Player Matchup

Kukulkan
Kukulkan
CCTass
Kukulkan
Level 29
God Stats
10W - 11L
1,502 SR
Queue Stats
83W - 109L
1,386 Elo+
Solo
King Arthur
King Arthur
Venox_Max_
King Arthur
Level 27
God Stats
3W - 1L
1,207 SR
Queue Stats
67W - 65L
1,392 Elo+
Party 1
Arachne
Arachne
Viggy182
Arachne
Level 29
God Stats
6W - 5L
1,559 SR
Queue Stats
115W - 110L
1,464 Elo+
Solo
Neith
Neith
liam_supr3me232
Neith
Level 26
God Stats
26W - 27L
1,420 SR
Queue Stats
53W - 48L
1,405 Elo+
Party 1
Yemoja
Yemoja
ponkk
Yemoja
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,415 Elo+
Solo
Team Averages
Level 28
1,438 SR
1,412 Elo+

VS

Team Averages
Level 27
1,518 SR
1,390 Elo+
Chernobog
Chernobog
Gnarbeats
Chernobog
Level 26
God Stats
36W - 31L
1,527 SR
Queue Stats
257W - 277L
1,382 Elo+
Solo
Janus
Janus
Wh1tBoiQ3nc
Janus
Level 29
God Stats
1W - 6L
1,421 SR
Queue Stats
41W - 59L
1,365 Elo+
Solo
Hercules
Hercules
Z Bakasura Z
Hercules
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
138W - 134L
1,424 Elo+
Solo
Skadi
Skadi
chorizo-grande1
Skadi
Level 22
God Stats
87W - 69L
1,398 SR
Queue Stats
190W - 228L
1,367 Elo+
Solo
Mercury
Mercury
ttv_birdz1314
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CCTass
Kukulkan
17
1 / 3 / 4
11,341
473
12,696
10,878
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Venox_Max_
King Arthur
17
4 / 2 / 11
11,417
476
12,012
23,167
25,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Viggy182
Arachne
20
19 / 2 / 4
15,522
647
25,461
18,787
12,103
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 4 / 2
11,968
499
5,415
13,923
6,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
ponkk
Yemoja
14
0 / 5 / 10
11,039
460
3,126
13,459
9,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gnarbeats
Chernobog
18
5 / 6 / 4
11,776
491
15,015
16,299
6,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 5 / 4
11,045
460
16,685
15,835
5,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Z Bakasura Z
Hercules
16
2 / 6 / 2
10,655
444
12,091
19,185
14,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 5
11,269
470
9,596
15,478
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
15
1 / 4 / 5
9,691
404
7,352
17,322
6,856
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
26
Kills
16
16
Deaths
26
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CCTass
Kukulkan
1
3
4
1
L
Chernobog
Gnarbeats
Chernobog
5
6
4
1.17
W
King Arthur
Venox_Max_
King Arthur
4
2
11
4.75
W
Arachne
Viggy182
Arachne
19
2
4
10.5
L
5
5
4
1.4
L
Hercules
Z Bakasura Z
Hercules
2
6
2
0.5
L
3
5
5
1.1
W
2
4
2
0.75
W
Yemoja
ponkk
Yemoja
0
5
10
1
L
Mercury
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,710
Damage
60,739
80,214
Taken
84,119
58,589
Mitigated
40,295
22,348
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CCTass
Kukulkan
12,696
681
0
587
10,878
4,790
1,693
3,851
7,027
59,951
0
L
Chernobog
Gnarbeats
Chernobog
15,015
8,067
0
3,845
16,299
6,776
1,774
2,137
14,007
0
83,178
W
King Arthur
Venox_Max_
King Arthur
12,012
959
0
8,065
23,167
25,974
384
3,645
19,522
0
40,130
W
Arachne
Viggy182
Arachne
25,461
18,382
0
6,063
18,787
12,103
1,458
3,221
15,566
0
114,949
L
16,685
894
1,085
6,986
15,835
5,004
546
2,072
13,527
71,245
0
L
Hercules
Z Bakasura Z
Hercules
12,091
3,088
0
3,014
19,185
14,591
60
4,066
14,500
99
70,496
L
9,596
5,745
0
1,048
15,478
7,068
364
3,512
11,650
0
63,222
W
5,415
2,680
0
3,810
13,923
6,205
5,894
1,561
12,362
0
75,485
W
Yemoja
ponkk
Yemoja
3,126
446
2,822
1,001
13,459
9,517
418
4,482
8,977
7,878
0
L
Mercury
7,352
2,102
0
2,488
17,322
6,856
129
3,271
13,838
0
61,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,287
Gold Earned
54,436
463
Minions Killed
577
0
Camps Cleared
0
2,269,100
Distance Traveled
2,213,011
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,341
473
113
5
0
440,501
1
L
Chernobog
11,776
491
125
5
0
436,163
4
W
King Arthur
11,417
476
66
3
0
492,193
2
W
Arachne
15,522
647
137
6
0
545,391
2
L
Janus
11,045
460
116
5
0
426,870
4
L
Hercules
10,655
444
126
5
0
415,480
0
L
Skadi
11,269
470
120
5
0
431,191
0
W
Neith
11,968
499
138
6
0
423,747
2
W
Yemoja
11,039
460
9
0
0
367,268
1
L
Mercury
9,691
404
90
4
0
503,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role