
1,576 SR
1,544 Elo+
Jing Wei
Jing Wei
KidSavage4751
Jing Wei
Level 7
God Stats
2W - 0L
1,814 SR
Queue Stats
5W - 4L
1,588 Elo+
Party 2
Tiamat
Tiamat
The3mths
Tiamat
Level 128
God Stats
3W - 8L
1,397 SR
Queue Stats
617W - 704L
1,477 Elo+
Solo
Eset
Eset
asapLuzivert
Eset
Level 98
God Stats
6W - 2L
1,518 SR
Queue Stats
218W - 212L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D7ahchas
King Arthur
17
12 / 5 / 6
12,862
757
16,721
32,399
25,438
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
EkoHostility
Nemesis
13
5 / 10 / 10
11,614
683
5,625
16,337
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Sniperpro6713
Baron Samedi
13
1 / 6 / 13
10,592
623
13,317
16,330
10,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KidSavage4751
Jing Wei
16
7 / 7 / 12
12,184
717
18,201
15,840
5,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
The3mths
Tiamat
15
4 / 6 / 11
11,631
684
12,497
11,838
11,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
10 / 5 / 10
13,554
797
22,366
16,272
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
18
Kills
21
21
Deaths
18
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D7ahchas
King Arthur
12
5
6
3
L
Nemesis
EkoHostility
Nemesis
5
10
10
1
W
Jing Wei
KidSavage4751
Jing Wei
7
7
12
1.86
L
Baron Samedi
Sniperpro6713
Baron Samedi
1
6
13
1.25
W
Tiamat
The3mths
Tiamat
4
6
11
1.58
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,663
Damage
53,064
65,066
Taken
43,950
43,082
Mitigated
23,514
17,891
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D7ahchas
King Arthur
16,721
1,440
0
7,942
32,399
25,438
111
16,863
14,480
0
50,078
L
Nemesis
EkoHostility
Nemesis
5,625
2,479
0
2,452
16,337
7,133
0
8,512
7,399
0
15,059
W
Jing Wei
KidSavage4751
Jing Wei
18,201
14,789
0
0
15,840
5,667
1,814
3,650
11,908
0
46,127
L
Baron Samedi
Sniperpro6713
Baron Samedi
13,317
668
1,703
5,794
16,330
10,511
654
7,391
8,284
55,298
0
W
Tiamat
The3mths
Tiamat
12,497
1,431
0
985
11,838
11,462
324
2,739
8,814
32,907
0
W
22,366
2,572
1,916
4,950
16,272
6,385
348
6,127
9,839
75,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
37,369
171
Minions Killed
207
0
Camps Cleared
0
810,994
Distance Traveled
874,324
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,862
757
71
4
0
312,107
1
L
Nemesis
11,614
683
31
2
0
244,899
0
W
Jing Wei
12,184
717
56
3
0
299,665
0
L
Baron Samedi
10,592
623
69
4
0
253,988
2
W
Tiamat
11,631
684
33
2
0
300,945
1
W
Eset
13,554
797
118
7
0
273,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role