Player Matchup

Ymir
Ymir
Lobsters4Hands
Ymir
Level 19
God Stats
14W - 14L
1,535 SR
Queue Stats
104W - 98L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
beauxbo
Hou Yi
Level 6
God Stats
6W - 8L
1,389 SR
Queue Stats
7W - 11L
1,309 Elo+
Party 1
Loki
Loki
brodyque
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
iRhea
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,332 Elo+
Solo
Bellona
Bellona
skifighter
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,333 Elo+
Party 1
Team Averages
Level 14
1,485 SR
1,361 Elo+

VS

Team Averages
Level 23
1,401 SR
1,419 Elo+
Ymir
Ymir
DCA BIG 11
Ymir
Level 29
God Stats
2W - 5L
1,200 SR
Queue Stats
213W - 222L
1,445 Elo+
Party 2
Thor
Thor
Mi1ko
Thor
Level 12
God Stats
0W - 3L
1,125 SR
Queue Stats
5W - 13L
1,320 Elo+
Party 3
Scylla
Scylla
Solzz
Scylla
Level 28
God Stats
66W - 49L
1,465 SR
Queue Stats
320W - 321L
1,416 Elo+
Party 2
Guan Yu
Guan Yu
frihouse
Guan Yu
Level 17
God Stats
3W - 3L
1,703 SR
Queue Stats
7W - 12L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
macksaucey
Danzaburou
Level 29
God Stats
3W - 4L
1,511 SR
Queue Stats
25W - 29L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
9,103
396
5,050
13,662
12,643
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
beauxbo
Hou Yi
17
1 / 3 / 0
9,938
432
4,186
14,126
4,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
17
4 / 4 / 10
10,746
467
10,356
19,854
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
iRhea
Kukulkan
20
18 / 1 / 3
13,361
581
25,981
8,797
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
skifighter
Bellona
17
5 / 4 / 9
10,786
469
7,932
18,423
13,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,349
406
5,237
17,154
3,997
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Mi1ko
Thor
15
0 / 5 / 6
9,485
412
6,335
14,860
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Solzz
Scylla
15
3 / 8 / 1
10,498
456
9,391
12,170
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
frihouse
Guan Yu
15
4 / 8 / 6
10,242
445
11,063
18,535
19,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
macksaucey
Danzaburou
18
4 / 3 / 0
11,558
503
6,526
12,039
4,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
30
Kills
14
15
Deaths
31
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
2
3
11
2.5
L
Thor
Mi1ko
Thor
0
5
6
0.6
L
Scylla
Solzz
Scylla
3
8
1
0.44
W
Hou Yi
beauxbo
Hou Yi
1
3
0
0.33
W
Loki
4
4
10
2.25
L
Guan Yu
frihouse
Guan Yu
4
8
6
0.88
W
Kukulkan
iRhea
Kukulkan
18
1
3
19.5
L
Danzaburou
macksaucey
Danzaburou
4
3
0
1.33
W
Bellona
skifighter
Bellona
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,505
Damage
38,552
74,862
Taken
74,758
41,736
Mitigated
38,612
23,032
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,237
728
0
693
17,154
3,997
310
8,983
8,171
25,806
0
W
5,050
417
0
1,608
13,662
12,643
0
3,504
10,033
21,531
0
L
Thor
Mi1ko
Thor
6,335
1,353
0
3,354
14,860
5,836
260
5,273
9,587
0
51,596
L
Scylla
Solzz
Scylla
9,391
1,001
0
1,054
12,170
4,364
815
5,557
6,613
48,636
0
W
Hou Yi
beauxbo
Hou Yi
4,186
1,889
0
3,069
14,126
4,781
176
1,816
12,310
0
78,673
W
Loki
10,356
3,070
0
8,636
19,854
7,203
0
4,451
15,258
0
77,333
L
Guan Yu
frihouse
Guan Yu
11,063
1,440
997
2,747
18,535
19,497
95
6,059
12,476
0
37,175
W
Kukulkan
iRhea
Kukulkan
25,981
2,377
0
5,215
8,797
4,000
16
3,259
5,488
110,208
0
L
Danzaburou
macksaucey
Danzaburou
6,526
2,212
0
3,310
12,039
4,918
2,670
5,254
6,785
0
73,805
W
Bellona
skifighter
Bellona
7,932
3,616
0
4,504
18,423
13,109
424
1,598
16,529
95
61,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,934
Gold Earned
51,132
545
Minions Killed
462
0
Camps Cleared
0
2,072,092
Distance Traveled
2,042,483
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,349
406
36
2
0
391,218
0
W
Ymir
9,103
396
28
1
0
450,814
0
L
Thor
9,485
412
97
4
0
436,156
0
L
Scylla
10,498
456
108
5
0
378,365
2
W
Hou Yi
9,938
432
109
5
0
376,045
1
W
Loki
10,746
467
129
6
0
425,103
0
L
Guan Yu
10,242
445
72
3
0
405,006
3
W
Kukulkan
13,361
581
179
8
0
447,739
9
L
Danzaburou
11,558
503
149
6
0
431,738
9
W
Bellona
10,786
469
100
4
0
372,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role